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20 Years of GIMP (gimp.org)

jones_supa writes: Back in 1995, University of California students Peter Mattis and Kimball Spencer were members of the eXperimental Computing Facility, a Berkeley campus organization. In June of that year, the two hinted at their intentions to write a free graphical image manipulation program as a means of giving back to the free software community. On November 21st, 20 years ago today, Peter Mattis announced the availability of the "General Image Manipulation Program" on Usenet (later "GNU Image Manipulation Program"). Over the years, GIMP amassed a huge amount of new features designed for all kinds of users and practical applications: general image editing, retouching and color grading, digital painting, graphic design, science imaging, and so on. To celebrate the 20th anniversary, there is an update of the current stable branch of GIMP. The newly released version 2.8.16 features support for layer groups in OpenRaster files, fixes for layer groups support in PSD, various user interface improvements, OSX build system fixes, translation updates, and more.

46 of 352 comments (clear)

  1. Sadly.. by thesupraman · · Score: 4, Insightful

    And Sadly its about 10 years since the developers pretty much stopped listening to the users, and 5 years since development ground to a halt.

    Pity really, it was hijacked by a group of people with 'certain ideas' of how everything must be, and no willingness to compromise with the general user base.
    After that, less and less developers contribute, the user base shrunk (or at best stopped growing).

    3.0 has become a sad joke.

    All of which is a great great pity. Compare it with Blender, with a healthy and energetic user and developer base, a continuous flow of real and useful new features, and a rapidly growing and actively using user base.

    The day GIMP started trying to force people to save in its own proprietary format (to the great unhappiness of a large portion of its user base) rather than the format the file was OPENED in pretty much marks its death.

    1. Re:Sadly.. by ickleberry · · Score: 2

      Once a big happy opensource community project gets too big or successful infighting and and "telling the user what they want" become an irresistable temptation for too many, particularly for those not at the coalface and who have floated up towards a more managerial role.

    2. Re:Sadly.. by Anonymous Coward · · Score: 2, Interesting

      Also GNOME, Mozilla, systemd, and so many of the, "Tomorrow belongs to me!" crowd of spoilt geeks who think just because they were successful in their 20s now have reached a nirvana of technocratic wisdom.

    3. Re:Sadly.. by canuck_spud · · Score: 5, Insightful

      The day GIMP started trying to force people to save in its own proprietary format (to the great unhappiness of a large portion of its user base) rather than the format the file was OPENED in pretty much marks its death.

      It doesn't "mark its death" at all. Lots of us continue to use the GIMP daily, and are more or less happy with it, while simultaneously being a bit annoyed by the decision to try to push the native file format on us through the interface. Since the menu option to overwrite the opened file was added, it's much less annoying. It's such a common thing on Slashdot to announce the complete failure of a long-term project just on the basis that the poster and his friends (if he has any) are annoyed by one or two changes that didn't suit them. There should be a word for it. The GIMP is a very useful, highly functional, stable and reliable piece of software. It's not perfect, but nothing is. Get some perspective.

    4. Re:Sadly.. by chipschap · · Score: 3, Insightful

      I still find GIMP highly useful, perhaps more so than ever, and I like the price compared to being robbed by Adobe and forced to use an OS that I wish to avoid.

      No, I'm not a high end visual artist, I just need to do some things at a medium level of expertise. GIMP works for that and I'm glad to have it. Maybe if I was a high-ender I'd have a different opinion, but most of us are not.

      XCF? Who cares. It's not hard to save and also do an export. I'm sure the point of XCF is to not lose information.

    5. Re:Sadly.. by xonen · · Score: 2

      5 years since development ground to a halt.

      Pity really, it was hijacked by a group of people with 'certain ideas' of how everything must be, and no willingness to compromise with the general user base.[...]Compare it with Blender, [..] a continuous flow of real and useful new features

      I'm actually happy that the Gimp is resilient to changes just for the sake of changes. I does what it has to do and it does it very well. It has great support for various file formats. Never crashes. Can do all kind of neat tricks and if it can't you can write or download a filter to do it.

      And best of all: it doesn't bother me to learn `new improved` interface. The Gimp of 2015 is about the same as 10 years ago, with only minor conservative changes - for better or for worse - to the user interface. While i partly agree that save/export should have been combined in same menu, it's also a very minor inconvenience and actually a good habit to save your work before you export to some format that looses information.

