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The Weird History of the Microsoft Windows Start Button

Gamoid writes: Windows 3.1 was so complicated that even a Boeing propulsion scientist couldn't figure out how to open a word processor. A behavioral scientist, who once worked with BF Skinner at Harvard, was brought in to Microsoft to figure out what was going wrong — and he came up with the Start button, for which he holds the patent today. It's a weird and cool look at how simple ideas aren't obvious.

67 of 270 comments (clear)

  1. Um excuse me? by fustakrakich · · Score: 3, Interesting

    What's that thing over there on the Mac's menu bar?

    --
    “He’s not deformed, he’s just drunk!”
    1. Re:Um excuse me? by fluffernutter · · Score: 2

      I used to use old macs, and I now use modern OSX and I don't see anything like the start button. Maybe all the top finder menu entries together form something like the start button.

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
  2. The only intuitive interface is the nipple by musmax · · Score: 4, Informative

    and it will be forever great.

    1. Re:The only intuitive interface is the nipple by phantomfive · · Score: 4, Informative
      --
      "First they came for the slanderers and i said nothing."
    2. Re:The only intuitive interface is the nipple by MobileTatsu-NJG · · Score: 4, Funny

      The only intuitive interface is the nipple and it will be forever great.

      ... for those who don't scroll much.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    3. Re:The only intuitive interface is the nipple by ShanghaiBill · · Score: 4, Funny

      You need to teach your baby to use the nipple, too.

      I wonder how many of these nipple-challanged babies grow up and go to work for Microsoft.

    4. Re:The only intuitive interface is the nipple by Anonymous Coward · · Score: 5, Funny

      Nipples are like remote controlled cars.
      They're intended for kids, but it's always the dads who end up playing with them.

    5. Re: The only intuitive interface is the nipple by shitzu · · Score: 2

      You are talking about a bottle, we are talking about a human nipple. They might seem functionally equivalent to you, but not for the baby. They go for human ones like magnets - at least my two ones did. But maybe its inherited - i do not care much about bottles with bits of silicon either, but female bosom is an entirely different cup of tea so to speak.

    6. Re: The only intuitive interface is the nipple by Anonymous Coward · · Score: 3, Funny

      > They go for human ones like magnets

      Well, who doesn't? :)

    7. Re: The only intuitive interface is the nipple by lowen · · Score: 2

      Out of my five children, only one 'intuitively' took to breastfeeding. With the first one my wife badly wanted to try breastfeeding, but our son just simply would not latch on. The hospital even brought in the local lactation consultant (who's very existence speaks volumes) but no latch-on.

  3. wtf? by Anonymous Coward · · Score: 3, Insightful

    Windows 3.1 wasn't complicated at all. What kind of moron thinks otherwise??

    1. Re:wtf? by phantomfive · · Score: 4, Informative

      Windows 3.1 wasn't complicated at all. What kind of moron thinks otherwise??

      A Boeing propulsion scientist.

      --
      "First they came for the slanderers and i said nothing."
    2. Re:wtf? by preaction · · Score: 2

      An academic: Someone educated beyond their intelligence.

      That joke aside, one does have to learn to use a tool. The Start menu made it easier to use the tool.

    3. Re:wtf? by phantomfive · · Score: 2

      What a great imagination, life would be so great!

      --
      "First they came for the slanderers and i said nothing."
    4. Re:wtf? by unixisc · · Score: 3, Insightful

      Until it got changed in Windows 8

    5. Re:wtf? by Anonymous Coward · · Score: 2, Insightful

      > But now imagine if all your computer interaction before Win 3.1 had been on the command line?

      Well, it was not. Young'ums might think we're talking about the Paleozoic, but a lot of things already had happened before Windows.

      Menus already existed in many forms and fashions, games had "Options" screens and purported different paradigms for interaction. I vaguely remember games with scenes in which a desktop would have elements (photos, notes, etc.).

      What didn't exist back then was interaction -- and even that came before Windows with the first BBSes.

