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For Game Developers, It's About the Labor of Love

Nerval's Lobster writes With "GamerGate" and all the debates over who counts as a "gamer," it's easy to forget that games are created by people with a genuine love of the craft. Journalist Jon Brodkin sat down with Armin Ibrisagic, game designer & PR manager for Coffee Stain Studios, the Swedish studio that made Goat Simulator, to talk about why they built that game and how it turned into such a success. Brodkin also talked to Leszek Lisowski, founder of Wastelands Interactive, about the same topic. While these developers might debate with themselves (and others) over whether to develop games for hardcore gamers, or jump on the mobile "casual gaming" bandwagon, they'll ultimately in it because they love games — a small but crucial detail that seems too easy to forget these days.

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  1. Re:Gamergate is NOT about defining "gamer" by geekoid · · Score: 0, Troll

    Gamregate is, and always has been, a hate group.
    http://goo.gl/MKIfXX

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    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect