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Sid Meier's New Game Is About Starships

jones_supa writes: The next game from the mind of veteran strategy and simulation game designer Sid Meier has been revealed. 2K and Firaxis Games have announced Sid Meier's Starships, a turn-based interstellar strategy game scheduled to arrive in early 2015 for Windows, OS X, and iOS (iPad). In the game, you control a fleet of starships as you journey through the galaxy to complete missions, protect planets and their inhabitants, and build a planetary federation. As you trek through the stars, you will be challenged to expand your federation's influence and reach. You shall also amass futuristic technology and take part in combat using a deep roster of customizable ships. When designing Starships, Meier was intrigued by the idea of exploring the next chapter in the story of Civilization: Beyond Earth. "What happens after we colonize our new home and eventually build starships to take to the stars? What has become of our long-lost brothers and sisters from the planet Earth," Meier asks. "My goal was to create an experience that focuses on starship design and combat within a universe filled with interstellar adventure, diplomacy, and exploration."

6 of 227 comments (clear)

  1. Re:We can only hope... by Anonymous Coward · · Score: 0, Interesting

    I'm still curious why civ5 takes so much resources. When it runs I keep expecting my cpu fan to break off, cut through my case and proceed to decapitate me. What could the system possibly be doing while I sit there thinking about what I want to move next?

  2. A Boom in Civilization by Anonymous Coward · · Score: 5, Interesting

    Why is war an assumed mandatory condition for space travelers? This is patently absurd (though perhaps fun in a game). Don't ya think we would have already located some extraterrestrials if there were wars going on in space? Or is this war thing predicated on humans being out there?

    We are entrained to believe wars are inevitable, due to differences in opinion or scarcity of material. May I once again posit that war is not a natural result of being human, but rather one put upon mankind by strong, selfish, sociopaths that profit from it?

    1. Re:A Boom in Civilization by Anonymous Coward · · Score: 2, Interesting

      Why is war an assumed mandatory condition for space travelers?

      Because if you look at previous phases of human exploration, they all involved lots of fighting, too. There's no reason to think that exploring space will be any different - there's a lot of empty nothing out there, punctuated by a few hospitable pieces of rock. The first person to land on and claim a given rock for his own purpose damn well better be prepared to defend it from the next 30 guys who try to land and claim it for their purposes.

      Don't ya think we would have already located some extraterrestrials if there were wars going on in space?

      Yeah, I'll go set off a dozen large thermonuclear devices somewhere in the universe - no cheating and telling you which direction to look - you tell me when you spot them, okay?

    2. Re:A Boom in Civilization by blackbeak · · Score: 2, Interesting

      Previous phases of human exploration had a number of common or frequent driving elements that space exploration is not likely to have. Such as: zealous religious missionary activities, conquest at behest of the king, racist judgement and condemnation of indigenous cultures, imperialist overreach into another country for minerals, slaves or other goods, etc. Most of that ideology is driven by the social thinkers/drivers at the top (or the powers behind the throne) and the privileged class just below that, not by the average citizens who prefer to just raise their families in peace. Humans will probably not even make it into the "interstellar community" if the species can't shake off the rule of sociopath oligarchs.

      If we can assume we've evolved enough to travel among the stars, we would have solved a number of social problems (anger management?) and tech ones as well. I would expect we'd be way, way beyond playing "Billy Goat's Bluff".

      Ok, there's plenty of space out there. We might miss a few battles just looking up from earth.

      --
      Everything and its opposite is true. Get used to it.
    3. Re:A Boom in Civilization by barc0001 · · Score: 4, Interesting

      > Don't ya think we would have already located some extraterrestrials if there were wars going on in space?

      Why would you think that? Let's open with a quote from Douglas Adams:

      “Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.”
        Douglas Adams, The Hitchhiker's Guide to the Galaxy

      Our own galaxy is 200,000 LIGHT YEARS across. This means it takes light 200,000 years to cross from one side to the other. It's friggin' enormous. And what we can observe is only relatively large energy sources like stars. Let's presume for a minute that there are some ETs happily engaged in armed conflict with each other 500 light years from us, tossing around 20 megaton nukes all day long like they're NBA players at a strip club making it rain. Assume that they are using 10,000 of such warheads against each others ships every day engaged in action around a star system. That's a total energy output of 200 GT (Gigatons) per day. The STAR in that system if it's a star like Sol will be putting out 7890000000000 GT per day of energy. How are we even supposed to detect 200GT more on top of that load? That's like going into Giants stadium at night and staring at the light arrays from the pitchers mound and trying to pick out someone flicking a lighter for a half a second in the midst of one of the arrays.

      Secondly, I mentioned the "space is big" thing, right? Suppose these races developed doomsday devices that could actually kill stars and are happily wiping out each others' systems with nova-bombs. But they're fighting 500 LY away from us and their war only got really going 200 years ago. It's still going to be 300 years before we start seeing evidence of their handiwork.

  3. Spore by Jarik+C-Bol · · Score: 4, Interesting

    Sid Meier is just re-making spore as 3 games, and skipping the weird creature creation stage. Seriously, at this stage we have a 'conquer the world' game, a 'conquer nearby star system' game, and now we have a 'conquer you local galactic arm' game? sounds like spore, only without the insane promises.

    --
    I've decided to Diversify my Holdings. I've divided my cash between my left and right pockets, instead of all in one.