Adobe To Let Third Party Devs Incorporate Photoshop Features
angry tapir (1463043) writes Third party developers will be able to build mobile applications that tap into the features of Adobe's Creative Cloud, including effects such as Photoshop's "content-aware fill" and PSD file manipulation, thanks to a new SDK the company is releasing as part of a major update to the suite of graphic design products. However, the company has been mum on important details such as how much (if anything) it will cost and what the license is likely to be (at the very least it seems end users will need to be Creative Cloud subscribers). The company has also made a foray into hardware releasing a pressure-sensitive stylus for tablets called Ink and a ruler called Slide.
I can only image how bandwidth intensive this will be.
Or you could download Photoshop Mix and actually measure it.
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Has Adobe said anything substantial regarding how they are going to address their cloud downtime problem?
No thanks.
I don't need your subscription software bullshit. CS6 is fine for me. Hell, I'd practically go back to CS2 inside a VM now that it's available unlocked (requires no license server activation) for existing users rather then upgrade to CC. There is no fucking way I'm letting that company dictate how and when I work (the how being mandatory updates, the when assuming their licensing servers are still authenticating your subscription every N days).
The funny thing is that we should be on CS7 by now (err, CS8?)... From what I've heard, pretty much none of the CC applications have actually changed that much since CC was introduced.
It's a nice idea but how many people will pay to embed this framework when scores of iOS extensions are going to come out with iOS8, and let you do essentially the same thing?
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Sorry for being a little off topic, but isn't it time that we start supporting alternatives to Photoshop?
Krita impresses me with the frequent feature updates they provide and they are running a kickstarter at the moment: https://www.kickstarter.com/pr...
What would be really great is if they could reach their super goal which will mean they are going to port Krita to Mac as well.
But if you are a mobile developer coding an app which you presumably intend to profit from in some way, why would you want to put your creation at the mercy of Adobe? Not to mention the hassle of having to ensure that your app is compliant with whatever flavour of Adobe's Creative Cloud exists at the time, and having to update every time Adobe changes something.
Seems more trouble than its worth, really.
They developed a new pen to get around the pressure sensitivity and accuracy issues. It doesn't use the touch screen for input, it connects to the app via Bluetooth. This is not your standard iPad pen...
This is not true. You can develop Flash/AIR without paying a cent to Adobe and you don't even need to join their bullshit cloud service to do so.
You don't need to use Adobe Flash Builder -- which is bloated vomit now days -- to develop for Flash/AIR. Alternate IDEs like Flash Develop on PC are free and way better, or the best option by far is InteliJ IDEA, which is one of the best IDEs on the market IMO -- I use it for all of my development work web, AIR, etc..
And the SDK for AIR and Flash are completely free and there are open source versions available under Flex. Adobe also funds open source frameworks like Starling and Away3D that make development easier. You can download everything but Adobe Scout -- which is a profiler -- outside of their Cloud-vomit. But it is worth it to be part of their free cloud-service to gain access to Scout if you're doing development.
And I'm not a fan of Adobe now days, but don't blame them if some fuck is using Flash to deliver spyware, whatever, because that same fuck will do so using whatever avenue is available -- like the tons of background scripts that bloat up any site on load.
All styluses on the iPad still require touch( capacitive ) to track their position. The ones that have pressure-sensitivity built in, like Wacom's option, use Bluetooth to send the pressure data. And I think the parent post was referring to Adobe's iPad apps as being the problem and not properly supporting pressure-sensitivity.
Plus there's a handy 'resynthesize' plugin for Gimp that is pretty much this Content-Aware fill. Heal selection is handy.
What's so intensive about clicking "Clouds" and "Lens Flare" from the filter menu?