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Thanks To Valve, More Than 1,500 Games Are Now On Linux

An anonymous reader writes: The Steam Store crossed the threshold this morning of having 1,500 games natively available for Linux. Timberman, a 0.99$ video game was the 1,500th title, but while there are a lot of indie games available for Linux, in the past three years have been a number of high profile AAA Linux games too. What games (old or new, free or paid) would you like to see available for Linux systems?

27 of 281 comments (clear)

  1. 99% shit by Anonymous Coward · · Score: 5, Insightful

    99% of these games are shit - but so is 99% of everything

  2. Open world city by jones_supa · · Score: 4, Interesting

    What games (old or new, free or paid) would you like to see available for Linux systems?

    This is kind of obvious answer...but some big open world "dicking around in a city" game like Grand Theft Auto, Saints Row or Sleeping Dogs would be nice to see.

    1. Re:Open world city by Anonymous Coward · · Score: 5, Funny

      Try Tux Racer

    2. Re:Open world city by revford · · Score: 4, Informative

      Saints Row IV is coming to Linux later this year. http://store.steampowered.com/...

  3. Re:Blizard Games by binarylarry · · Score: 3, Informative

    They run really well on Wine.

    --
    Mod me down, my New Earth Global Warmingist friends!
  4. Those I play by leegaard · · Score: 4, Informative

    The games I play - and the only reason I am still on windows:
    -Everything Blizzard makes (WoW, Diablo, Starcraft, Hearthstone, Heroes of the storm and Overwatch when it becomes available.
    -Battlefield (and derivatives, including Star Wars Battelfront)

    Blizzard should be able to do something since they already have support for OSX.
    EA could be a bigger problem.

    I spend a lot of time in steam games - and welcome all they have done for gaming on Linux. I loath wrappers though as they have a tendency to cost on perfomance an example is Civilization V on Linux is painful compared to windows on trhe same machine.

    1. Re:Those I play by phantomfive · · Score: 5, Funny

      EA could be a bigger problem.

      Yeah, EA has problems making their titles work right on Windows.

      --
      "First they came for the slanderers and i said nothing."
    2. Re:Those I play by Rob+Bos · · Score: 2

      I haven't had any problems with WoW for the best part of a decade in WINE, if you need a data point. I don't even remember whatever hacks I needed to get it working. Except that I run it in its own desktop session to simplify fullscreen mode. Similarly Diablo and Starcraft. I ran HotS a few times, seemed to work well enough. No idea about Hearthstone.

  5. FreeBSD by unixisc · · Score: 3, Interesting

    Dear Valve

    Can you work w/ the FreeBSD project to make this available on the BSDs as well? I'd love to play Civ V on this laptop running PC-BSD

  6. Re:civ by godrik · · Score: 3, Informative

    You do know that civilization V runs on Linux, don't you? And provided you have a discrete graphics cards, it runs pretty well.

  7. Popular games by godrik · · Score: 3, Insightful

    Actually, I think the most important games to get to run on Linux are games that are popular with the general gaming population. Videos games are parts of 21st century general culture. Being able to access (play) them would be a good step forward.

    Of course, I'd love some weirder, less common games to be available as well.

  8. Correction by bananaquackmoo · · Score: 2

    Thanks to Valve, GoG, and Humble Bundle.

  9. World of Warcraft, please. by Narcocide · · Score: 2

    No more lame excuses, Blizzard.

  10. Not good enough by Jethro · · Score: 2

    I recently moved from console gaming to PC gaming. And I really, really wanted to move to SteamOS because I do NOT want to deal with Windows when I want to simply sprawl out on the sofa and play a game.

    And I waited ever since they announced the thing to see how it does. The thing is, they're never getting those big titles to work natively on Linux. Small games? Sure. "Indy" games? Maybe. But the big ones? No way.

    I consider myself a casual gamer (if anything). I play those games where you can get immersed for a few months. I don't play the little and indy games. And they will /never/ get a Skyrim ported to Linux. Or Fallout 4, or Mass Effect, or Assassin's Creed. Furthermore, there's a very spotty record of EA games showing up on Steam to begin with - and why would they when they have their own service?

    SteamOS (and other Linux, by extension) have a lot of games now, but they're mostly not very good ones, and not the big titles. If that's what you're into then that's great, but it's no competition at all to Windows or Playstation/XBOX.

    And yeah I know there's in-house streaming, but that defeats the point of using SteamOS in the first place.

    --


    In the land of the blind, the one-eyed man is kinky.
    1. Re:Not good enough by chipschap · · Score: 2

      All my text games run on Linux. What more can anyone ask? Text mode Tetris, boggle, minesweeper, space invaders .... a rich environment. And that's not even mentioning my Infocom games.

