OpenGL ES 3.2 & New Extensions Unveiled
An anonymous reader writes: With kicking off ACM SIGGRAPH '15, The Khronos Group came out with several big announcements, including the release of OpenGL ES 3.2 (which incorporates Android AEP functionality), confirmation that Google will support Vulkan on Android (when released), new desktop OpenGL extensions, and updates to the existing OpenCL 2.0 specification. They stopped short of releasing the heavily anticipated Vulkan Graphics API and also refrained from releasing a new desktop OpenGL version. They hope to have the Vulkan specification and its implementations released before year's end.
"developers can still use individual features if they’d like"
Third paragraph.
Feature sets are in addition to individual features. In any case, pushing the latest GPU hardware to the limit is the entire point of playing on a PC, instead of waiting several years for the next generation of console.