      For an example of a typical menu of that time, see the Apple Pascal Welcome screen at https://en.wikipedia.org/wiki/Apple_Pascal

      Visicalc had a similar feature with a top screen menu bar (a la Apple) which would be called with the "/" keyboard shortcut. It was much faster to use than Excel.

      I found this excerpt particularly enlightening:

      "If users couldn't figure out where to go in Windows, Oran says, it was a design failure. So instead, he thought to give them one single button to push that led them to everything, the same way he had to teach the chimps, button by button, how to use software.

      Originally, Oran says, it was called the "System" button, and it lived at the top of the screen. But for whatever reason, maybe because it sounded too technical, users in these Windows studies wouldn't click a System button no matter what.

      But once they renamed it the "Start" button, people understood it intuitively."

      It's important to know that the world had a different mindset at the time: people enjoyed using jargon, ordinary folks were not supposed to understand computers. A lot of terminology also referred to abstractions far removed from daily realities (a stack, a register, CRTs, etc.).

      The idea behind the WIMP model pioneered at Xerox was making computing intuitive -- and Jobs was on the same frequency -- more than anyone. He had ideas about making computers as homely as TV sets (Apple II ads already conveyed that idea).

      Microsoft was (and _is_) a follower and the idea was "putting a PC on every home". Compare that with "making a computer which goes beyond the users expectations" (the Apple way).

      The word "System" for menu evokes the "professional" idea. This is enough to scare non-IT folks. Maybe there's a lesson here for Linux, since everybody who wants to have success with it (Google, Canonical etc.) avoids that name like the plague.

      For the record, my difficulty with Windows 3.x was about display modes, not operation. Then again, I was previously a programmer...

    6. Re:wtf? by ArchieBunker · · Score: 4, Insightful

      He most likely has a PhD in his field. He is the master of that one specific area. Everything else is foreign and complicated to him.

      --
      Only the State obtains its revenue by coercion. - Murray Rothbard
    7. Re: wtf? by avatar+avatar · · Score: 2

      Kinda like most devs and the concept of HCI/UX ;-)

  4. Difficulty by nmb3000 · · Score: 5, Insightful

    Windows 3.1 was so complicated that even a Boeing propulsion scientist couldn't figure out how to open a word processor.

    What a useless statement. An astrophysicist might have had a difficult time setting his VCR to record All My Children while he was away at work. Just because someone is an expert in one field doesn't make them all-knowing.

    Raymond has also posted several articles about the history of the Explorer interface, including one about the origin of the Start Button and one about the taskbar.

    --
    "What do you despise? By this are you truly known." --Princess Irulan, Manual of Muad'Dib
    /)
    1. Re:Difficulty by gweilo8888 · · Score: 5, Insightful

      Mod parent up. For goodness sakes, I was 17 years old when Windows 3.x first came out, had precisely zero training of any kind, and figured out how to use its GUI all by myself in the space of about ten seconds. It's not just a useless statement, it's also a vast and very obvious over-exaggeration.

    2. Re:Difficulty by Inferno+Vulpix · · Score: 2

      True, being an expert in one field doesn't make you an expert in all fields, but it does state quite clearly that the person is an educated and intelligent person. The defense the programmers were using was that the OS was easy to understand for intelligent people, and that only idiots would have trouble. When an intelligent person had trouble, that defense fell apart.

    3. Re:Difficulty by MacTO · · Score: 2

      Educated? Perhaps. Intelligent? I have serious questions.

      Any computer requires some training to use, or at least the willingness to experiment. In the Windows 3.1 era, this meant training people how to use a mouse to click on little pictures (i.e. icons) or words (e.g. buttons or menus). If you tried a similar experiment with a person from that era, only using the tablets of today, you'd have much the same problem since they wouldn't recognize how you interact with the system.

