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"Descent" Goes For a Crowdfunding Reboot (and a Linux Version)

New submitter boll writes A bunch of Star Citizen alumns have taken it upon themselves to resurrect the hit game franchise Descent, backed by a Kickstarter campaign. If you are a semi-oldtimer on the PC gaming scene, you may fondly remember how the original Descent was among the first to provide 6 genuine degrees of freedom during intense late night LAN gaming sessions." Reader elfindreams adds: It will be released as a PC/Mac/Linux game and will include a single player campaign and multiplayer with up to 64 combatants on a map! They are working with a number of members of the current D1/D2 community to make sure the flight/gameplay feels "old school" and they are updating the technology and game to a new generation.

4 of 149 comments (clear)

  1. Re:64? by Opportunist · · Score: 4, Insightful

    Even 64 player games are already "arm rocket launcher, fire blindly for maximum frags. Don't worry, you'll be dead before you're out of rockets" most of the time.

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    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  2. "Star Citizen alums"? by argStyopa · · Score: 3, Insightful

    How the fuck can you be an "alumnus" of something THAT ISN'T EVEN RELEASED YET?

    Seriously, the dizzying anticipatory (or desperately self-justifying, depending on how you view people pouring $70+ million into the kickstarter) hype has now apparently even crossed the bounds of 'pedestrian' chronology.

    Any day now I'm expecting the nostalgic articles about how "great" Star Citizen was, along with triumphal marketing videos about how it redefined an entire genre and 'set the standard' for all the games that followed.

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    -Styopa
  3. Re:If you are a semi-oldtimer on the PC gaming sce by Chelloveck · · Score: 3, Insightful

    Yeesh...I guess those of us who played Zork should be in a nursing home.

    Man, can you imagine how AWESOME a Zork reboot would be? Think of what you could do with it these days. User-selectable fonts, boldface *and* italics, and... dare I dream?... SUB-PIXEL RENDERING! How spooky would it be when your torch goes out to have your text dim turn by turn until you're finally eaten by that grue! To have subtle changes in typeface be a clue in the maze of twisty passages, all alike? To bask in the awe-inspiring majesty of Flood Control Dam #3 as represented by 72pt text?

    Damn, where's the Kickstarter page? I wanna pledge NOW!

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    Chelloveck
    I give up on debugging. From now on, SIGSEGV is a feature.
  4. Re:Will it be OpenGL & 64-bit? by Anonymous Coward · · Score: 0, Insightful

    You definitely can prove them wrong, and many people have, many times. However, arguing with schizophrenic is kind of like arguing with a toaster.... even if you're right, you're still gonna wind up with 3rd degree burns on your dick.