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Gaming Computers Offer Huge, Untapped Energy Savings Potential

Required Snark writes: According to Phys.org, a study by Evan Mills at Berkeley Lab shows that "gamers can achieve energy savings of more than 75 percent by changing some settings and swapping out some components, while also improving reliability and performance" because "your average gaming computer is like three refrigerators." Gaming computers represent only 2.5 percent of the global installed personal computer (PC) base but account for 20 percent of the energy use. Mills estimated that gaming computers consumed 75 TWh of electricity globally in 2012, or $10 billion, and projects that will double by 2020 given current sales rates and without efficiency improvements. Potential estimated savings of $18 billion per year globally by 2020, or 120 terawatt hours (TWh) are possible. Mills started the site GreeningtheBeast.org. You can read the full paper as a PDF.

32 of 207 comments (clear)

  1. And? by 4pins · · Score: 4, Funny

    So I should swap out my video card to save a little power, drop a few frames and die a virtual death? I think they have their priorities backwards.

    --
    I will not mourn that which I never had to lose. - Unknown
    1. Re:And? by Archangel+Michael · · Score: 5, Insightful

      So, what you're saying is that dropping from 1000 frames per second, to 950 FPS is all it takes to die?

      My dad had a saying, I think it applies here: "A poor workman blames his tools"

      --
      Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
    2. Re:And? by bobbied · · Score: 4, Funny

      So, what you're saying is that dropping from 1000 frames per second, to 950 FPS is all it takes to die?

      My dad had a saying, I think it applies here: "A poor workman blames his tools"

      To channel a story from yesterday... IF the tool is Python, the blame is well placed... ;)

      --
      "File to fit, pound to insert, paint to match" - Aircraft Maintenance 101
    3. Re:And? by geekmux · · Score: 2

      So I should swap out my video card to save a little power, drop a few frames and die a virtual death? I think they have their priorities backwards.

      Agreed. Talking to gamers about their systems being inefficient when it comes to power is akin to talking to the guy driving a supercharged Challenger about gas mileage. There are factors that consumers do not give a shit about. Power consumption with gaming rigs would be one of them.

      You want people to run more efficient devices? Make the cost of electricity higher. Otherwise, good luck getting people to change. Performance will likely win no matter what, as it does when shopping for gas-guzzling muscle cars.

    4. Re:And? by Anubis+IV · · Score: 4, Interesting

      From the article (I know, I know, but I was curious):

      "The huge bottom line here is that gamers don't have to sacrifice performance to save energy," Mills said. "You can have your cake and eat it too. In fact, the efficient systems run cooler and quieter, both of which are desirable attributes among gamers."

      ...and...

      They were able to achieve a 50 percent reduction in energy use while performance remained essentially unchanged. Additional energy savings were achieved through operational settings to certain components, yielding total savings of more than 75 percent.

      Which is to say, quite right, it sounds like they are talking about diminishing performance a bit, but if they've figured out some decent ways to cut the amount of energy the system is using, it would sound to me like they may have created some additional headroom for overclockers dealing with overheating. After all, a cooler system may indicate you're leaving untapped potential on the table.

      Having looked through their site, it appears that all they've really done is calculate the cost per watt for the performance offered by various components, and have made some swaps to get similarly- or better-performing components that operate at lower wattages, but their research is far from comprehensive. For instance, they posted a market survey that covers the efficiency of 9 PSUs, but PSUs are already rated based on their efficiency (e.g. Platinum, Gold, Silver, Bronze), and there are significantly more comprehensive lists out there that address the topic of how well the PSUs live up to their claimed standard (and that are also updated regularly as new PSUs hit the market). Likewise, you can find similar work done for other components.

      If their site had done a better job of pulling those various resources together so as to provide a better bang-for-your-buck on your utility bill list and was comprehensive enough that I didn't feel like they were leaving out the vast majority of the products aimed at gamers, I'd have been much more favorably-inclined towards them, but this kinda seems like a weekend project done by a father and son team who have environmental aspirations. Merit worthy, certainly, but not worth much consideration from gamers (yet?).

    5. Re:And? by AmiMoJo · · Score: 4, Informative

      Actually that is the one area where TFA might actually have a point. Due to new technologies from AMD and Nvidia that sync the monitor refresh timing to the GPU instead of the other way around, a slightly less powerful GPU can provide essentially the same performance as a more powerful one did under the old system.

