Bringing Back the Magic In Metamaterials
Charliemopps writes: Though it's 30 years late, transparent aluminum, as predicted in the 1986 film Star Trek IV: The Voyage Home, may finally be here. There have been many attempts to create transparent metals in the past few years, and some have been somewhat successful, if only for a few femtoseconds. But now, by modifying metals like silver and aluminum at the subwavelength scale, researchers are developing "Meta-Materials" that cause light to interact with these metals in new and interesting ways. One of their more promising goals is to create a "perfect lens" which would allow an everyday person to view things as small as a virus with the naked eye.
One of their more promising goals is to create a "perfect lens" which would allow an every day person to view things as small as a virus with the naked eye.
Hmm, how does one see a 50nm virus when illuminated with 400 nm light, no matter how good the lens is? I guess you could illuminate it with far UV and use a fluorescent material to shift the wavelength of the magnified image into something visible, but I'm not sure what the lens has to do with that.
Please stand clear of the doors, por favor mantenganse alejado de las puertas
They mean they're manipulating the material at scales smaller than the wavelength of visible blue light.
Contrary to what the AC said subwavelength is not technobable. I am a lithographer. Its basically referring to being able to resolve images smaller than the wavelengths of light you are doing the imaging with. You cannot see a virus through a microscope because the visible light emitted from it has a wavelength that is too large to allow enough diffraction orders into the lens to allow it to resolve any valid features at your eye. This is the Rayleigh resolution criterion in action. In practical lithography cases we add in a K1 factor to Rayleigh's equation to quantify how difficult an imaging case is for a given wavelength and NA.
Subwavelength imaging has been around in semiconductor processing for decades with people using tricks such as off-axis illumination and phase shifting masks to allow a 365nm light source to print 200nm features or a 193nm light source to print 45nm features. If you have used a computer in the last 20 years odds are most of the critical layers were imaged using subwavelength imaging.