The Oculus Rift DK2: In-Depth Review (and Comparison To DK1)
Benz145 (1869518) writes "The hotly anticipated Oculus Rift DK2 has begun arriving at doorsteps. The DK2s enhancements include optical positional tracking and a higher resolution panel, up from 1280×800 to 1920×1080 (1080p) and moved to a pentile-matrix OLED panel for display duties. This means higher levels of resolvable detail and a much reduced screen door effect. The panel features low persistence of vision, a technology pioneered by Valve that aims to cut motion artefacts by only displaying the latest, most correct display information relative to the user's movements – as users of the DK1 will attest, its LCD panel was heavily prone to smearing, things are now much improved with the DK2."
Enough talk. Let's shit or get off the pot here.
SJW's don't eliminate discrimination. They just expropriate it for themselves.
That is not nearly so heinous as you seem to think. Digital cameras tend to have twice the resolution in green as in either red or blue because eyes have a much lower resolution in blue than in green.
Mobile phones and VR are not the same.
The major complaint with Pentile is the jagged text outlines (which improved a lot BTW), something that doesn't matter much in VR. VR is all about motion, and how Pentile affects this, I don't know.
Anyways, AMOLED, pentile or not, is regarded as much better for VR than LCD.
Not trying to troll or anything ... but this news leaves me with mixed feelings.
Should I simply forget that Occulus has been assimilated by the privacy-nightmare-that-is-facebook? You know ... "You will be assimilated" ... and "Privacy is irrelevant" ... and all that stuff?
Or do I simply cheer about the technological achievement and hope for a competitor to set up camp soon?
I don't want a Zuckerberg product in my household unless the Slashdot community approves of it!
My security clearance is so high I have to kill myself if I remember I have it...
Considering our eyes can tell many many more shades of green than any other color I'd say this isn't as bad as you'd think. But I haven't seen it so I'm just guessing.
Well said.
Others are glad you did too.
If you'd like I can describe the hardware issue it has if you don't believe me.
To start, the image quality is much better, and the camera makes the immersion much more impressive, as does the frame dropping (persistence of vision).
It's still hard to find software that does much with it, hopefully that changes with more people getting theirs..
We also have the sony one, though it makes the occulus look tiny by comparison, it does glow blue..
He tried to kill me with a forklift!
The low persistence and low latency both have apparently done wonders for presence and reduction/elimination of motion sickness. Pretty much everyone who has tried Crystal Cove, DK2-proto, or DK2 itself all say no problems with motion sickness. One person at least so far that I have seen said he did feel it just a bit but much reduced from DK1 and that he has a bad problem with motion sickness anyway.
I think this would be much better if you could lie down on a bed and use it for many reasons. One being safety. You see a lot of people fall over and crash into things. Doesn't seem very safe for you or any breakable items in your room. The other reason is just tiring out your neck muscles. I know its not too heavy compared to the old days VR headsets but having to constantly look around seems a bit tiring. I can't imagine playing a FPS with it on.
I'm not sure how sensitive the settings could be so you could move and track further in the VR word with less movement in the real world. Maybe it would have to get down to sensing muscle movements directly like what they use for robotic arms. I don't know.
What do you think?