Pixar Releases Free Version of RenderMan
jones_supa writes: A year ago, animation studio Pixar promised its RenderMan animation and rendering suite would eventually become free for non-commercial use. This was originally scheduled to happen in the SIGGRAPH 2014 computer graphics conference, but things got delayed. Nevertheless, today Pixar is releasing the free version into the wild. Free, non-commercial RenderMan can be used for research, education, evaluation, plug-in development, and any personal projects that do not generate commercial profits. This version is fully featured, without a watermark or any kind of artificial limits. Featuring Pixar's new RIS technology, RenderMan delivers extremely fast global illumination and interactive shading and lighting for artists. The software is available for Mac, Linux, and Windows. In conjunction with the release, Pixar has also launched a new RenderMan Community site where users can exchange knowledge and resources, showcase their own work, share assets such as shaders and scripts, and learn about RenderMan from tutorials.
This is nothing more than a press release for some software. It's literally an ad for something made by Pixar published on Pixar's website.
Then what would you like to talk about that doesn't involve mentioning any products at all? If you go to a website that talks about "News for nerds, stuff that matters" then you are going to find that the stuff that matters to nerds will often be products that people sell (or in this case, give away). We can't all be MacGyver building our own supercomputers from coconut shells and earwax.
If a story doesn't interest you, or you think that it is just blatant consumerism, then feel free to go do something else like watch another inspirational episode of MacGyver from the MacGyver Complete Series box set, available at a cheap price and with free shipping at Amazon.
I'll wait for RenderWoman.
You might think you're getting a better deal because it costs 30% less than RenderMan, but you'll regret it eventually due to high maintenance costs and a tendency to stop working a few days every month.
Just get RenderDog instead, it's RenderMan's best friend.
Until the first time you start the program after not using it for too long, and you discover it's chewed up all your meshes, and shit all over your textures.
Vintage computer games and RPG books available. Email me if you're interested.