      Basically if your monitor has a fixed 60Hz refresh rate then the GPU must be able to supply every frame in under 16.6ms. Any drops will be immediately noticeable. With flexible frame rate the GPU can go down to say 55Hz for a few frames, or even down to 50Hz and the player won't notice. Motion will still look fluid.

      Okay, some gamers want 120Hz now, but the principal still applies.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    6. Re:And? by UnknownSoldier · · Score: 2

      > Good craftsmen don't keep crappy tools.

      An expert craftsmen will demonstrate mastery using crappy tools just to prove that the quality of the tool is just an excuse / cop-out.

      * Mona Lisa with MSPaint

    7. Re:And? by Anubis+IV · · Score: 3, Insightful

      My dad had a saying, I think it applies here: "A poor workman blames his tools"

      Ehh...yes and no. A workman generally isn't competing against others, which is why he has no excuse. Not so with gamers.

      If two craftsman are up against each other in a woodworking competition, their tools absolutely matter. Give one a dull blade to work with instead of the sharp one the other guy has, and he'd have every reason to complain about his tools and how they're affecting his ability to produce results. After all, the fact that he is fully capable of producing absolutely amazing results using just that dull blade doesn't matter one bit in a competition setting, since what matters in a competition is his ability to produce better results than the person he is competing against.

      So it is with much of gaming.

      A "craftsman" of the gaming world may be more than capable of producing amazing results on an everyday basis by wiping the floor with their opponents, regardless of their tools, but put them up against someone of similarly-masterful skill and their tools can absolutely make a load of difference.

      That said, I actually agree with your sentiment, since computers, latency, and other factors get overused as excuses when the bigger issue is merely the player's competency. I recall back when I played vanilla World of Warcraft, I was getting 0.5 frames per second (i.e. 1 frame every two seconds; that is not a typo) at minimum settings in some of the raids, simply because I was at the time running the game on a laptop that was well under the minimum specs (the bug tunnel in AQ40 was particularly bad for me). Yet, despite that, I'd consistently come in with the least "overheal" and the second highest healing among the members of the 40-man raid (i.e. I healed the second most and did so with better efficiency than anyone else). When the raid leaders got wind of how poor my computer was, they started calling the other healers to task over their performances, since if I was able to produce those sorts of results with such a crappy setup, the others had no excuse.

      All of which is to say, bad gamers do indeed blame their tools inappropriately in the vast majority of cases, but gamers also have better and more valid reasons for blaming their tools than a typical craftsman.

    8. Re:And? by Coren22 · · Score: 2

      Um, I am guessing you haven't ever actually worked in electronics.

      A 1200W power supply used to power a 500W system won't be a space heater, it will be more efficient and will last longer. The computer won't magically start pulling more power because the overhead is there, the power supply can deliver 1200W, not always delivers 1200W.

      Buy a high efficiency power supply that is over the wattage requirements of your computer (all numbers that can be looked up). you get more from increased efficiency, not from less overhead in the power supply.

      Your low wattage power supply working near its max wattage will actually put out more heat, die quicker, and be less efficient than a higher wattage supply.

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
    9. Re:And? by epyT-R · · Score: 2

      No, actually it's more about keeping a high enough minimum framerate so that the game doesn't hitch, while having as much eye candy as possible. Benchmarks are done with vsync turned off to see comparative results of how much headroom is available, which is why you see comparisons done at high framerates. It is also done to reduce lagtime between screen and input updates, depending how the game in question renders. There are also those of us who aren't blind and can see a noticeable difference between 16 and 8ms frames and build accordingly. This is why you see bitching when a game is framerate capped. There's a much larger contingent who wants high resolution over framerate, and as benches show, even 3 of the best gpus can't guarantee 16ms frames at those resolutions.

      Gaming machines draw more than the $1500 laptop, but they can also do a lot more, too. They also do a great job doubling as workstations for those of us who can't afford $5000 cpus and overpriced 'workstation' class hardware. The gaming box, especially with judicious overclocking, fills the middle ground between data entry secretary boxes and $10k autodesk workstations, making high performance accessible to those with relatively limited funds.

