First AMD FreeSync Capable Gaming Displays and Drivers Launched, Tested
MojoKid writes Soon after NVIDIA unveiled its G-SYNC technology, AMD announced that it would pursue an open standard, dubbed FreeSync, leveraging technologies already available in the DisplayPort specification to offer adaptive refresh rates to users of some discrete Radeon GPUs and AMD APUs. AMD's goal with FreeSync was to introduce a technology that offered similar end-user benefits to NVIDIA's G-SYNC, that didn't require monitor manufacturers to employ any proprietary add-ons, and that could be adopted by any GPU maker. Today, AMD released its first FreeSync capable set of drivers and this first look at the sleek ultra-widescreen LG 34UM67 showcases some of the benefits, based on an IPS panel with a native resolution of 2560x1080 and a max refresh rate of 75Hz. To fully appreciate how adaptive refresh rate technologies work, it's best to experience them in person. In short, the GPU scans a frame out to the monitor where it's drawn on-screen and the monitor doesn't update until a frame is done drawing. As soon as a frame is done, the monitor will update again as quickly as it can with the next frame, in lockstep with the GPU. This completely eliminates tearing and jitter issues that are common in PC gaming. Technologies like NVIDIA G-SYNC and AMD FreeSync aren't a panacea for all of PC gaming anomalies, but they do ultimately enhance the experience and are worthwhile upgrades in image quality and less eye strain.
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