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Grand Theft Auto V Keeps Raking In Money

jones_supa writes: At end of 2013, Grand Theft Auto V made $800 million during initial 24 hours of sales. The title keeps churning profit as the publisher Take-Two closes the book on fiscal year 2015, which ended March 31. The company reported better-than-expected profits of $54.3 million atop revenue of $427.7 million in its fourth quarter, a significant improvement over the $21.5 million profit it reaped from $233.2 million in revenue during the same period last year. This time around Take-Two once again credited GTA V as its premier revenue driver for the final quarter of the year. With PS4/XBOne/PC versions out as well, the game has been an excellent investment. Strong runner-ups were 2K titles NBA 2K15 and Evolve.

16 of 95 comments (clear)

  1. PC version by decipher_saint · · Score: 4, Interesting

    I bought it on launch on the 360 and it was okay but something wasn't right and I kind of let it rot for a while, now with the PC version having HD textures and a relatively steady 60 fps the game is a lot more fun (for me at least)

    For some reason the online play on PC is a lot more fun as well, I really can't say why that is, it just is

    My only gripe are the hoops for multiplayer modding, because let's face it if you're playing GTA on a PC you might as well be Batman fighting Horses with shotguns with 0 friction and low gravity

    --
    crazy dynamite monkey
    1. Re:PC version by decipher_saint · · Score: 4, Insightful

      Exactly, this is why GTA IV was so heavily pirated I would guess, likely GTA V will be in the same boat (if it isn't already)

      If 2K just learned to accept modders they might understand why crap like Garry's Mod ( http://imgur.com/FsKngOB , http://store.steampowered.com/...) and Minecraft are still still leading sales years after they came out.

      Then again, when you buy a big franchise game like this you kind of know what dumb lock-in you're going to get so...

      --
      crazy dynamite monkey
    2. Re:PC version by Travis+Mansbridge · · Score: 2

      They accept modders. Modding in singleplayer is perfectly within policy. What's (understandably) not acceptable is modding things like models in multiplayer. While in a perfect world, nobody would take advantage of it, the reality is that the most popular multiplayer mods would be ones that let you see your opponents through walls, fire through walls etc. You might think that drawing a line between fun and exploitative mods wouldn't be too terribly difficult, but how much of a model change is fair? If I mod player heads to be bigger because it looks funny, that might also make it significantly easier to headshot these models with my client.

      A dedicated multiplayer environment where people can load in common mods, and only play with others with the same mods is really the only fair option, and that's just not the way GTA Online is set up (it's more like an MMO instead of individualized servers as Minecraft and Garry's Mod have).

    3. Re:PC version by drinkypoo · · Score: 2

      I bought it on launch for the 360 as well and their horrible failure of execution ruined it for me much of the time. I'll wait until the PC version hits the bargain bin before I screw with them again.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re: PC version by sixsixtysix · · Score: 2

      they would obviously be twin, shoulder-mounted, slug cannons with the triggers rigged into a mouth piece. fucking noobs.

      --
      ...
  2. Re:The real question by Penguinisto · · Score: 2

    What does Richard Stallman think about GTA 5?

    As soon as he finishes the mod that turns all the prostitutes and cops with effigies of Bill Gates, we'll find out. ;)

    --
    Quo usque tandem abutere, Nimbus, patientia nostra?
  3. Re:Is anyone else bothered? by alen · · Score: 3, Funny

    nope, my kids love it

  4. Life of Crime (Major GTA V Spoiler Alert) by PopeRatzo · · Score: 5, Interesting

    I'm a big fan of the GTA franchise, but I gotta say there was something about GTA V (story mode) that bothers me a little bit. And maybe it's part of what the developers were trying to do.

    And that is, a life of crime can be pretty goddamn tedious. Now don't misunderstand me: parachuting off a building onto the back of a flatbed truck is great fun. Exploring the bottom of the ocean in a 1-man sub is hypnotizing. But the "drive over here, pick up that thing, now kill a bunch of guys and then drive over here" for what turns out to be slightly underwhelming rewards (and sometimes no rewards at all) is not all that much fun. Especially with the company. I like Franklin pretty well, and I found myself rooting for him (and making sure he invested his money wisely), but Michael is a self-pitying pain in the ass and Trevor's act starts to wear a bit thin (except for two particular moment that were kind of magical - more about that later).

    So a life of crime is a tedious, low-reward endeavor. Maybe that's a good message now that I think about it, but it wasn't as much fun as turning Nico Bellic from a fresh-off-the-boat immigrant into a kingpin. GTA IV had an operatic, Scarface-like quality to the story that appealed to me. GTA V is like having to go to a retirement party for someone you don't really like all that much and having to hang with co-workers that you already get to see more than you want. But at least in GTA V the scenery is spectacular, which is more than I can say about the people at the retirement party.

