Open-Source Mesa 3D Library/Drivers Now Support OpenGL 4
An anonymous reader writes: The Mesa 3D project that is the basis of the open-source Linux/BSD graphics drivers now supports OpenGL 4.0 and most of OpenGL 4.1~4.2. The OpenGL 4.0 enablement code landed in Mesa Git yesterday/today and more GL 4.1/4.2 patches are currently being reviewed for the Intel, Radeon, and Nouveau open-source GPU drivers.
There's an app for that.
Hi user sexconker (1179573)
http://news.slashdot.org/comme...
Un-fucking believable, He has +5 posts that I have moded up myself, sun of a bitch.
You're a fucking real-life sociopath.
Best blending-in shit I've seen by a troll.
I don't know if I should applaud you for your ability to lead two lives or hate You...
Moderating "-1, Disagree" is simple censorship. Have the guts to post your opinion. -- Spazmania (174582)
btw, this is the cow-man: http://slashdot.org/~sexconker
Moderating "-1, Disagree" is simple censorship. Have the guts to post your opinion. -- Spazmania (174582)
Not only does core Mesa support most of 4.1-4.2, they support most of 4.3-4.5. The problem is every few generations of OpenGL there is a developer intensive extension to get in. Compute Shader in 4.3 it probably the next monster they are going to get stuck at.
I'm staring at my Nexus 7 and GLES30. So how can I go to GLES40?
Meeh. It's not necessarily him. sexconker said that he threw some cow comments in the mix just for the laughs. The original spammer is probably some other person. sexconker seems like a sane person to me.
Hey, at least the weird BSD spam seems to be gone for good (the one with random words and the word "BSD" there somewhere).
Yes Super Hamster,
I'm suuurre yours fitted without problem.
Cheers,
Your optometrist.
and the hosts file guy. I hated that one more. the scrolling...
Moderating "-1, Disagree" is simple censorship. Have the guts to post your opinion. -- Spazmania (174582)
Mesa has been about 5 years behind OpenGL, seems this follows the trend, not sure if that's a good or a bad thing. After all it's not falling behind but it really doesn't seem to be closing any gaps either. So 4.0 is DirectX11 generation hardware, CodeWeavers have said they hope to have DX11 support in WINE within a year. That would be nice, several games I play that are no-go in WINE and would be at least one obstacle in going back to Linux.
Live today, because you never know what tomorrow brings
How is it a waste of time? Existing apps won't magically be compatible with Vulkan when it's released, you still need support for conventional OpenGL.
You are all cows. Cows say moo. MOOOOOOO! MOOOOOOOO! Moo cows MOOOOOOO! Moo say the cows. YOU COWS!!
They'll support whatever it is they're currently using. I don't expect the big 3 are going to waste much time on driver support for conventional OpenGL into the future once they've got Vulkan up and running. It's a huge effort for them.