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Grand Theft Auto V Keeps Raking In Money

jones_supa writes: At end of 2013, Grand Theft Auto V made $800 million during initial 24 hours of sales. The title keeps churning profit as the publisher Take-Two closes the book on fiscal year 2015, which ended March 31. The company reported better-than-expected profits of $54.3 million atop revenue of $427.7 million in its fourth quarter, a significant improvement over the $21.5 million profit it reaped from $233.2 million in revenue during the same period last year. This time around Take-Two once again credited GTA V as its premier revenue driver for the final quarter of the year. With PS4/XBOne/PC versions out as well, the game has been an excellent investment. Strong runner-ups were 2K titles NBA 2K15 and Evolve.

2 of 95 comments (clear)

  1. Re:PC version by decipher_saint · · Score: 4, Insightful

    Exactly, this is why GTA IV was so heavily pirated I would guess, likely GTA V will be in the same boat (if it isn't already)

    If 2K just learned to accept modders they might understand why crap like Garry's Mod ( http://imgur.com/FsKngOB , http://store.steampowered.com/...) and Minecraft are still still leading sales years after they came out.

    Then again, when you buy a big franchise game like this you kind of know what dumb lock-in you're going to get so...

    --
    crazy dynamite monkey
  2. Re:Is anyone else bothered? by Zephyn · · Score: 3, Insightful

    fake violence is still violence

    No, it isn't. Not for any standard definition of the word 'fake'. Failing to make this distinction suggests a failure to distinguish between fantasy and reality, which is a highly disturbing thing to see in supposedly 'mature' adults.

    The person behind the controller is no more a murderer for playing GTA than they are an NFL Hall of Famer for playing Madden.