      Actually, compared to the systems of today, Windows 3.1 was downright intuitive. Even if you minimized the Program Manager, you would see the Program Manager icon at the bottom of the screen. Ditto for minimizing any other window. Compare that to the modern Start Menu. People know to click on it because of what it looks like and/or where it is located on the screen. Or consider tablets, which frequently rely on gestures (i.e. there is no visual representation of what you're supposed to do). The only reason why people can use those interfaces is because they have learned how to use them.

      As for that "rocket scientist", they were either told what to do and didn't retain that knowledge or they weren't told what to do. In the former case, I'd question their supposedly superior intelligence. In the latter case, well, the test was half baked.

    4. Re:Difficulty by mcrbids · · Score: 4, Insightful

      Being an astrophysicist doesn't make you at all qualified to use a VCR. (Wait, who uses VCRs anymore?! I haven't touched one in almost two decades!) But it *does* mean that we're not talking about an idiot. And if you're trying to target your product to be usable for the average joe, and an astrophysicist can't figure it out, you can assume that you missed your target.

      --
      I have no problem with your religion until you decide it's reason to deprive others of the truth.
    5. Re:Difficulty by GauteL · · Score: 3, Informative

      On the contrary. If you read the article, nobody said being a Boing propulsion scientist makes him all-knowing. The statement was as a response to a programmer's exclamation that "our customers are morons!". The fact that he was a propulsion scientist is a strong indication that he was not a moron, thus making it reasonable to have a look to see if perhaps it wasn't the users there was a problem with.

      The goal of the project was to make Windows "discoverable", in essence making it possible for the average person to figure out the most important things without attending a training course. A reasonable requirement for a commercial consumer product. The user tests demonstrated that Windows 3.1 wasn't discoverable.

  5. Re:Major change? No. by PsychoSlashDot · · Score: 4, Insightful

    The total change from the Windows 3.1 Start button to the subsequent Start buttons was making the Start menu a 2-column menu, putting the contents of the former Programs menu in the left pane and putting the rest of the Start menu items in the right pane. That's it. Oh, and making the initial view not show all the Programs items but only a subset, with an extra item at the bottom to show everything in the same form as it was under the Programs menu.

    As for Win3.1 being complicated, every secretary I knew managed to get a handle on it within a few days so it couldn't have been that complicated. The only people I know of who couldn't figure out Win3.1 are the ones who to this day need repeated reminders of how to get to anything that's not directly on their desktop, so methinks the problem doesn't lie in Windows.

    Um. You know that Windows 3.1 didn't actually have a Start Button, right?

    --
    "Oh no... he found the .sig setting."
  6. Prior art by Anonymous Coward · · Score: 2, Interesting

    RISC OS

  7. Re:It's not weird at all. by fustakrakich · · Score: 5, Funny

    Somebody was facing a problem. He thought about the problem.

    He looked at System 7

    He proposed a solution. It worked.

    --
    “He’s not deformed, he’s just drunk!”
  8. MenuChoice and HAM (1992) by tepples · · Score: 5, Informative

    System 7, introduced in 1991, had an Apple menu, which held shortcuts (called "aliases") to applications. Third-party extensions such as MenuChoice and HAM, released the following year, allowed aliases to be grouped into folders. (This is exactly the behavior that Microsoft would later implement in the "Programs" section of Windows 95's Start menu.) Apple later bought the rights to HAM and integrated it in System 7.5 (1995) under the name Apple Menu Options.

    1. Re:MenuChoice and HAM (1992) by fustakrakich · · Score: 2

      I was kinda surprised Microsoft didn't get sued. It was pure Mac without the finesse.

      --
      “He’s not deformed, he’s just drunk!”
    2. Re:MenuChoice and HAM (1992) by ShanghaiBill · · Score: 5, Informative

      I was kinda surprised Microsoft didn't get sued. It was pure Mac without the finesse.

      Did you sleep through the 1990s? Microsoft got sued.

    3. Re:MenuChoice and HAM (1992) by fustakrakich · · Score: 2

      Did you sleep through the 1990s?

