Whoah, Small Spender! Steam Sets Limits For Users Who Spend Less Than $5
As GameSpot reports, Valve has implemented a policy that reduces the privileges of Steam users unless those users have spent $5 through the service. Along the same lines as suggestions to limit spam by imposing a small fee on emails, the move is intended to reduce resource abuse as a business model. From the article:
"Malicious users often operate in the community on accounts which have not spent any money, reducing the individual risk of performing the actions they do," Valve said. "One of the best pieces of information we can compare between regular users and malicious users are their spending habits as typically the accounts being used have no investment in their longevity. Due to this being a common scenario we have decided to restrict certain community features until an account has met or exceeded $5.00 USD in Steam."
Restricted actions include sending invites, opening group chats, and taking part in the Steam marketplace.
I know this sounds off to some people on /. but I get something like 5-10 invites _a day_ from people who are trying to trade scam me. $5 doesn't sound too steep but I'm hoping this cuts it back even to 1 per day or fewer, just so I stop getting annoying notifications.
While it is kinda crappy thing to do I cant say as I blame entirely I mean I get several invites a week from level zero or one community members I have never heard of never played a multiplayer session with never traded with. They all end up being begging bots and scams.
---Saying gnome 3 is better than windows 8 not so much a compliment as it is damning with light praise.
If you set the threshold that high, new users will probably be turned off by the price of entry. That's particularly true of people who buy indie games or wait for sales, since that $50 can easily buy a couple of dozen games.
I'm sure some people will do that, and I'm sure Valve thinks so too. But adding a moderate hurdle like that will certainly cut abuse down, and I don't see it as being a real imposition at all on actual users, so I think this is a brilliant idea. /been getting Steam Spam lately.
bullshit, buy wallet credit from gamestop etc.
If you have access to stolen credit cards why would you be trade scamming for TF2 hats?
I would say some people may get annoyed due to following limitations:
>Submit content on the Steam Workshop
>Post in an item's Steam Workshop Discussions
Retail games dont give you full account, so if you buy some steam only game with a mod community (eg Civilization 5) you potentially lose quite a bit
That is possible, but how many people are actually active in the Steam community who have never spent $5 on Steam?
Is there someone, somewhere in the world that is like that? Probably. Many people? Probably not.
It is what is called an edge case, and a business can't account for all of them. They are trying to get rid of the bot spammers and this is one way to do it.