      So, if you are happy with an alternative, sure. Not everybody willing to pull a thousand $ for software and a mac. I - and many others - are very happy with Gimp just as it is and regard it as a properly maintained project. It requires some learning to unlock all abilities and know all tricks, but that's with all feature rich software.

      --
      A glitch a day keeps the bugs away.
    6. Re:Sadly.. by Billly+Gates · · Score: 5, Insightful

      You know what is odd?

      In the old days of Linux being new turn of the century all these things were new and many forks existed. Someone didn't like KDE? Then create Gnome. Didn't like WindowMaker? Make Enlightenment. Linux users laughed at those on Windows tied into their app ecosystems saying if it were opensource Office, IE, SAP, Oracle, wouldn't be so impossible to leave etc.

      Today no one wants to fork. Things are mature and stable. users fear change. Looking at FOSS in 2015 I hate to say this but Linux grew into the WIndows ecosystem. One app for graphics, gimp. . One app for a gui, gnome. One app for an ide Eclipse, etc. True with the gui part someone will say they use featureX. But for 85% of users things tied to stuff like gnome can't leave so easily. Just like some law firm probably runs Wordperfect somewhere today. But MS word is thee word processing app.

      What happened? Or did the kids who thought pcs were cool in 1998 are old farts who have jobs and newer kids want to make newer mobile apps for their phones and do not care about legacy pcs anymore?

    7. Re:Sadly.. by exomondo · · Score: 4, Insightful

      I think it's more that the excitement is gone from a lot of these projects, the work they require is maintenance and minor feature upgrades to try and keep up with the proprietary competitors - Photoshop in this instance. Developers that spend their free time doing development want to do interesting things, not mundane ones. You need a revenue stream to get developers to do the boring work done, FOSS is supposed to provide this through users paying to get features implemented and bugs fixed but this just isn't reality in the vast majority of cases so ultimately the projects stagnate and users abandon them rather than pay them.

    8. Re:Sadly.. by Mass+Overkiller · · Score: 2

      I think your last sentence is spot on. Us "old farts" spent hours, weeks, months playing, installing, compiling, hacking together FOSS projects like GIMP and Gnome and Slackware. Now I'm at the old age of 40 and I just want the shit to work. I don't have the time or desire to "work" on software projects anymore. I just want whatever it is I need to just work. My days of playing with Linux boxen are pretty much over. It's not because I'm being a jerk or I got suckered into a Windows or Mac garden. Its just that my time is spent with my family and watching my kid grow up. When she's old enough to use a computer I'll show her how I did things "back in the old bastard days" and I'm sure she'll laugh at my antiquated techniques etc. Like I laugh at those old farts who used to use punch cards for their 'input'.

    9. Re:Sadly.. by Mass+Overkiller · · Score: 2

      I think you make an interesting point. No one wants to maintain this stuff anymore. It's not fun. I am happy to pay people to add or fix features to the software I use. But my days of taking the source code and rolling my own distro are long gone.

    10. Re:Sadly.. by Zero__Kelvin · · Score: 2

      "One app for graphics, gimp. . One app for a gui, gnome. One app for an ide Eclipse, etc."

      It is impossible to take you seriously after such a blatantly and phenomenally absurd claim. There are many, many, many choices for the Linux user in each of those three categories.

      --
      Guns don't kill people; Physics kills people! - John Lithgow as Dick Solomon on Third Rock From The Sun
    11. Re:Sadly.. by ChrisMaple · · Score: 3, Informative

      You don't even need to patch. Shortcuts are configurable.

      --
      Contribute to civilization: ari.aynrand.org/donate
    12. Re:Sadly.. by Blaskowicz · · Score: 2

      To be fair, I had pain with word processors that warn you that "warning, you will lose important information blah-blah because you're saving in .rtf".
      Fine, but the only complicated thing was a table with two columns and some "underlining". Single page document with nothing really going on.
      Now, why the hell couldn't it interoperate cleanly between AbiWord and Libreoffice or Word and Libreoffice? Or seemingly, LibreOffice with itself?
      Now I still have at least one version of the RTF document that mattered, but it is mangled (slightly, but I would have to study the underlying structure or install and try several word processors)

      Lesson learned : only use the native file format (likely .odt) or don't use a word processor in the first place.

    13. Re:Sadly.. by Zero__Kelvin · · Score: 2

      WTF? I never mentioned vi.

      --
      Guns don't kill people; Physics kills people! - John Lithgow as Dick Solomon on Third Rock From The Sun
    14. Re:Sadly.. by serviscope_minor · · Score: 4, Insightful

      It's also that once your pool of users gets large enough collectively they want EVERYTHING no matter how contradictory those things are.