      Yeah, I kinda did. I was working the night shift the whole time. And now I remember something about them kissing and making up in '97... I was watching the Bulls then, well, not then, it was August..

      --
      “He’s not deformed, he’s just drunk!”
    4. Re:MenuChoice and HAM (1992) by MacTO · · Score: 5, Informative

      The Apple menu wasn't quite the Start Menu. It was similar in the sense that you could add programs in it to use it as an application launcher, but that was simply a consequence of the history of the Macintosh system software. Older versions of the system software placed device driver like desk accessories in the Apple menu. With System 7, those desk accessories became normal applications and redesigned Apple menu was changed to take that into account. Indeed, I'd be surprised if Apple intended it to be used as a generic application launcher.

      In contrast, the Start Menu was designed to contain every application on the system. This means that it was a genuine starting point, rather than a place to access commonly used applications. The designs even reflect that. With the Apple menu, you were given a menu with analogs to the old desk accessories and you had to add anything else yourself. With the Start Menu, you are given a menu that contains all of the applications on the system and you have to removed unwanted stuff yourself.

    5. Re:MenuChoice and HAM (1992) by dbIII · · Score: 5, Funny

      Later on I'm surprised the Win7 advertisements didn't go like this:
      "I'm a PC and looking like a Mac was my idea."

    6. Re:MenuChoice and HAM (1992) by default+luser · · Score: 2

      The other absolutely amazing thing they introduced in Windows 95 was the shortcut.

      By forcing people to use them, you allowed any combination of multiple links to the same file in any location on your system. It made it so much easier for people to accept a concept like the Start Menu, while the actual programs were stored elsewhere.

      It also had the upside of not making it easy to delete or lose files when clicking on or dragging items in the GUI.

      --

      Man is the animal that laughs.
      And occasionally whores for Karma.

    7. Re:MenuChoice and HAM (1992) by dcollins117 · · Score: 5, Informative

      The other absolutely amazing thing they introduced in Windows 95 was the shortcut.

      Otherwise known as soft links or symbolic links, which DEC and RDOS have had since 1978.

      I'll assume when you say "they introduced" you meant to say "they copied" in the same manner as MSDOS is really a clone of CP/M and the Windows GUI was copied from Apple, etc.

    8. Re:MenuChoice and HAM (1992) by Solandri · · Score: 4, Informative

      The Apple Menu inverts the Windows paradigm. Your Mac's desktop lists the apps installed in the filesystem (in fact the desktop is pretty much the root of the filesystem), the Apple Menu has your shortcuts. Whereas in Windows your desktop has your shortcuts, and the Start menu lists the apps installed in the filesystem.

      This is a consequence of how the two OSes started out. MacOS was coded from the start as a GUI, so logically the desktop is the root of your filesystem. Windows was originally a shell running on DOS. So all your files were stored in the DOS filesystem, and originally the desktop just had shortcuts to your program and data files. (OS X complicated this somewhat since it is now a GUI running on top of a modified version of BSD Unix.)

    9. Re:MenuChoice and HAM (1992) by CronoCloud · · Score: 5, Insightful

      Otherwise known as soft links or symbolic links, which DEC and RDOS have had since 1978.

      and in Unix even before that

    10. Re:MenuChoice and HAM (1992) by jargonburn · · Score: 2

      Otherwise known as soft links or symbolic links, which DEC and RDOS have had since 1978.

      No, not the same thing (though similar in purpose). A shortcut is a file whose content is parsed by the software/OS to determine the location of the target, while a symbolic/soft link is a filesystem object that points to target.

      One type is more elegant for most purposes (imo), and the other is/was heavily used by Windows.

    11. Re:MenuChoice and HAM (1992) by fibonacci8 · · Score: 2

      And then offstage a Xerox representive coughs, walks onstage, announces who he is, punches each one in turn, and storms off, pissed.