      Your analogy is shit. Yes, a good player can play on a shit system and score, but he'll do far better on a modern system and have a much better time doing so. Of course, the type of game, its engine, and its assets, matter greatly as well.

  2. Fuck Off by Tokolosh · · Score: 3, Funny

    Puritanism: The haunting fear that someone, somewhere, may be happy.

    H. L. Mencken

    --
    Prove anything by multiplying Huge Number times Tiny Number
    1. Re:Fuck Off by AmiMoJo · · Score: 3, Insightful

      What a strange attitude. If you could save money on electricity by simply buying more efficient components for the same price as inefficient ones, and by enabling some power saving options on your PC for free and all with no loss of performance, wouldn't it make sense to do so?

      It's like pointing out that there is no point accelerating and braking hard in heavy traffic. You won't get there any quicker, you just waste money that you could spend on other stuff.

      This instant angry reaction to anything involving energy saving is bizarre and makes no rational sense.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
  3. Here's an obvious power saving solution... by __aaclcg7560 · · Score: 4, Insightful

    Wouldn't it be easier to TURN OFF the gaming computer when you're not using it?

    1. Re:Here's an obvious power saving solution... by WillgasM · · Score: 2

      Sometimes my gaming PC turns itself off WHILE I'm using it...damn PSU.

    2. Re:Here's an obvious power saving solution... by kesuki · · Score: 2

      even with all solid capacitors running a machine 24/7 will cause the caps to pop in just 8-10 years (average) instead of 40 years (if run 8 hrs a day) the theoretical problem of soldier point failures is like saying 'oh i never shut off my car because it has to be the right climate and i never know when i will want to use it, plus the strain on the electronics and climate control from a cold start'

    3. Re:Here's an obvious power saving solution... by __aaclcg7560 · · Score: 2

      My mother kicked me out the door and let me run around the neighborhood with all the other kids. That was in the 1970's. Today it would be child abuse if kids were away from the TV and allowed outside to play.

  4. If you read the article by MasseKid · · Score: 4, Informative

    If you read or even browse the paper, all he really says is if you use newer components, they are more energy efficient. Which is like well, pretty much everything else on the damn planet.

    1. Re:If you read the article by 0123456 · · Score: 2

      So I should scrap my old card every couple of years and replace it, even though the card costs more than any power saving I could possibly gain.

      Totally makes sense in Greenie World, I guess. Just not in this one.

    2. Re:If you read the article by bobbied · · Score: 4, Insightful

      If you read or even browse the paper, all he really says is if you use newer components, they are more energy efficient. Which is like well, pretty much everything else on the damn planet.

      I wonder... Do they take into account the resources necessary to BUILD these new components and scrap the old ones?

      I read once that it's more environmentally friendly to keep using an old building, car, etc over having to scrap the old one and build a new one...

      --
      "File to fit, pound to insert, paint to match" - Aircraft Maintenance 101
  5. Power saving settings are annoying by mikethe1337 · · Score: 5, Informative

    Power saving settings on computers are super annoying. I work for a company whose software is ran in the cloud and the dang power saving settings on network cards make our program freeze in about 2 minutes of inactivity to save power annoying as heck to walk non-technical people through changing their windows power settings.

    1. Re:Power saving settings are annoying by lesincompetent · · Score: 4, Insightful

      Mod parent up. There's a time and a place for energy saving and sometimes it's NEVER.

  6. bitcoin miners by crtreece · · Score: 3, Insightful

    Hopefully this guy doesn't find out how much power is being used for bitcoin mining.

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    file: .signature not found
  7. Ok, I've just skimmed the article and... by RogueyWon · · Score: 5, Interesting

    How is it possible to take 20 pages to say so little that is actually meaningful? It basically boils down to "newer and/or lower performance components draw less power". No shit, Sherlock.

    It's also rather misinformed when it comes to the availability of power-consumption information for gaming PC components. My current PC is a self-built gaming PC and I can assure you that when I was putting it together, power consumption information was absolutely something I looked at, because it affected my choice of PSU. And if you go to the manufacturers' websites, power consumption information is usually available upfront. If it's not, or if you want to know how it varies depending on loads, then there are any number of testing, benchmarking and review sites just a google search away.