      I've never given a rat's arse about CMYK for example, because essentially everything I do winds up on screen not in print.

      I also don't give a rat's arse about the Photoshop UI because I have literally never seen it, never used it and I'm certainly not used to it, nor do I want to re-learn the UI.

      Finally, I have a good quality window manager (FVWM), so those bad features which are designed to make GIMP work better on low quality window managers (Windows ports, Gnome) are not only of no interest to me but actively harmful.

      I would say that those three things (which while carefully selected are 100% true) are more or less diametrically opposed to what a quite large fraction of GIMP users seem to want, with the last two being mutually exclusive too at lease going by the comments in previous slashdot threads.

      There is no way to "listen to your users" when your users want opposite things to each other. Chances are if they listened to me you'd complain that they didn't listen to users and if they listened to you, I'd complain they didn't listen to users.

      --
      SJW n. One who posts facts.
    15. Re:Sadly.. by silentcoder · · Score: 2

      However if you go and introduce a change which fundamentally opposes 30 years of UI experience for *everybody* you need serious justification.
      In basically every program ever written Save saves a file in the format it was opened in, save-as or export lets you change it.
      Gnome goes and makes "save" replace the format with their own, and save as ALSO does that but lets you rename... so now you have ot learn to go File/Export even if you opened the file in the proper format in the first place.

      Which is an idiotic design because people often have very good reasons for having a particular image in a particular format. If I am making a print-ready photograph it *has* to be in lossless jpeg, because that's the only format the printshops accept, if I open it ot make a tweak, I should NOT need to re-export it to save that tweak.

      --
      Unicode killed the ASCII-art *
    16. Re:Sadly.. by serviscope_minor · · Score: 4, Informative

      In basically every program ever written Save saves a file in the format it was opened in, save-as or export lets you change it.

      No. You're flat-out wrong there. A lot of profesional software, for example CAD does not work like that. Save is native format only and NEVER loses information. Information losing always lives in "export". I just fired my copy of Eagle-CAD up and yes, it's as I claim.

      File/Export even if you opened the file in the proper format in the first place.

      Define: proper. If you opened it in GIMP, the proper format is XCF since that's the only format you can save without loss. Exporting to another format like LJPEG requires compositing into a single layer.

      It's a subtle trade-off between maybe having the "right" file format by default and maybe losing information. There's no one right answer, and it's easy to get used to File->Export.

      --
      SJW n. One who posts facts.
    17. Re:Sadly.. by Lord+Bitman · · Score: 3, Informative

      Really, in most software, "save" and "export" functionality has been merged. Because "whether or not the format is the preferred format of the program" isn't even an implementation detail. It's a developer preference. It has absolutely no place in the main tool. Having one list of formats for "save" and a different list of formats for "export" is beyond insane. Worse than old-Photoshop's "you can't save in this format, because you are using features X, Y, and Z" (instead of just launching a conversion process) - Gimp doesn't give you the option *whether or not* you're using incompatible features.

      --
      -- 'The' Lord and Master Bitman On High, Master Of All
  2. Fork by Anonymous Coward · · Score: 2, Interesting

    As anyone stepped up to create a fork yet?

    Unless the code base is truly awful, I wouldn't mind maintaining some user interface sanity patches if there's interest.
    I've certainly had enough of XCF being the default saving format when 95% of the time I'm just doing a quick edit on a image.

    1. Re:Fork by kmh79 · · Score: 3, Interesting

      The codebase *is* quite awful. I had a brief look at it a few years ago, and I was not impressed. It's written in plain C, and emulates concepts such as OO or generics via very hacky means, since they're not built into the language. Heck, the whole program should have been re-written in modern-style C++ 10 years ago. Assuming constant maintenance and modernization we would have a nice, readable and maintainable C++11 codebase now, but no... Just because the current maintainers seem to be stuck in the proverbial middle ages.

    2. Re:Fork by exomondo · · Score: 3, Informative

      Yeah, problem is there's just too many people that like it, so even though it is possible to fork very few distros would switch to it.

      Why does an image editing program have to be bundled with the operating system? If the fork is better then people will use it, if people aren't even willing to install it separately then obviously it isn't very good.

    3. Re:Fork by louden+obscure · · Score: 2

      I've certainly had enough of XCF being the default saving format when 95% of the time I'm just doing a quick edit on a image.

      overwrite the image or export if you don't want to save as an .xcf...

