Blizzard Bans 100,000 Cheaters In Massive "World of Warcraft" Ban Spree
MojoKid writes: Like many MMORPGs, World of Warcraft can be a grind. To sidestep the time commitment required to continually level up a character, gather resources, improve skills, or whatever else is desired, some gamers turn to bots, software that automates the process. The only problem is, Activision Blizzard isn't so keen on this behavior and has dropped the ban hammer hard on gamers who've been using them. Activision Blizzard didn't specify exactly how many people it booted, saying only that it was a "large number of World of Warcraft accounts." However, a screenshot of a conversation between a player, Game Master, and Activision Blizzard employee suggests that over 100,000 World of Warcraft accounts were identified and booted.
I think that they are making a choice between short term profits and long term customer satisfaction
Maybe this leaves a market segment open to people who want to run games as large scale hack-a-thons, but Blizzard does not seem to want to be that company
Wherever You Go, There You Are
Are you kidding? These same people will be back again, which means they have to buy all new copies of the game to get a fresh set of keys which is even more revenue for Blizzard. I imagine that a lot of them are accounts to farm and sell gold or other items so it's not as though they're just going to close shop and go elsewhere when there's still a demand for their services. One could argue that there's even more money to be had right now if the number of sellers has seriously decreased so there's a lot of incentive for these people to get back in the game.
That's a lot of revenue per month Blizzard has chosen not to receive.
Well, there are two points to consider about this:
1) The ban was not permanent, but was only six months. This is a departure from their previous botting bans and will put expiration near the end of the year, which lines up with a potential patch / expansion release.
2) As others have mentioned, getting banned does not prevent you from creating a new account and buying the game again. That's an instant ~$70 for Blizzard, equivalent to a player subscribing for about 4.5 months.
3) Botting had gotten very bad in some places. A lot of customers were complaining about them turning a blind eye to it and they really needed to do something.
Finally, the primary botting software that was targeted was HonorBuddy which is mostly used for player-vs-player activities. Given how much people have complained about the current state of PvP it's not surprising they went after it in an attempt to improve things. As a bonus, the developer of HonorBuddy has said he will be discontinuing development of the software due to the ban wave.
"What do you despise? By this are you truly known." --Princess Irulan, Manual of Muad'Dib
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Well, if they have "players" who have a financial interest in breaking the rules, I don't see a problem with a tax on them.
I remember playing, and honestly, when it was fun, it was pretty fun. When it got to be a real grind, I quit, I didn't pay someone else even more money to keep playing a game that I didn't actually want to actually play any more. And I do suspect gold dealers do affect the game balance decisions somewhat, which means they are actually are affecting the people who don't want to pay.
Of course, there are people out there who will pay hundreds or even thousands of dollars to pimp out a character in WoW or some of those terrible pay to win games, so there's no way that aspect of the economy is going away, unfortunately.
That depends on what your actual goals are.
If you said, "I want to play WoW and have recreation time, and fuck everything else." then that could be true.
On the other hand, if you had goals for yourself that were impaired by the time or money spent on the game, and now you're wondering why you can't achieve those same goals, then you wasted your time.
You can play WoW in moderation and be fine. No question about it. And I am given to understand, it is much easier to be casual these days to boot.
However, if you look up many disorders, pathological behavior consists of actions done to such an extent or in such a manner as to interfere with the ability of someone to function normally in life, such as making a living, or even eating and sleeping properly. You certainly can play WoW too much, and you certainly can spend too much money on it, via paying for gold outside of the game.
If you're not measuring up to your own yardstick, you're wasting time, and not because someone else told you its wrong, but because you're objectively hurting yourself or preventing yourself from achieving your goals.
I used to be a guild and raid leader on endgame content. I remember more than one teen or college age student that was having problems and spent far too much time playing the game. Of course, I doubt the problem was solely the game, but they certainly used the time to do that, rather than addressing issues that they had.
As you'd expect, I used to play quite a bit myself, but eventually I realized that I simply didn't have enough time to play the game and still do what I wanted to do. It was time to quit. And looking back, I remember having a lot of fun. So, I don't regret it, but I also don't regret putting it down either.
They still have 7M subscribers. I'd hardly count that as dead.
"Old man yells at systemd"