Is 'SimCity' Homelessness a Bug Or a Feature?
sarahnaomi writes: SimCity players have discussed a variety of creative strategies for their virtual homelessness problem. They've suggested waiting for natural disasters like tornadoes to blow the vagrants away, bulldozing parks where they congregate, or creating such a woefully insufficient city infrastructure that the homeless would leave on their own.
You can read all of these proposed final solutions in Matteo Bittanti's How to Get Rid of Homelessness, "a 600-page epic split in two volumes documenting the so-called 'homeless scandal' that affected 2013's SimCity." Bittanti collected, selected, and transcribed thousands of these messages exchanged by players on publisher Electronic Arts' official forums, Reddit, and the largest online SimCity community Simtropolis, who experienced and then tried to "eradicate" the phenomenon of homelessness that "plagued" SimCity."
You can read all of these proposed final solutions in Matteo Bittanti's How to Get Rid of Homelessness, "a 600-page epic split in two volumes documenting the so-called 'homeless scandal' that affected 2013's SimCity." Bittanti collected, selected, and transcribed thousands of these messages exchanged by players on publisher Electronic Arts' official forums, Reddit, and the largest online SimCity community Simtropolis, who experienced and then tried to "eradicate" the phenomenon of homelessness that "plagued" SimCity."
I found this one on a trip down memory lane. Runs in a DOSBox and works great on my Win7 laptop! Yes, it's ENTIRELY LEGAL. you can get the download here.
I have no problem with your religion until you decide it's reason to deprive others of the truth.
It sure is a good thing that players' behavior as modeled in games has no effect whatsoever on their offline behavior, or in any way informs us about their attitudes toward the real world. That might be disconcerting.
host the Olympics?
If this dude is morally outraged by the way people play Sim City I can only hope someone alerts them to the way people play Dwarf Fortress.
Better to have homeless people on welfare in the streets rather than only drunken frat boys, small criminals and drug addicts. Problem in the US is you don't give them enough welfare (or at all) and no healthcare, hell homeful people at full time min wage employment don't even have healthcare. Nationalise all the evul healthcare companies (this cuts red tape), make the price of medicines drop, make welfare easier to get (less red tape) and redistribute the half a trillion or so you've saved in welfare.
A limited run of 99 copies of How to get Rid of Homeless is available from Bittanti's Concrete Press via Amazon. Volume I is $150 and Volume II is $70.
Like anyone's going to pay $220.00 for a collection of reddit posts ...
They lost their way after SimCity 4 + Rush Hour. For aficionados of previous versions of the game, read the reviews first, it'll save you money. As for the "books", you can get the raw posts from reddit and the Simcity site.
"Transparent" is a shit show that trades on every stereotype going. A man in drag is NOT a transsexual.
That game has more problems than just the homeless population.
So does the author:
Bittanti says that it's impossible to distinguish between videogames and America in the same way that Jean Baudrillard thought it was impossible to distinguish between Disneyland and America. The book, he told me, is about simulation and its discontents, the unexpected convergence and collapse between reality and simulation.
"To me video games are the so-called 'real America,'" he said. "The real America operates according to a video game logic, and that game logic is neo-liberalism, and that absolutely manifests in San Francisco, that to me is the epicenter of inequality. In San Francisco you either have a Tesla and you drink a seven dollar cappuccino or you're homeless in the streets."
I think he's been playing games too long. SimCity's reality distortion field claims another victim, which is amazing because it's crap compared to its' predecessors.
"Transparent" is a shit show that trades on every stereotype going. A man in drag is NOT a transsexual.
Are...are you kidding? Cities XL is barely a game. It has some really nice features that were innovative for its time, like free-drawing roads, but a lot of its implementations are complete and utter BS. Like, you have to zone regions based on social class. Part of the challenge of SimCity is that you can't directly control that. Natural resources are garbage... the supply/demand graphs of different zones have hardly any bounce or buffer zone and your citizens move in with no intelligence at all. If you build twice as much unskilled-labor residential than you need--probably because you're trying to plan your city out early--people will SWARM in, and then whine about how there's not enough jobs. Even the very first SimCity game made people only move in if there were jobs (+/- a fudge factor). This is a really huge problem because you have to micromanage your zoning and build it a little bit at a time, rotating through all different kinds. You can't prebuild or everyone goes ballistic. Oh yeah, and road widths. God damn it, road widths. Hey great, I can upgrade this three-lane to a four-lane!...if I bulldoze everything along it, because the game cares about road width down to the foot, and you aren't allowed to build small roads with extra buffer on the side for future expansion. Dump tons of money now to build the nice roads, or you're hosed later.