      --
      Serenity now, insanity later.
    4. Re:Fork by ChrisMaple · · Score: 2

      There's a lot going on in gimp. Multiple plugin mechanisms, hundreds on add-ons. There's layers, selections, paths, undo, channels, and even some video functions. A complete rewrite without losing functionality would be a major unpaid commitment for one person.

      --
      Contribute to civilization: ari.aynrand.org/donate
    5. Re:Fork by mrchaotica · · Score: 5, Informative

      You'd think that a 2d image editor should be a fairly simple job, something handled mostly by standard libraries now.

      Isn't that what they're trying to do? Last I heard, they were working on implementing a clean library, GEGL and then they were going to rewrite GIMP to use it.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

  3. A Few Years Ago.... by mlauzon · · Score: 2

    I remember reading a few years ago, possibly here on /., that GIMP was going to be rewritten to get rid of all the "spaghetti code", whatever happened with that?

    1. Re:A Few Years Ago.... by Anonymous Coward · · Score: 2, Interesting

      Still on going... it's a rather big engine rewrite, last that I checked gegl was going through the final stages. I would assume that it's in use by this point, and most fixing to it would be for edge-cases.

    2. Re:A Few Years Ago.... by Anonymous Coward · · Score: 2, Informative

      GEGL is mostly complete. The work that's happening today is to port all of Gimp to make use of GEGL which is the goal of Gimp 2.10. Gimp 2.10 has been in development for a few years now should it should be due for release within a couple of years.

    3. Re:A Few Years Ago.... by geantvert · · Score: 2

      I have a few moderation points to use but I cannot figure out if I should classified your post as Troll, Insightful or Funny.

      The thing that pisses me off with gimp is not the UI or saving by default to XCF. I am interested by raw image processing and I would be very happy to use and to contribute to the new 16bit depth features. Unfortunately, the GIMP devs are actively doing everything they can to prevent peoples from trying the current development version. No major release for more than 3 years and no available development release for testing? Be serious guys! This is insane.

         

  4. A good point, but poorly phrased. by Anonymous Coward · · Score: 4, Insightful

    The parent comment actually does make a very good, and relevant, point: the open source community would have been much better off if GTK+ had never been developed. From its very beginning it wasn't much more than a really bad rip-off of Motif, a toolkit which itself was already considered ancient and awful at that time. Things only went downhill from there. GTK+ begat GNOME, which only served to split the open source desktop community. Those who wanted a solid, reliable, usable desktop environment backed Qt and KDE. Those who were ideologically driven went with GTK+, although inferior to Qt, and GNOME, although inferior to KDE. This is true even today, so many years later. Qt and KDE are seen as the premiere GUI toolkit and desktop environment, while GTK+ and GNOME play second fiddle. If GIMP had used Qt instead of GTK+, it would've been much more successful. It would've been faster, easier to develop, and would've been portable to more systems. Even today, GTK+ is terrible on OS X and Windows, yet Qt is, for all intents and purposes, essentially native on all of the platforms it supports. It's sometimes claimed that GTK+ being written in C allows for easier bindings for other languages, yet all of the GTK+ bindings are utter shit. Even Gtkmm, the C++ binding for GTK+, is terrible, and it's the binding that should be easiest to have made since almost all C code is a subset of C++! All of the effort put into GTK+ and GNOME has been a total waste. Doing a poor job of imitating Motif was never a good thing. The creation of an entire desktop environment on this mediocre toolkit didn't help, either. And here we are, 2 decades later, and Linux still has no presence on the desktop because of the ideologically-driven schism that GTK+ and GNOME forced on the community that was otherwise very happy using Qt and KDE.

    1. Re:A good point, but poorly phrased. by Tough+Love · · Score: 2

      Those who wanted a solid, reliable, usable desktop environment backed Qt and KDE. Those who were ideologically driven went with GTK+, although inferior to Qt, and GNOME, although inferior to KDE. This is true even today, so many years later...

      Succinct analysis, but it's not about ideology any more, it's strictly commercial. It's about Redhat controlling freedesktop.org, which control would be materially loosened by sharing power with the QT Foundation. Community be damned.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    2. Re:A good point, but poorly phrased. by slashdice · · Score: 2

      Even better -- at the time, GNUStep was the "official" GNU desktop. Both Solaris and GNU/Linux could have been OS X but they bet on the wrong horse (Java and GNOME, respectively)

      --
      Copyright (c) 1990 - 2014 Dice. All rights reserved. Use of this comment is subject to certain Terms and Conditions.
    3. Re:A good point, but poorly phrased. by dbIII · · Score: 2

      It's just a toolkit. Gimp could be ported to it just like Mozilla was (in less than 24 hours after source code release). But there is no point because it's just a toolkit. There's none of the other gnome weirdness in gimp so there's not a lot to change. Menus, button etc are the least of what makes gimp useful.