      --
      Inheritance is the sincerest form of nepotism.
    12. Re:MenuChoice and HAM (1992) by TheRaven64 · · Score: 5, Informative

      There are a few differences. First, symlinks are a property of the filesystem. This means that the normal filesystem APIs just work with them and you need special APIs for things that care about whether it's a link or not. In contrast, shortcuts are just another kind of file and everything that wants to follow them needs to know what the target is. Second, shortcuts contain a lot more information than just a path: they include the path to the destination file, an icon, the set of command-line arguments to pass, and some other flags. For example, I used to have a load of different shortcuts to the WinQuake (and, later, GLQuake) executable that all had different -game flags, for launching different mods. Many of them also had different icons, if the mod came with its own icon. You can't do that with symlinks.

      The closest thing to symlinks on *NIX systems is .desktop files.

      --
      I am TheRaven on Soylent News
    13. Re:MenuChoice and HAM (1992) by hudsucker · · Score: 4, Insightful

      No, not the same thing (though similar in purpose). A shortcut is a file whose content is parsed by the software/OS to determine the location of the target, while a symbolic/soft link is a filesystem object that points to target.

      Ah, so Windows 95 shortcuts weren't copying Unix, it was copying Mac OS aliases. Which were introduced in System 7, in 1991. Except that aliases still worked even if the target was renamed or moved to a different location, while shortcuts break.

    14. Re:MenuChoice and HAM (1992) by drinkypoo · · Score: 2

      Whereas in Windows your desktop has your shortcuts, and the Start menu lists the apps installed in the filesystem.

      No.

      This is a consequence of how the two OSes started out. MacOS was coded from the start as a GUI, so logically the desktop is the root of your filesystem. Windows was originally a shell running on DOS. So all your files were stored in the DOS filesystem, and originally the desktop just had shortcuts to your program and data files.

      OK, also no.

      On the mac, the desktop was always for doing work. On the PC, the desktop didn't exist until Windows 95 (ignoring non-Windows operating systems) because in Windows 3.1 it was just a place to store icons of running programs. It wasn't a desktop as we know it, where you can put anything, like on the Mac. On the mac, the desktop was useful before the OS even had shortcuts, known as aliases. You could drag stuff there from your hard drive, and the system would remember that those icons were supposed to show up on the desktop.

      On the PC, the start menu most certainly does not "list the apps installed in the filesystem". Just like the Mac, if you want to find that, you have to dig down into the HDD. The start menu on the PC contains shortcuts exclusively by default. You can stick anything you want in there, of course. As for the desktop, the computer no longer even appears there. By default, the only things on the desktop are the trash, shortcuts which can be placed there by programs which want to seem important, and any documents you've saved there... plus any shovelware shat there by any OEM you may have purchased your PC from.

      Before Windows had a desktop as we know it, it had two primary interfaces; a program manager and a file manager. The program manager only showed shortcuts (.PIFs) and the file manager would show you the full filesystem view. From there you could run .exe files. I don't actually remember if the program manager would run a PIF, ISTR that it would but I am not sure any more and do not care enough to find out. The program manager became the start menu, always available at the click of a button and ordered with folders and subfolders instead of single-depth "program groups". The file manager became explorer and provides the desktop (which became just another file view) as well as folder windows.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    15. Re:MenuChoice and HAM (1992) by jedidiah · · Score: 2

      I've fascinated that a "rocket scientist" would have problems dealing with the Win 3.1 "desktop". Sure, it wasn't great but it wasn't that hard to deal with.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    16. Re:MenuChoice and HAM (1992) by macs4all · · Score: 2

      And then offstage a Xerox representive coughs, walks onstage, announces who he is, punches each one in turn, and storms off, pissed.

      If you are referring to the Research that Apple PURCHASED from Xerox PARC, then I can't see his justificaton to punch "Apple".

  9. Start to stop on Super NES by tepples · · Score: 4, Informative

    On the Nintendo Entertainment System, players pressed the controller's Start button to pause (that is, stop) the game. By the Super Nintendo Entertainment System, many games were adding a quit option to the pause menu, so Start to stop was becoming believable.

