What Source 2 Means For Valve's ESports
An anonymous reader writes: Valve's new game engine is looming, and it doesn't just mean changes to the company's most popular games for all players, but also two of the most popular eSports in the world right now, Dota 2 and Counter-Strike: Global Offensive. As a new article points out, Source 2's ability to process more on screen at once, even on feeble laptops with integrated graphics, could have a surprising benefit for top tier play and both games as a spectator sport. After all, if more players all over the developing world can access these games, we could see an uplift in the quality of play at the highest tournament level sometime down the line.
After all, if more players all over the developing world can access these games, we could see an uplift in the quality of play at the highest tournament level sometime down the line.
GO INSIDE!
then you can't afford a gaming house or multiple coaches or sports psychologists..
Hopefully this means more hats for the next Team Fortress.
NVidia, Mouse, Pepsi, Doritos.
Source 2 is what Valve have been waiting to finish before they bring out Half Life 3, Portal 3, L4D3 and TF3.
Yes Half Life 3, I said it. Half Life THREE.
What follows Source 2 is the '3' games. Afterall, you wouldn't continue your award winning franchise that everyone has been waiting for, on a aging engine, would you? And less face it, Source 1 is so behind modern engines, Valve really needs Source 2 finished to show HL3 in the best way possible.
They need their own games to use as tech demos to get other developers onto using Source 3 too. And with their console coming out at the end of the year they need first party games to help it sell. Not saying that those sequels will come out that quickly with the console but you need Source 2 out before the '3' games come out and with the Steam console out soon, it makes sense for Valve to bring out the '3' games sooner than later. So it's getting closer guys.
I have to wonder, did they just do such a marvelous job on Source 2, or was the first version so bad ?
Maybe it was just the cost to optimize it so well initially.
I doubt you can play an FPS at top level with only a refresh rate of 60Hz. Back in early 00s you played CS at 85 or 100Hz and Quake 3 at 100 or 120Hz (regardless of whether you can hit those framerates consisently, the higher refresh still is useful)
Perhaps a 300 euro desktop will play CS:GO adequately (choose hardware adequately) but a 120Hz or 144Hz is another 300 euros. Back to double the cost of the laptop with Intel integrated graphics.
ESports are all about the GRAPHICS, man, the fucking GRAPHICS.
What about a room with low power, silent, diskless linux workstations. Each with an Intel or AMD APU (such as 15 watt AMD Carrizo or next-gen Atom, both are SoC on a simplified motherboard). One cheap file server/master server with an SSD, a couple fanless switches. You go there and use the workstations / game stations rather than own, configure and operate your own. Seems the running costs would be rather low. You do need a fiber optics connection to the internet for competitive low latency and concurrent use of upload though.
After all, if more players all over the developing world can access these games, we could see an uplift in the quality of play at the highest tournament level sometime down the line.
In a word, no. If you can't afford competitive hardware, you can't afford a competitive network connection, either.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
I can't wait for the Half-Life 3 hats and custom crowbars!
Freedom to fear. Freedom from thought. Freedom to kill.
I guess the War on Terror really is about freedom!
Um, I'm not sure it's such a great idea for the pro players in Dota2 and CS to have their games entirely rebuilt on top of a new engine. All kinds of things they practiced will suddenly start working differently. I guess this is one of those issues with esports that ball sports don't have to deal with. FIFA is not required to completely rewrite soccer and modernize it for modern gaming platforms every few years. Maybe that why some soccer stars can play the same game professionally for 20 years.
Seriously.. "Particle physics is like dots and stuff"