    I've just started the Online Mode and so far, it's a lot more fun, except I can see how having to do crimes with random people online who are mostly knuckleheads might also get tedious. I've had mostly good experiences with random online players so far. They seem to genuinely want to get the heist done instead of blowing themselves up. We'll see if I'm able to find some grownups to play online with. I'm betting it will make it a lot more entertaining.

    OK, now for the two magical Trevor moments: #1 is when he's driving his older girlfriend, Patricia, back home to her husband, mob boss Martin, and Chicago's "If You Leave Me Now" comes on the radio and Trevor gets tearful. It was a little moving and hysterically funny at the same time. #2 magical Trevor moment is his encounter with fitness fanatic Mary Ann. "We belong together!"

    --
    You are welcome on my lawn.
  5. Re:Is anyone else bothered? by g0bshiTe · · Score: 4, Interesting

    You would think yet even with our taste some might even say our lust for violence if you watch anything from Hollywood or pop tv, yet what we see are troops returning from Iraq and Afghanistan with PTSD due to being in combat.

    Of 1 million troops returning, 46% went in for treatment of the 46%, 48% was diagnosed with PTSD nearly half of those that sought treatment had PTSD. So on some level "fake violence" is not interpreted by the brain as violence. http://www.ptsd.va.gov/public/...

    http://www.veteransandptsd.com...

    It indicates on some level the mind is conscious that a video game is just that and is able to not have lasting effects.

    The GTA series in general has always given people an outlet. Ever wanted to hit a car that cut you off? Well in GTA it's perfectly ok for you to do it till your hearts content and it's out of your system. Just because I take great joy in forcing other drivers in GTA off the road doesn't mean I'll plow into the car next to me on the freeway.

    --
    I am Bennett Haselton! I am Bennett Haselton!
  6. Re:Is anyone else bothered? by Dutch+Gun · · Score: 2

    I've never enjoyed playing a bad guy in games. For whatever reason, I always want to play the hero. In Bioware games, I'll often go into a game thinking that this time I'll choose the "dark side" option as a real Darth Maul character, and I typically end up feeling bad enough that I only end up about as rogue-ish as Han Solo. It's sort of funny that I feel so guilty about treating some pixels and algorithms badly, but what can I do?

    So, it's sort of a shame, because I absolutely love these sorts of huge, open world games, but I've just never really felt compelled to try out the GTA series. Red Dead Revolver, on the other hand, was awesome.

    --
    Irony: Agile development has too much intertia to be abandoned now.
  7. Re:Is anyone else bothered? by Lord+Apathy · · Score: 5, Funny

    Is anyone else bothered that some people get so much pleasure in pretending to be psychopaths?

    Nope, not at all.

    --

    Supporting World Peace Through Nuclear Pacification

  8. Re:Is anyone else bothered? by Zephyn · · Score: 3, Insightful

    fake violence is still violence

    No, it isn't. Not for any standard definition of the word 'fake'. Failing to make this distinction suggests a failure to distinguish between fantasy and reality, which is a highly disturbing thing to see in supposedly 'mature' adults.

    The person behind the controller is no more a murderer for playing GTA than they are an NFL Hall of Famer for playing Madden.

  9. I used to agree, and don't even like guns by CrashNBrn · · Score: 2

    I used to think somewhat along those lines as well. Then I played Saints Row (mostly the Third). I swear it started accidentally when I ran over a pedestrian in SR2 - due to the car controls being so bad (or me sucking) --- and then getting some "virtual award" for it. Destruction ---> Reward. Wacky Destruction --> even more Reward. Insane Destruction ---> you get the picture.

    For some reason the guns don't really bother me in this Instance. Perhaps because it's so insane.

    And Fun. I did say fun right?

    Can't say I have much interest in the similarly categorically grouped GTA franchise.

  10. Re:Is anyone else bothered? by Anonymous+Psychopath · · Score: 2

    Sure, this guy.

    But the overwhelming majority of us can readily differentiate between reality and fantasy.

    --

    Eagles may soar, but weasels don't get sucked into jet engines.

  11. Re:Life of Crime (Major GTA V Spoiler Alert) by Anonymous+Psychopath · · Score: 2

    The cut scenes when you switch characters to Trevor were all pretty funny. The scene with Wade's cousin in pink pajamas in particular had me laughing out loud.

    Wade also has a bunch of humorous one-liners he says, after he's been permanently located within a certain establishment.

    --

    Eagles may soar, but weasels don't get sucked into jet engines.

  12. Re:Life of Crime (Major GTA V Spoiler Alert) by tompaulco · · Score: 2

    And that is, a life of crime can be pretty goddamn tedious.

    Well, you know, crime doesn't pay.

    --
    If you are not allowed to question your government then the government has answered your question.