The Oculus Rift DK2: In-Depth Review (and Comparison To DK1)
Benz145 (1869518) writes "The hotly anticipated Oculus Rift DK2 has begun arriving at doorsteps. The DK2s enhancements include optical positional tracking and a higher resolution panel, up from 1280×800 to 1920×1080 (1080p) and moved to a pentile-matrix OLED panel for display duties. This means higher levels of resolvable detail and a much reduced screen door effect. The panel features low persistence of vision, a technology pioneered by Valve that aims to cut motion artefacts by only displaying the latest, most correct display information relative to the user's movements – as users of the DK1 will attest, its LCD panel was heavily prone to smearing, things are now much improved with the DK2."
Enough talk. Let's shit or get off the pot here.
SJW's don't eliminate discrimination. They just expropriate it for themselves.
Glad I canceled my preorder. Pentile no thanks.
Not trying to troll or anything ... but this news leaves me with mixed feelings.
Should I simply forget that Occulus has been assimilated by the privacy-nightmare-that-is-facebook? You know ... "You will be assimilated" ... and "Privacy is irrelevant" ... and all that stuff?
Or do I simply cheer about the technological achievement and hope for a competitor to set up camp soon?
I don't want a Zuckerberg product in my household unless the Slashdot community approves of it!
My security clearance is so high I have to kill myself if I remember I have it...
It needs hooks under the visor to hold a barf bag. Even if they cut down the lag and bump the resolution, they'll never completely solve problems with the inner ear and balance. And the more they encourage people to look around or run / jump etc. the worse its likely to be.
If you'd like I can describe the hardware issue it has if you don't believe me.
To start, the image quality is much better, and the camera makes the immersion much more impressive, as does the frame dropping (persistence of vision).
It's still hard to find software that does much with it, hopefully that changes with more people getting theirs..
We also have the sony one, though it makes the occulus look tiny by comparison, it does glow blue..
He tried to kill me with a forklift!
You can order the DK2 right now. If there wasn't an order backlog, you could get one in a couple of weeks. It seems good enough to use for TF2. Of course, in future versions, there will be lower prices, higher specs, and more game support, but such is the fate of advancing technology.
I think this would be much better if you could lie down on a bed and use it for many reasons. One being safety. You see a lot of people fall over and crash into things. Doesn't seem very safe for you or any breakable items in your room. The other reason is just tiring out your neck muscles. I know its not too heavy compared to the old days VR headsets but having to constantly look around seems a bit tiring. I can't imagine playing a FPS with it on.
I'm not sure how sensitive the settings could be so you could move and track further in the VR word with less movement in the real world. Maybe it would have to get down to sensing muscle movements directly like what they use for robotic arms. I don't know.
What do you think?