Apple Admits iCloud Problem Has Killed iOS 9 'App Slicing'
Mark Wilson writes: One of the key features of iOS 9 — and one of the reasons 16GB iPhones were not killed — is app slicing. This innocuous-sounding feature reduces the amount of space apps take up on iPhones and iPads... or at least it does when it is working. At the moment Apple has a problem with iCloud which is preventing app slicing from working correctly. The feature works by only downloading the components of an app that are needed to perform specific tasks on a particular device, but at the moment regular, universal apps are delivered by default.
Nothing has been killed. Enough with the hyperbole.
SJWs are the new boogeyman. -Me
Greedy assholes want you to buy cloud space. They won't expand the memory.
Think about it. You bought an app. You think you own an app. But you just get the parts that Apple thinks you need right now, not the whole app.
It's a brilliant late-capitalist business strategy, really. Keep a wall between your customers and the stuff your customers think they bought. And now you control the gate.
I guess this is why, when I updated my wife's iPad to OS9.1, it insisted so hard that she have an iCloud account. And I do mean "insisted", as in "certain features of your device will not work without an iCloud account" and, "Are you SURE you want to continue without connecting to iCloud?" and "DANGER WILL ROBINSON, YOU ARE ABOUT TO MAKE THE BIGGEST MISTAKE OF YOUR FUCKING LIFE IF YOU DON"T GET YOUR iCloud ACCOUNT!"
Fuck off, Apple. This iPad has 64gig of memory, and it doesn't need your app baloney slicer.
You are welcome on my lawn.
Are you sure about that? It'll increase their cost by a percent or two, but the profits will drop a lot as the 32 GB and higher models are priced over $200 than the 16 GB models.
If a 32GB model existed, 64GB and 128GB sales would be a lot lower, decreasing overall profits by 20-30%. Therefore, this price gouging will continue for the foreseeable future where downloading a couple of 3D games will consume all your flash space in the 16GB model. So you're forced to buy 32GB and higher.
If a 32GB model existed, 64GB and 128GB sales would be a lot lower, decreasing overall profits by 20-30%.
That's some pretty fuzzy thinking. I bet that the existence of a 32GB model would not affect 128GB sales by even 1 single phone.