All of this leads to extremely formulaic gameplay. There's not much variation in what works, and it feels tedious to do. I spent a lot of hours trying to find the fun, on a couple different versions, and it wasn't there. Went back to SC4.
Are we now going to say it's incorrect for a city simulator to present the player with problems that currently occur in actual real cities?
We used to forcibly institutionalize mentally ill people instead of kicking them out on the street en mass to fend for themselves. A significant portion of what we call "homeless" have mental health and substance abuse issues, of course. Is releasing them to life in the streets more compassionate or humanitarian than confining them to an institution where they can actually get some help? I'm not sure there's an easy answer there, to be honest. In my neck of the woods, people are getting robbed and assaulted on the streets by homeless people on a pretty regular basis. It's not a good situation for anyone.
Irony: Agile development has too much intertia to be abandoned now.
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As long as there are people starving and going mad in the streets
Mental health problems are far more likely to be the cause of homelessness than the reverse.
And I encounter someone who is mentally ill on the street, I'm not sure what you think I could do for them that the social workers and the police couldn't.
the thing that most players don't realise about games like simcity (and other "simulation" games including civilisation and clones, the sims, and many others) is that they're not just simulations, they're also propaganda tools with a particular model of how reality is, or should, be.
for the most part, these games push the theology of "meritocratic" free market laissez-faire capitalism - with the deserving rich being those who worked hard and the undeserving poor being worthless lazy slobs. this simulates american moralising and judgemental opinions fairly well, but not the real world.
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"Personally, I just don't care to contribute to a system/country that I find vomit-inducing and am pretty comfortable sleeping under a bridge."
Yeah, so I read your blog - you were arrested for holding burglary tools and appearing to be high and when you got out the first thing you did was score some weed, got high, then at some point got some schrooms, got high, then complained about the homeless life, etc. You sir, are in my opinion, a bullshit artist and your homeless has nothing to do with solidarity; I believe it has everything to do with you being in need of some serious mental help. Of course, I'm pretty sure you won't see it that way. Please, get yourself some help, you don't have to live with substance abuse issues and you don't appear to need to be a burglar to make a living if you actually are a programmer. Good luck, man.
To me video games are the so-called 'real America,'" he said. "The real America operates according to a video game logic, and that game logic is neo-liberalism, and that absolutely manifests in San Francisco, that to me is the epicenter of inequality. In San Francisco you either have a Tesla and you drink a seven dollar cappuccino or you're homeless in the streets."
I think he's been playing games too long. SimCity's reality distortion field claims another victim, which is amazing because it's crap compared to its' predecessors.
Ever lived in San Francisco? Sounds pretty close to reality to me. Not everyone who isn't rich is homeless in the streets, though. Some of them are students with rich parents, but they themselves aren't technically rich yet. They just look rich with their Audi and their expensive clothes and new phone every year. While the rank and file who make the seven dollar cappucinos, flip the burgers and whatnot are stacked up five or six to a house with people living in hallways and closets.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
I know my sig says "hire me", but I have had offers in real-life and turned them down because I didn't agree with the what/how the employer produced.
I took a two minute glance at your blog. I read your comment here and a little bit of your other writings. You sound like you have a decent level of intelligence. I am gonna go out on a limb and assume that you are young (20 - 30). At some point in your life you are going to realize your wasted potential. When that moment of clarity hits you,... it is going to hit you like a stone to the head.
Part of 'being a man' is doing the work you don't want to do. It is the daily struggle so you can provide for a family; not living under a bridge so your values can remain intact. We are all idealistic at some point in our lives, but, there comes a time to grow up. Don't wait until it is too late.
my $.02
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I write this while homeless in Santa Monica, CA
Yet, you can somehow manage to post on slashdot.
Your priorities are puzzling to say the least.
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