  10. Win95 original "meme" by Cito · · Score: 4, Funny

    32 bit extensions and a graphical shell [on top of] a 16 bit patch to an 8 bit operating system originally coded for a 4 bit microprocessor, written by a 2 bit company, that can't stand 1 bit of competition.

    1. Re:Win95 original "meme" by bspus · · Score: 2

      The sentence is obviously inaccurate and only meant to be funny.
      32bit extensions to a 16bit OS would probably be accurate but it is funnier to go from 32 bit down by halving each time until you reach 2 bit and 1 bit where you can make the (clever IMO) puns.
      Two bit means worthless and one bit means the slightest so by that time we are no longer talking about computer bits.

      Can''t believe I'm actually making a decent effort at explaining the joke!

  11. Re: Somewhat less intuitive by Anonymous Coward · · Score: 2, Funny

    Well, in Windows 95/98/ME, the start button was misnamed, it should have been "Try" or "Attempt to" (but no guarantee, YMMV).

  12. "to this very day..." by PopeRatzo · · Score: 5, Informative

    and he came up with the Start button, for which he holds the patent today.

    Oh, how I hate our patent system.

    --
    You are welcome on my lawn.
    1. Re:"to this very day..." by PopeRatzo · · Score: 4, Insightful

      He invented something so he got a 18-year country-wide monopoly on the idea. What's the problem?

      He invented a place on your computer desktop that you can click with a mouse and it will open a menu.

      Genius, I tell you. Who would have ever thought something like that was possible?

      https://en.wikipedia.org/wiki/...

      --
      You are welcome on my lawn.
  13. simple ideas aren't obvious? by thegarbz · · Score: 2

    Simple ideas are obvious. The key problem is that certain fields attracts certain types of people, and certain types of people have certain traits.

    The start menu would have been obvious and intuitive to anyone who has ever dealt with people and people interactions. Sign-makers, psychologists, and pretty much everyone in the medical profession who attempts to understand how people work would have found the start menu incredibly obvious.

    Now the modern form over function UX crowd with their hipster indecipherable logos (3 dots for action, 3 lines for menu?) may be heading the wrong direction, but in a more general sense engineers have shown time and time again that on the whole we don't understand how people interact with things.

    1. Re:simple ideas aren't obvious? by Stormwatch · · Score: 4, Insightful

      Now the modern form over function UX crowd with their hipster indecipherable logos (3 dots for action, 3 lines for menu?) may be heading the wrong direction

      To be fair... the largest smartphones are still tiny compared to the screen of any desktop computer. Also, your input is far less precise than keyboard and mouse. You have to make some sacrifices to design an interface suitable for that hardware.

      But then came Windows 8, trying to put a mobile interface on the desktop. Now that was just idiotic.

  14. Re:Major change? No. by khellendros1984 · · Score: 4, Funny

    You double clicked on a game icon and it launched within two seconds

    Well...either that, or you got a message saying that you needed to lower/raise the bit depth of your display, enable/disable some memory manager, or something similar. I kind of missed Windows 3.1 too, until I started playing with it in a VM and kept running into all the antiquated bits that I'd forgotten about...then it would make one of the classic "ding" sounds, and I'd forgive it in a wash of nostalgia.

    --
    It is pitch black. You are likely to be eaten by a grue.
  15. Re:Rocket Surgery by PPH · · Score: 4, Funny

    I used to work at Boeing. Some of those people are still looking for the 'Any' key.

    --
    Have gnu, will travel.
  16. Re:single multi-function menu button by dbIII · · Score: 2

    But "Start" was the only obvious choice after Microsoft paid off The Rolling Stones to use Start Me Up in their advertising.

    "It makes a grown man cry"

    Very fitting choice.

  17. This tells you everything... by Dutch+Gun · · Score: 5, Insightful

    This tells you everything you need to know about UX designers:

    It's something that gives Danny Oran, the ex-Microsoft interface designer who holds the patents for the Windows 95 Start menu and taskbar, mixed feelings.

