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Archive.org Adds Close To 2,400 DOS Games

New submitter Bugamn writes Archive.org has added a new library of DOS games. The games are playable on the browser through EM-DOSBOX, a port of the DOS emulator. The games are provided without instructions, so some experimentation (or search for old manuals) might be necessary. The library does not mention any copyright concerns, although some of the games can be found for sale on sites such as Steam and GoG.

13 of 198 comments (clear)

  1. Re: short by Anonymous Coward · · Score: 4, Informative

    Is goatse link.

  2. Re:short by Em+Adespoton · · Score: 5, Informative

    For those who have recovered from clicking your link, there's an actual short best-of:
    https://archive.org/details/so...

  3. Oh... S*** by Greyfox · · Score: 4, Insightful

    They've got Master of Orion. Ok I'm just going to close up this story, walk away and pretend I didn't see it, before I go looking for Star Control and lose the next 4 months of my life to those games again.

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

    1. Re:Oh... S*** by DNS-and-BIND · · Score: 4, Interesting

      Would it tempt you if I told you someone has gone into the .exe of Master of Orion with an assembler and fixed a ton of bugs, making the game more challenging and closer to the designers' original intent? The computer opponents in particular work according to intent now. Dare ye click and play MoO again, but an improved experience this time?

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
  4. based on my initial emscripten-dosbox port from ba by Anonymous Coward · · Score: 5, Informative

    And not a single line in the crefits, source, github-page - nowhere.
    I even have mails from "dreamlayers" from 2014-01-03, when he discovered my port, and three days later his commits in his repo start...
    Would have been nice to be credited correctly... :/

  5. Re: short by Golden_Rider · · Score: 5, Informative

    Yep, sounds about right for the best of games of the DOS era. There's a reason consoles absolutely dominated gaming through the 80s and 90s.

    Did they? At least around here in Germany, everybody in the 80s had a C64/Amiga (or maybe Atari ST) for gaming (because you could trade disks at school). Anybody with a console would have been pitied as the poor kid who cannot play the latest games. And from '93 onwards (when Doom arrived and LAN parties started) gaming changed forever, anyway. Maybe it was different in the US, don't know, Nintento consoles apparently were more popular there (I actually cannot remember any of my friends EVER owning a Nintendo console).

  6. Re:Indeed by Qzukk · · Score: 4, Insightful

    The real problem is that when archive.org gets sued into oblivion over this it's going to take the good stuff with the bad.

    --
    If I have been able to see further than others, it is because I bought a pair of binoculars.
  7. Re:So is the Internet Archive just a piracy site n by narcc · · Score: 4, Interesting

    You're going to be absolutely shocked if you ever wander in to your local library!

  8. Many games are "stream" only, no download by caseih · · Score: 5, Informative

    Just a note that many games on archive.org cannot be downloaded. They can be played online only, through the uncredited javascript dosbox implementation. Not sure how that affects the legal status of these games.

  9. Re:So is the Internet Archive just a piracy site n by jedidiah · · Score: 4, Insightful

    It doesn't matter if it's fair use or not.

    It's historical preservation.

    "Arguing the law" here is silly. As a crime, NO ONE cares. As a tort, no one seems to be willing to step forward. Until they do, you can't say there are any damages. Even then, what would those damages even be?

    There is simply no basis for "pretentious moral outrage".

    --
    A Pirate and a Puritan look the same on a balance sheet.
  10. MS-DOS vs. Super NES by tepples · · Score: 4, Informative

    You jest, but the differences in paradigm between the two platforms merit a quick refresher.

    MS-DOS is an operating system for IBM-compatible personal computers that was popular before Windows 95. In gaming terms, it really didn't provide any services beyond a file system (hence the name Disk Operating System), and games for it were coded to access the VGA (graphics), Sound Blaster, keyboard, and joystick hardware directly, bypassing DOS and even BIOS. Various versions of MS-DOS were popular from 1982 through 1995, after which games started to be published for Windows. (Windows 95, 98, and Me used parts of MS-DOS as an underlying layer, but games for that were coded to the Windows 95 DirectX API.) The free software community has developed functional clone of MS-DOS called FreeDOS, much as GNU/Linux is a clone of the UNIX system. It has also developed a partial PC emulator called DOSBox that contains a stripped down clone of MS-DOS. The emulator is not quite cycle-accurate, but because of variance among manufacturers' PCs, PC games tended not to demand cycle accuracy.

    Because of fundamental differences in input and graphics capabilities between MS-DOS PCs and the Super NES, games for the two tended to be in different genres. MS-DOS games drew their graphics in software to the VGA's frame buffer, while Super NES games were more likely to rely on the S-PPU's built-in scrollable tile planes and sprite capability. (About a dozen Super NES games contained a faster CPU called Super FX that made software-rendered 3D halfway practical.) With the vast difference in paradigms you can't usefully say one is "before" the other in the sense that the Super NES is "after" the NES and "before" the Nintendo 64.

    MS-DOS also had something called "shareware", an early version of what people now call "IAPs". Individuals or small teams would create a game or other application and distribute a feature-limited free version through bulletin board systems and user group-hotsed copy parties. People who wanted the whole thing could mail-order a set of floppies with the complete version. This was impractical on the Super NES, with its more expensive cartridge media and Checking Integrated Circuit (CIC).

    1. Re:MS-DOS vs. Super NES by Vintermann · · Score: 4, Informative

      were coded to access the VGA (graphics), Sound Blaster, keyboard, and joystick hardware directly

      More like...

      Select graphics:

      1. CGA
      2. EGA
      3. VGA
      4. Tandy

      Select sound:

      1. Soundblaster
      2. Roland MT32
      3. Ensoniq
      4. AdLib
      5. PC speaker

      Select input:

      1. Keyboard and mouse
      2. Keyboard only
      3. Keyboard and joystick (good luck)

      (remember to set IRQ/DMA! We will try to autodetect but it's very likely to crash your computer.)

      --
      xkcd is not in the sudoers file. This incident will be reported.
  11. Re:based on my initial emscripten-dosbox port from by Anonymous Coward · · Score: 5, Informative

    This is Jason Scott. If you e-mail at at jscott@archive.org, I'll be glad to sort it out.