    2. Re:Not good enough by Kjella · · Score: 4, Interesting

      Not that I'm going to really dispute anything you said, but never is a very long time. There's a huge section of the smartphone, tablet and console gaming market that doesn't and won't run DirectX, so even ignoring Steam and the PC there's a solid future for OpenGL. And with Vulkan doing significantly less there's hope that Linux support in general and open source support in particular will be much better. I mean, Valve has already written an open source driver for Intel, it took two developers two weeks and is ~27 kLoC - though I assume they generously copied bits and pieces from the mesa driver. The GLSL to SPIR-V compilation comes on top but it's generic and already written, it's only the SPIR-V to target that is unique for each card. Android has already picked it as their next-gen API, that's certainly not a bad ally.

      If Vulkan can become a first party rendering target for Source 2, Unity, Unreal Engine 4 and CryENGINE which I assume they will since they don't want to lose the smartphone/tablet business, the hurdle to produce an AAA game on Linux is that much lower. Maybe the bar still won't be low enough, but lower than it is today. Particularly if Valve paves the way with a good first party title or two, if a year from now Half-Life 3 launches with same day Linux support a lot could change in the next few years. Then again, it might also be just wishful thinking...

      --
      Live today, because you never know what tomorrow brings
  11. Re:Blizard Games by Blaskowicz · · Score: 2

    Blizzard is known to test its games on Wine, or so it seems. Like unofficial, untold support.

  12. Re:Don't Starve by Kjella · · Score: 2

    Don't Starve is a 2013 action-adventure video game with survival and roguelike elements, developed and published by the Canadian indie company Klei Entertainment. The game was initially released via Valve's Steam software for Microsoft Windows, OS X, and Linux on April 23, 2013.

    Thanks, I wasn't aware it was Linux native (gave up gaming on Linux a while ago), just saw that the WINE rating was garbage. Okay one down, two to go...

    --
    Live today, because you never know what tomorrow brings
  13. Steam has been great for Mac too! by Zobeid · · Score: 3, Interesting

    I can't remember ever seeing a Linux game on Steam that didn't also work on the Mac. I think if you use Valve's tool set to create Linux games, Mac compatibility is a "freebie". This has been huge for Mac gamers. Before Steam, Mac gaming was a wasteland. Now it's viable.

  14. Why? For the PR i guess? by Barlo_Mung_42 · · Score: 2

    Look at the Steam stats. Only 0.92% of Steam users use Linux. There is no way companies that do this are making much money at it. Heck, they would even be better off porting their games to Windows Phone first.

    1. Re:Why? For the PR i guess? by Ksevio · · Score: 2

      Partially because the tools are getting much better. Unity (a popular game engine) works in Windows and Linux, and even had better support for 64bit in linux (the most recent version should even that out). When a game developer can easily make their game for multiple platforms, then easily deploy to multiple platforms through Steam, they can easily access that extra 1% of the market.

  15. Steam? More like Humble Bundle. by TheLongshot · · Score: 4, Informative

    Humble Bundle has ported over a hundred games to Linux, so they deserve a lot of credit for actually making Linux games, rather than just creating a store to sell them.

    http://blog.humblebundle.com/p...

  16. Look into Vulkan by tepples · · Score: 2

    Games for PlayStation 4 use Mantle, which forms the basis for Vulkan, which is OpenGL 5 in all but name.

  17. Civ 4 is rated Platinum in Wine by tepples · · Score: 2

    Civ4 doesn't run on Linux

    AppDB says otherwise. It's rated Platinum as of May 2015.

    I'd try Civ 5 - since they've splintered Christianity into 3

    Did they also split Islam into 2 (Gummi and LaBeouf)? Because I can think of a lot more than 3 divisions of Christendom: Roman Catholic, Eastern Orthodox, Baptist, Methodist, Jehovah's Witnesses, Latter Day Saints, etc.

  18. Re:DirectX by Trongy · · Score: 2

    There's even more Mac games than Linux games on steam and Macs don't have DirectX either.
    For games that require leading edge graphics I would tend to agree that deviating from DirectX isn't commercially acceptable. However most games these days are ported from the consoles which have much less powerful GPUs than a typical gaming PC.

    It's not OpenGL per se that's the problem, it's the quality of the OpenGL drivers under Linux. Having decent OpenGL drivers is a lower priority than good DirectX drivers for NVidia and AMD. Intel does a good job, but they are not the gamer's choice.

  19. Re: hardly something to celebrate by Gaygirlie · · Score: 2

    As I already said, Steam does *not* require you to use any DRM. There are plenty of DRM-free games on Steam and you *can* copy those to other machines and play them even without Steam installed at all, just as you would if they had been downloaded from GOG or whatever. It's the publishers who insist on slapping DRM on stuff, blame them. Both of the scenarios you listed *are* possible with Steam.

  20. Re: hardly something to celebrate by vux984 · · Score: 2

    You seem to contradict yourself. If you're fine with proprietary software (I am as well), then why are you against "trusted path" in the kernel - in what way proprietary kernel is different from a proprietary user application?

    The kernel decides what applications will run and what they are allowed to do. An individual program only controls itself. I am fine with running a program on my system that I don't necessarily have the ability to modify. But I still control the operating system, and the permissions that program operates under.

    Trusted path strips me of that.

    Just install untrusted Linux kernel and forfeit your ability to access paid content.

    Today its forfeight paid content. Tomorrow, its just forfeit content.