    "In some ways, it's a little disappointing the same stuff is in there," Oran says.

    It's a simple, intuitive interface element that everyone who uses a PC can easily figure out how to use. Yeah, terrible tragedy, that. It's so old and crusty now, right? Who cares if people are, you know, actually getting shit done with their PC. We need some hip, new paradigm that people have to re-learn all over again.

    Seriously, what the hell? Stop screwing up interfaces that are functional and familiar! I wonder if the designer of the automobile's steering wheel would have "mixed feelings" about that interface still being used in cars nearly a century later?

    --
    Irony: Agile development has too much intertia to be abandoned now.
    1. Re:This tells you everything... by maestroX · · Score: 2

      It's a simple, intuitive interface element that everyone who uses a PC can easily figure out how to use. Yeah, terrible tragedy, that. It's so old and crusty now, right?

      I remember it felt amazingly intuitive (coupled with taskbar) coming from HP-UX/SGI/win3 with their big panels, opaque minimized icons, win9 had even status on some background apps.
      Very nice, even today.

  18. Re:Major change? No. by Anonymous Coward · · Score: 2, Funny

    Nostalgia? I've been trying to save my final thesis paper for years:

    Abort, Retry, Fail? R
    Abort, Retry, Fail? R
    Abort, Retry, Fail? R
    Abort, Retry, Fail? R
    Abort, Retry, Fail? R ....

    *cries*

  19. Win95 start button animation by Dahan · · Score: 2

    And in case you still weren't sure what to do with a button labeled "Start", the first time you booted into Win95, an arrow would slide along the taskbar from the right to the left with some text telling you to click the button.

  20. Chicago by darkain · · Score: 3, Informative

    Maybe I missed it, but there appeared to be no references to Windows Chicago at all? The article makes it seem like the START button just appeared out of thin air, not a series of trial and error over time. Check out this document which highlights the evolutionary processes that happened between Windows 3.1 and 95

    http://oyvind.servehttp.com/wi...

  21. Re:Somewhat less intuitive by Xest · · Score: 3, Insightful

    It makes a good joke, but it's not really that unintuitive, you're basically saying Start Shutdown.

    This is in the exact same way that in Linux "shutdown now" doesn't actually shutdown now, it just begins the shutdown now. Computers don't cleanly turn off instantly, shutdown is a process that you start.

  22. Or... by Dr.+Evil · · Score: 2

    Somebody should have showed him how to use Program Manager.

  23. Re:Major change? No. by demonlapin · · Score: 4, Informative

    My recollection differs. Games were slower under Windows than DOS due to the overhead, and they definitely still crashed. You didn't have to have boot disks with "gaming" configurations to free up enough low memory, though.

  24. Re:Major change? No. by demonlapin · · Score: 3, Interesting

    That was the true purpose of Solitaire and Minesweeper. They taught the differences between clicking, right-clicking, double-clicking, and click and drag.

  25. FORD by sycodon · · Score: 5, Interesting

    I rented a Ford Focus. It has all these screens, keypads and shit.

    There was one very large button labeled Radio. I pressed it and nothing happened. Turns out that you had the press the much smaller button only labeled Vol to turn the radio on. Then there were these button on the center console, right in the middle and above the volume button. Unlabeled. Left to tune down, right to tun up...right? Nope. It control the "feature selection" on a screen on the dash. Tuning buttons were much smaller and in the upper right and only labeled with a left arrow and right arrow.

    Then I looked down by the shifter. There, was a placard that said, "Powered by Microsoft".

    --
    When Fascism comes to America, it will call itself Anti-Fascism, and tell you to give up your guns.
    1. Re:FORD by sh00z · · Score: 2

      In my Honda, if the stereo is off, pushing any of the input selector buttons (FM/AM, CD, Aux) also turns the unit on.

  26. Re:Somewhat less intuitive by ZombieBraintrust · · Score: 2

    lol I didn't learn that process till I ruined a computer turning it off with the power switch on the back.