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This 'SimCity 4' Region With 107 Million People Took Eight Months of Planning

Jason Koebler writes: Peter Richie spent eight months planning and building a megacity in vanilla SimCity 4, and the end result is mind-boggling: 107.7 million people living in one massive, sprawling region (video). "Traffic is a nightmare, both above ground and under," Richie said. "The massive amount of subway lines and subway stations are still congested during all times of the day in all neighborhoods of each and every mega-city in the region. The roadways are clogged at all times, but people still persist in trying to use them."

6 of 103 comments (clear)

  1. And, worst of alll.. by Anonymous Coward · · Score: 3, Funny

    The rent's too damn high. He built the city, but some of us are forced to live in it.

  2. Mega City One by Majestix · · Score: 5, Funny

    All we need now are Street Judges!

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    --- I was far from home, and the spell of the Eastern sea was upon me. -Lovecraft-
  3. I'm recreating Detroit in my SimCity by NotDrWho · · Score: 4, Funny

    Just need more corruption and less jobs.

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    SJW's don't eliminate discrimination. They just expropriate it for themselves.
  4. Article Thumbs Down by jbmartin6 · · Score: 4, Insightful

    This article is all about speculations on our megacity future, I was more interested in how he got the city that big.

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    This posting is provided 'AS IS' without warranty of any kind, implied or otherwise.
  5. Grid city by LoRdTAW · · Score: 4, Interesting

    Building using a grid layout never changes. Back when I first played sim city on the Super Nintendo, the strategy to build megalopolis (population 500k+) was building on a grid. You build using 3x3 clusters of R, C or I but left the center of the 3x3 open. Instead you put special buildings and police/fire buildings in the center of the 3x3. To reduce pollution you built rail instead of roads. Fun game for its time and a friend and I came close to a megalopolis on stock maps without beating the scenarios, alien invasion and getting the water free map. I think we had 480-490k people.

    1. Re:Grid city by tompaulco · · Score: 3, Informative

      In SC5, the traffic algorithm is so broken that a grid layout will leave you awash in traffic jams. The most efficient layout in SC5 is a snake pattern with one end being the (single) connection to the region.

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      If you are not allowed to question your government then the government has answered your question.