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OpenGL ES 3.2 & New Extensions Unveiled

An anonymous reader writes: With kicking off ACM SIGGRAPH '15, The Khronos Group came out with several big announcements, including the release of OpenGL ES 3.2 (which incorporates Android AEP functionality), confirmation that Google will support Vulkan on Android (when released), new desktop OpenGL extensions, and updates to the existing OpenCL 2.0 specification. They stopped short of releasing the heavily anticipated Vulkan Graphics API and also refrained from releasing a new desktop OpenGL version. They hope to have the Vulkan specification and its implementations released before year's end.

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  1. OpenGL has lost its way by Khyber · · Score: 0, Flamebait

    The whole draw of OpenGL was that developers could just add in the effects they wanted and allow users to turn them on/off to improve looks/performance. You weren't reliant upon the static/unflexible capabilities of APIs like D3D.

    Now they're just playing the copycat game, and ignoring their biggest strength, to truly push GPU hardware to the limit.

    What a fucking joke.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.