    4. Re:A good point, but poorly phrased. by zwarte+piet · · Score: 2

      Can't be worse than that Borland owl shit or Mircrosoft Frustration Classes

    5. Re:A good point, but poorly phrased. by Barefoot+Monkey · · Score: 2

      Never mind, I was just displaying my ignorance there :p - auto_ptr is deprecated and shared_ptr serves the same purpose but does it better. Now I know.

  5. Speedy Slashdot by viperidaenz · · Score: 2

    Posted by samzenpus on 2015-11-22 16:00 from the happy-birthday dept.

    On November 21st, 20 years ago today

  6. Tried it, couldn't use it by JustAnotherOldGuy · · Score: 4, Insightful

    I tried using GIMP, I really did. I gave it several good chances, struggled with the docs, struggled learning the hotkeys, struggled with the sometimes-different names for stuff in the interface, etc etc...I really did. But I just couldn't use it as fluidly and as productively as either Photoshop or CorelDraw.

    Maybe it was me, maybe it wasn't...all I know is I liked the idea of a truly open-source graphics tool and I would have been happy to support it but I just never really felt like I was getting in the groove with it, so to speak.

    And then Photoshop started coming out with boatloads of brushes and plugins and filters that did some genuinely cool and useful stuff, and I just stopped using GIMP. I had stuff to do and for whatever reason I found I could always manage to do it in Photoshop faster and more easily than GIMP. I don't know why.

    There are also about a billion tutorials on Photoshop available (some good, some that suck) and I could almost always find a page with info on what I needed to do in Photoshop. Sadly, the same simply wasn't true of GIMP. The docs were "eh" but the lack of a good tutorial base was a major stumbling block for me personally.

    I'm probably not the only one to go through this. I really liked the idea of using GIMP but it just never really coalesced for me.

    --
    Just cruising through this digital world at 33 1/3 rpm...
    1. Re:Tried it, couldn't use it by binarstu · · Score: 5, Informative

      When you open GIMP, it throws up so many Windows that I just get totally confused

      This complaint has cropped up several times on this thread already. That is somewhat incredible, because GIMP has supported a single-window interface for years. Select "Single-Window Mode" from the "Windows" menu, and the "so many windows" will become one window.

    2. Re:Tried it, couldn't use it by Pseudonymous+Powers · · Score: 4, Interesting

      Yeah, there was basically a feature request for single-window mode that languished in "WONTFIX" status for fifteen years or so, with the same developer repeatedly shitting all over the latest chump who asked why GIMP still didn't support it in 20XX. Then that developer had a kid, or discovered girls, or something, and he kind of retired from GIMP. Sometime after that (2008-ish, maybe?), the team hired out a sort of a freelance UI consultant, and he took one look at it and said, "OMG, why don't you have a single-window mode in 2008, it's not like your users don't want it", and nobody had a good answer for that. So they finally implemented it. I had been eagerly following the saga for years at that point, installing each new version within a week of release, and it still took me a few days to figure out that they'd added it, they were so bitterly reticent about it.

    3. Re:Tried it, couldn't use it by Jim+Hall · · Score: 2

      I can speak to this. I focus a lot of my free time on the usability of free/open source software, and a few years ago, I looked into the usability of GIMP. I didn't do a full usability test, but conducted surveys of different people who used GIMP, versus Photoshop. What I found is that a person's perception of GIMP's usability depends on their familiarity with Photoshop:

      People who used Photoshop all the time complained that GIMP had poor usability. This seemed to be because people knew they way around Photoshop very well, and were put off when the same functions were not accessed via the same menu path, or were called something slightly different. So they felt lost, like GIMP was broken even though they recognized it was very powerful.

      People who used Photoshop occasionally, but not all the time commented that GIMP had good usability. These users understood the basic concepts behind Photoshop, such as layers and channels and plugins and tools, and could transfer that knowledge easily to GIMP. Because they didn't have a "muscle memory" of Photoshop, these users weren't put off by having the same functionality located elsewhere or with a slightly different name, because they probably didn't remember exactly what the feature was called in Photoshop, or in what exact menu it was located.

