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The State of Linux Gaming In the SteamOS Era

An anonymous reader writes: It's been over a year since Valve announced its Linux-based SteamOS, the biggest push yet from a huge company to bring mainstream gaming to Linux. In this article, Ars Technica takes a look at how their efforts are panning out. Game developers say making Linux ports has gotten dramatically easier: "There are great games shipping for Linux from development teams with no Linux expertise. They hit the 'export to Linux' button in the Unity editor and shipped it and it worked out alright. We didn't get flying cars, but the future is turning out OK so far."

Hardware drivers are still a problem, getting in the way of potential performance gains due to Linux's overall smaller resource footprint than Windows. And while the platform is growing, it's doing so slowly. Major publishers are still hesitant to devote time to Linux, and Valve is taking their time building for it. Their Steam Machine hardware is still in development, and some of their key features are being adopted by other gaming giants, like Microsoft. Still, Valve is sticking with it, and that's huge. It gives developers faith that they can work on supporting Linux without fear that the industry will re-fragment before their game is done.

6 of 199 comments (clear)

  1. Re:Easy of porting over is the key by jedidiah · · Score: 4, Insightful

    This Linux gaming renaissance is most likely a side effect of how every other gaming platform besides Windows uses "something else". That something else is Linux compatible. That reduces the distance between Linux and what has already been ported to.

    Android, MacOS, even the PS4 and Wii's are intermediate steps towards Linux.

    It's no great surprise that the most interesting ports for Linux are being done by a MacOS porting house.

    Beyond the big titles, Linux is a significant part of the market. The indies were already porting to Linux because of this.

    --
    A Pirate and a Puritan look the same on a balance sheet.
  2. Re: What about a windows VM? by lord_rob+the+only+on · · Score: 4, Insightful

    The downside of installing Windows in a VM is that you need to install Windows ...
    Unless you pirate it it is not free

  3. Re:Easy of porting over is the key by tysonedwards · · Score: 4, Insightful

    Indies are porting to Linux because the idea of a Linux game means that they'll get some love that they wouldn't otherwise get. It's a market that is presently untapped as most big studios haven't yet come to care about Linux as a platform. They ship Linux, they get guaranteed press, ergo more sales.

    --
    Thirty four characters live here.
  4. Re:Do we really need an entire OS for this? by Anonymous Coward · · Score: 3, Insightful

    SteamOS games are mostly the same games you get in steam on windows. also you don't need steam os it works in most linux distros, SteamOS is just geared towards a fullscreen steam ui for using on a tv with a gamepad or what have you.

  5. Re:Steam still broken on ZFS? by Anonymous Coward · · Score: 2, Insightful

    who cares its a gaming box not a file server

  6. Re:Gaming on Linux will matter... by AntiSol · · Score: 3, Insightful

    I do macro work in Excel

    They haven't removed macros from Excel yet? Strange, that's where the trend is headed. Don't worry, there's always next version.

    there is no denying that Office is simply the best productivity suite

    I deny it.

    Specific tool, huh? You mean like the ability to customise toolbars programatically, allowing you to make an add-on that installs its own toolbar button? That feature that got removed with the awesome new ribbon interface?

    Let me guess: I'm misjudging the poor ribbon - it's actually awesome, and I'm just too stupid to realise that - they did a bunch of usability tests with a bunch of non-technical people and came to the conclusion that it's better in 100% of cases. I'll come around after using it for a while. And that feature which was removed which I need? I didn't actually need it, I'm just misguided and too stupid to realise it.

    Instead of writing a 'setup toolbar button' bit into the 'install' routine for my addon, I should distribute my add-on with a page-long set of instructions for how to set up a button in the "quick access toolbar". Because the stupid users who don't even know what they want are smart enough to do that.

    Right?

    I do macro work in Excel that can't be replicated in LibreOffice.

    I've never come across anything I can do in excel with VBA that I can't do with OOBasic. In fact, the opposite is true.
    What you actually mean is "I can't be bothered switching from VBA to OOBasic - Learning is hard."