    There is probably an interesting article that could be written about minimising power consumption in a gaming PC, but it's not this one. In reality, power consumption is one aspect of a sensitive series of trade-offs. On graphics cards, for instance, you get get the same brute-force performance from AMD cards as you can from Nvidia cards at (usually) a much lower price - but the trade-off comes in heat and power consumption. So you can base your decision on a balance between how much you care about the up-front purchase costs of the card, vs ongoing power costs, potentially the cost of a new PSU and the noise/discomfort factor of having something that burns with the heat of a billion fiery suns in your PC. Most people building gaming PCs are not blind to this stuff.

    The article reads like a lightweight piece of political advocacy for more regulation, trying to solve a problem which increasingly doesn't exist (the general trend over time is towards more power-efficient components and electricity prices act as a further restraint). So the author can, to be blunt, fuck right off.

    1. Re:Ok, I've just skimmed the article and... by LWATCDR · · Score: 2

      It also overlooks the fact that high end CPUs and GPUs all have power scaling. Your i7 and three overclocked GTX980s are not pulling anything like max power when you are posting on slashdot or watching netflix.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  8. Re:The consumption is the point. by bev_tech_rob · · Score: 2

    No games require an i7. Not even wolfenstein, which runs fine on both my 4690K and 4790K pcs.

    Ummmm....the 4790K IS a Core I7. So obviously you wouldn't have any problems running it.....

    --
    You're messin' with my Zen Thing, man.....
  9. Look at the prices by dlenmn · · Score: 3, Insightful

    Although it's not perfect, money is a decent proxy for environmental harm.* So, if a $100 upgrade will save you $200 in electricity over its lifetime, then the upgrade will probably do more environmental good than harm. However, if a $500 upgrade will save you $100 in electricity, then you're probably doing more harm than good.

    * At least for normal consumer goods, the price _roughly_ reflects the amount of energy and resources to manufacture the good, which roughly reflects the environmental harm. It's by no means a perfect metric, but it's a start. Some goods clearly do not fit this model. For example, a painting costs almost no resources to produce but can sell for a high price. Some computer parts are similar. For example, sometimes identical graphics cards are deliberately crippled (lower clock speed, parts of the processor disabled, etc.) just to create different price points. Both cards have the same environmental cost to produce but can have very different sale prices. However, that means the environmental cost is best represented by the cost of the _cheapest_ version. So maybe the aforementioned $500 upgrade really costs $50 to produce and thus has a positive environmental impact.

    (Totally off topic: I wonder about the environmental impact of moving to cities. Say you move to a city, sell your car, etc. but your income remains constant; you instead spend money on a new TV, more beef for dinner, etc. Then it's not obvious to me that you're having a significant, positive environmental impact.)

  10. Except he's full of shit by Sycraft-fu · · Score: 2

    His numbers are way off. First a gaming computer is not "three refrigerators." A fridge/freezer combo uses like 400-800 watts when spun up depending on size and if it is frostless or not. Your typical reasonably high end gaming computer (high end quad core processor, single high end GPU) uses in the 300-400 watt range when fully spun up. There are, of course, higher end systems but they are not common as they cost a lot, for not a ton of gain.

    Well the idea that there are tons of components or settings that'll just tank energy use is stupid. In terms of settings, ya those are default. By default a system will put its processor and GPU in to an idle state when not heavily loaded, and indeed most systems draw 90 watts or less when idle. In terms of componentry, there really isn't a ton of room for gain.

    Like with PSUs. Any reasonable quality PSU that you might see in a gamer build is at least 80% efficient, and usually more like 85%. Go all the way to the high end, which many gamers already do, and you are only pushing 90-92% max. A gain, sure, but not much. If a system draws 300 watts DC going from an 85% (bronze) PSU to a 92% (platinum) PSU is the difference between 350 and 326 watts at the wall.

    Then there's things like GPUs and CPUs. Well guess what? A give one is as efficient as it can be at a given performance level. There aren't the better and worse ones. You can't buy the efficient model GTX 980 and the inefficient model. They are the same. You can swap one kind of component for another and maybe gain efficiency. Like you can swap an AMD 390X for an nVidia GTX 980Ti and that'll use less power, but what if you want the AMD card?

    Also there's the issue that usually the new ones are more efficient than older ones. Fair enough but in addition to the cost of upgrading that ignores the energy cost of producing the cards. Suggesting that everyone buy the newest shit all the time is not realistic, or energy efficient (a lot of our energy use goes in to making things).

