How To Make Moonshots
An anonymous reader writes Google Glass failed. Its self-driving cars might change the world. At Google[x], pursuing the biggest, craziest projects means getting comfortable with failure — and embarrassment. Astro Teller, who leads Google's experimental lab Google[x], embraces the idea that failing fast is a way to learn even faster. "Larry Page told me, a little over two years ago, that he wanted to see us crash at least five of these scale versions of the energy kite. Obviously he wants us to be safe and we work very hard to be safe in everything that we do. What he meant by that was that he wanted to see us push ourselves to learn as fast as possible and though the learning from the crashing itself would be close to zero, he was pointing out that if you aren't failing, if you aren't breaking your experimental equipment at least occasionally, you could be learning faster."
...if you have the financial resources to afford to crash and burn. For most of us there's a significant incubation period that might even require profitability before we can afford to push past the point of safety or reliability and dial it back.
Do not look into laser with remaining eye.
2 oz Gin
3 oz Clam Juice
1 dash Tabasco
They could have just googled for it :-)
"Transparent" is a shit show that trades on every stereotype going. A man in drag is NOT a transsexual.
This is ridiculous, upbeat bullshit intended to convince people that Google is a positive, dynamic, agile, bleeding-edge, open, otherbuzzwords place to work.
You learn no more from failure than you learn from success. There are many ways to fail and few ways to succeed, thus it is better to learn what to do than what not to do. Failure simply slaps people upside the head and makes them think before trying again. Failure is a learning experience if you didn't plan ahead in the first place. Further, there are many scenarios where failing is not an option (e.g., medical, military, and space ventures). Failure in these areas is seen as a shameful mark worthy of criticism, lawsuits, retaliation, etc. more than it is a learning experience.
If Google wants to drive people's cars around or float massive objects above their heads they better not be prancing about on Unicorn Rainbow "Failure is Okay" Island.
It should be "How to Make Segways"
Google glass failed, but I suspect that they allowed it to fail due to lack of persistent development.
The way most people work is that they try something, it doesn't work, and they give up. I've heard lots of things like "I can't learn to whistle, I've tried" and "I tried that, but it didn't work". Mostly it's amateurs building stuff and giving up on the first try: "I put the circuit together and it didn't work", or "I tried to build a spice rack for Marge, but it turned out awful".
If you really want to make something, you have to be prepared to throw the first one out and start over. If the circuit doesn't work, find out *why* it didn't work and fix it. If your spice rack is awful, spend some time on YouTube looking at proper technique, then spend some time using the router (or table saw, or whatnot) with pieces of scrap until you get the hang of it. Then start the project over.
Google glass could have been popular if they noted the feedback and piloted the project into more popular waters. For example:
1) A flip-down cover for the camera, so you can interact with people and they know you aren't recording them
2) A less restrictive interface, so that developers can show anything instead of storyboard images like a viewmaster. IOW, a direct graphical interface.
3) a less expensive device (costs $150 to make, $1500 to buy). (Note: Cell phones have largely the same functionality and don't cost $1500)
Rather than fix the problems, they decided to just let it die. Maybe they did market analysis and thought that it would never sell in any form, but I really doubt they went that far.
At first when I read about championing failure as a path to success, I thought they were talking about Larry Ellison.
It explained so much about the quality of Oracle.
Yes everyone knows they set out with failure in mind with the Moon landing.
You are right. They didn't. But failure was a really high likelihood at various parts of the program. For example, I've heard that the odds of losing at least part of the crew on Apollo 11, the first landing on the moon, were estimated at about a third, prior to the mission. Failure was a possible and way too likely outcome despite the "failure is not an option" mantra.
The problem was not that Apollo program had a better solution to "moonshots" than "fail early, fail often", but rather that they couldn't do that. The program could have been made a bit more incremental and resilient to failure, but in the end, you're either landing people on the Moon or you're not. There are huge jumps in technology and risk taking that Apollo just couldn't avoid.