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Ask Slashdot: What Makes a Good Work Environment For Developers and IT?

An anonymous reader writes: I've been unexpectedly placed in charge of our small technology department at work. We have three dedicated developers, two dedicated IT people, and one 'devops' guy who does some of both. It's the first team I've managed, and I'd like to do a good job of it, so I ask you: what makes a good work environment? I have my own likes and dislikes, of course, and I'm sure everyone can appreciate things like getting credit for their work and always having the break room fridge stocked. But I'd like to hear about the other things, big and small, that make it more fun (or at least less un-fun) to come into work every day. This can be anything — methods of personal communication, HR policies (for example, how can reviews be not-terrible?), amenities at the office, computer hardware/software, etc. I also wouldn't mind advice on how to represent my team when dealing with other departments.

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  1. Do not involve other departments or operations by Billly+Gates · · Score: 4, Funny

    Do not tell IT anything and then blame them and throw them under the bus when it doesn't get done. Give a wonderful Window at 3pm on a Friday for somehting that needs to be ready by Morning. Also having IT management do 15% layoffs each quarter do wonders for morale too

    Never invite them to meetings as they are a cost center. Create a culture of constant reminders of this and you will obtain the best and brightest talent