    This guy just doesn't know anything about computers. He's convinced that there's these vast optimizations that could happen, if only people wanted it. Not really the case.

    1. Re:Except he's full of shit by JoeMerchant · · Score: 2

      http://michaelbluejay.com/elec...

      "In most homes the refrigerator is the second-largest user of electricity (13.7%), right after the air conditioner (14.1%)" mostly because they are old and inefficient.

      Modern energy efficient refrigerators use ~425 to 600kWh / year.

      You say a gaming rig draws ~350W "when fully spun up", I say my 2nd gen PS3 draws over 200W when sitting at the menu bar "doing nothing." The article is talking about gamers that never let their systems go to sleep, so let's settle on 300W draw while powered up, and figure your average gamer leaves his system on 24-7, so it doesn't have problems from thermal cycling, or whatever their excuse is - so:

      300W running for 24x365 hours = 2600kWh, or about 5 "modern" refrigerators.

  11. Don't really care by mrun4982 · · Score: 2

    Power consumption is really only a problem when my gaming computer is awake and that's not that often. The power consumption when sleeping is minimal and not worth worrying about. Even if I were to run my gaming PC 24x7 and never have it sleep, it only costs about $5 / month and I don't really care about that. If we were talking about a major household appliance then sure, I care about its power consumption but not when it comes to my gaming computer.

  12. Same Perf @ Less Power = More Money by allquixotic · · Score: 2

    It's the classical "iron triangle" (aka constraint triangle): you have three sides to a triangle; performance, power consumption, and cost. Pick any two that you want to be favorable, and the more favorable you make them, the more unfavorable the third will be.

    Nvidia and AMD discrete cards for desktops are designed to tug on the performance and cost sides as much as possible, leaving only a passing thought for power savings. Granted, it's reasonably efficient when in standby and not that bad at idle, but it's horrendous under load.

    If you want a GPU that's less horrendous under load, without compromising on performance, expect to pay a LOT more for it. And in most cases, because of market forces, you're also going to take at least a slight performance hit.

    For instance, the GTX 980M is way more power efficient than the GTX 980 desktop card, because of the design constraints of laptops. It's effectively power efficient by design because of the form factor. But the performance is notably worse, and buying a laptop that has one is way more expensive than buying a desktop with "good enough" components (some kind of recent i7 and 8GB or more memory) and a GTX 980 or even 980 Ti.

    We're not going to see chips that maintain the desired performance level (the one constraint that most people are unwilling to compromise on if they're owning a "real" gaming PC) while saving on energy, unless the cost goes so high that only the most elite can afford it.

    We see similar problems in the car market, too. The Prius and Prius C are relatively inexpensive (the C is very inexpensive), great fuel efficiency - though not as good as an EV or PHEV - but the performance is terrible. The Tesla Model S achieves amazing performance, range, and efficiency in a pure EV package, but no "commoner" can afford it, only the upper crust. Then there are loads and loads of cars that are not particularly efficient, very cheap, and have serviceable performance.

    Who's paying for the more expensive chips that give us the same performance we're already getting but with less energy consumption? The gamer? Why would they do that?

    P.S. - Before you accuse me of not thinking of "the greater good", I *drive* a Prius C. I bet the same scientists who wrote this paper drive conventional SUVs.

  13. I Win! by kackle · · Score: 2

    Although this isn't high-end gaming, I noticed a couple of interesting power measurements at work:

    My 10-year old Dell desktop, running Windows XP and no anti-virus (AV) boots ~25% faster and draws ~30% less power overall (idle & taxed with performance software) than the new guy's new Dell laptop that runs Windows 7 & Norton AV. We can both run all the same software effectively (albeit all my versions are several years older), except that I have a different brand of PCB design software than he; I'm guessing if I ran his PCB program my computer might drag.

    Also, my ball mouse draws 1/5 the power that his optical mouse does! That was a surprise, too. I wonder whether a ball mouse is a better idea for laptop users when it comes to extending battery life.

    My single CRT drew 1/3 more power than an LCD. My new, micromanaging, pointy-haired boss forced me to toss it(?), and replace it with two LCD widescreens. So now I draw 50% MORE than my single CRT did. My productivity is unchanged. Sigh...