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Dragon Age: Inquisition Reviewed and Benchmarked

MojoKid writes To say that BioWare has something to prove with Dragon Age: Inquisition is an understatement. The first Dragon Age: Origins was a colossal, sprawling, unabashed throwback to classic RPGs. Conversely, Dragon Age: Inquisition doesn't just tell an epic story, it evolves in a way that leaves you, as the Inquisitor, leading an army. Creating that sense of scope required a fundamentally different approach to gameplay. Neither Dragon Origins or Dragon Age 2 had a true "open" world in the sense that Skyrim is an open world. Instead, players clicked on a location and auto-traveled across the map from Point A to Point B. Thus, a village might be contained within a single map, while a major city might have 10-12 different locations to explore. Inquisition keeps the concept of maps as opposed to a completely open world, but it blows those maps up to gargantuan sizes. Instead of simply consisting of a single town or a bit of wilderness, the new maps in Dragon Age: Inquisition are chock-full of areas to explore, side quests, crafting materials to gather, and caves, dungeons, mountain peaks, flowing rivers, and roving bands of monsters. And Inquisition doesn't forget the small stuff — the companion quests, the fleshed-out NPCs, or the rich storytelling — it just seeks to put those events in a much larger context across a broad geographical area. Dragon Age: Inquisition is one of the best RPGs to come along in a long time. Never has a game tried to straddle both the large-scale, 10,000-foot master plan and the small-scale, intimate adventure and hit both so well. In terms of graphics performance, you might be surprised to learn that a Radeon R9 290X has better frame delivery than a GeForce GTX 980, despite the similarity in the overall frame rate. The worst frame time for an Radeon R9 290X is just 38.5ms or 26 FPS while a GeForce GTX 980 is at 46.7ms or 21 FPS. AMD takes home an overall win in Dragon Age: Inquisition currently, though Mantle support isn't really ready for prime time. In related news, hypnosec sends word that Chinese hackers claim to have cracked Denuvo DRM, the anti-piracy solution for Dragon Age: Inquisition. A Chinese hacker group has claimed that they have managed to crack Denuvo DRM — the latest anti-piracy measure to protect PC games from piracy. Introduced for the first time in FIFA 15 for PC, the Denuvo anti-piracy solution managed to keep the FIFA 15 uncracked for 2 months and Dragon Age Inquisition for a month. However, Chinese hackers claim that they have managed to rip open the DRM after fifteen days of work. The hackers have uploaded a video to prove their accomplishment. A couple of things need to be pointed out here. First,the Chinese team has merely cracked the DRM and this doesn't necessarily mean that there are working cracks out there. Also, the crack only works with Windows 7 64-bit systems and won't work on Windows 8 or Windows 7 32-bit systems for now. The team is currently working to collect hardware data on processor identification codes.

2 of 91 comments (clear)

  1. Slashvertisment by khchung · · Score: 3, Informative

    It certainly reads like one.

    I got the game and played it for some 30-40 hours now, certainly did see any "fundamentally different approach" in the gameplay so far, compared to, say Kingdoms of Amalur, or Farcry 3, or the Fallout series, etc.

    Not the say the game isn't fun, but not really groundbreaking either.

    --
    Oliver.
  2. Metacritic by ShakaUVM · · Score: 2, Informative

    The user metacritic scores were very low for this game, whereas the critic's reviews were pretty high. This was the first time I can remember in which I've actually sided with the critics over the users. As far as I can tell, the users were just giving it bad scores because of the DRM. Due to debacles like Sim City, people are very, very leery of EA's DRM policies, and in fact DA:I has presented some problems for people doing benchmarks and the like (it detects the hardware changes and locks you out of the game after 4 or 5 changes). That said, DA:I will continue to work even with the EA servers go down (which they have) - you just can't play multiplayer. No big deal.

    The game itself is amazing. Great story, amazing graphics, open(-ish) world with non-linear(-ish) design, challenging combats (I'm playing on Hard, can't comment on other modes), and an absolute ton of side missions to do with your companions that ties in back and forth with the non-interactive missions you can send your army on across the world. I highly recommend it for anyone who likes RPGs. It's the best CRPG I've played since Fallout New Vegas.