      People who did not use Photoshop said that GIMP had poor usability. That seemed to be because these users didn't understand the basic concepts of Photoshop, about layers or tools or filters or what a "raster" image was, and felt overwhelmed by GIMP. If these users did any image manipulation at all, they used a simple "Paint" program like Microsoft Paint.

      From your comment, it sounds like you use Photoshop quite often. So I'm not surprised you find GIMP has poor usability.

  7. Re:Get some perspective. by canuck_spud · · Score: 5, Insightful

    From the perspective of someone who uses the GIMP daily, Photoshop utterly sucks, on the rare occasions I try to use it. Mainly it's because I don't use it daily and I'm not used to it, so I can't find anything and the workflow seems unintuitive. That's the thing with complicated software: you have to use it enough to get comfortable with it. You stick with Photoshop; you probably need the small number of things it does that the GIMP doesn't do, whereas I don't. I'll stick with the GIMP because I can't afford Photoshop, I don't need that small number of things, I don't trust Adobe not to fill my system with unwanted crap, and I absolutely hate their horrible update processes.

  8. Re:Port Paint.net to Linux by Anonymous Coward · · Score: 4, Informative

    There's Pinta:

    Pinta is a free, open source drawing/editing program modeled after Paint.NET. Its goal is to provide users with a simple yet powerful way to draw and manipulate images on Linux, Mac, Windows, and *BSD.

  9. Re: Get some perspective. by Zontar+The+Mindless · · Score: 2, Interesting

    Been using GIMP to do real, "professional" work for about 15 years.

    But I'm not some AC with a propensity for self-serving generalisations, so what do I know.

    --
    Il n'y a pas de Planet B.
  10. gtk+ by Anonymous Coward · · Score: 2, Insightful

    Don't forget that the project's widget library, the GIMP Toolkit, became one of the most popular widget libraries, and spawned GNOME as well.

  11. Re: Get some perspective. by tepples · · Score: 2, Interesting

    I notice you put "professional" in quotes.

    That says a lot, really.

    I'm not entirely sure what you meant to imply by that, but I have been using GIMP to do pixel art work in projects for which I was paid.

    • The graphics for the menu in the anthology STREEMERZ: Action 53 Function 16 Volume One, as well as its "Concentration Room", "Thwaite", and "ZapPing" activities, were made in GIMP.
    • The graphics for the menu in the anthology Double Action 53: Volume 2, as well as its "RHDE" and "robotfindskitten" activities, were made in GIMP.
    • I did most of the programming and the art conversion pipeline for Haunted: Halloween '85. The lead artist presumably made the game's graphics in Photoshop, but my retouching to prepare them for insertion into the game was all in GIMP.

    What's a "professional" again?

  12. Re: Get some perspective. by dbIII · · Score: 2

    Since it was about web graphics from day one and not pre-press stuff it's like comparing a text editor to a desktop publishing application - different tools for different jobs.
    If a co-worker wants to crop baby photos gimp is the tool. If a co-worker wants to take screenshots and put them in reports gimp is the tool. If an expensive per hour graphic artist wants to do something that it took them ages to learn then something like photoshop is the tool. For those of us who didn't go to art school gimp is more than enough.

    As for your last comment - gimp started with some more functionality than photoshop at the time, such as the "undo" function. I started a flamewar on a newsgroup by accident by asking where "undo" was in photoshop when I was attempting to use it on a machine with a licenced copy. Apparently "no true professional will ever need undo because they will know to save before every major step". Of course the feature was added to photoshop a few years later no matter what the fanboys thought.

  13. Re: Get some perspective. by serviscope_minor · · Score: 2

    I notice you put "professional" in quotes.

    That says a lot, really.

    GIMP is not even a shadow of PhotoShop, both in functionality and usability, and never will be.

    Oh FFS. One of the "my definition of professional is the real professional" hardliners. Professional is stuff done for money, which usually means stuff done for businesses/public sector by businesses. Just take a look around you walking. Not everything is an iPhone advert in a high end magazine. Then again, half the iPhone ads seem to be photos designed to make me think the taker was on his "gap yah" (go watch that video). Anyway, things I see in on my way into work:

    Large sign indicating where the bust stops are during construction works. It's text with a stick figure walking. The stick figure is not only pixellated, but fucking Jpegged.

    One of those flappy signs someone sticks out on the street for a barber shop. Not only is the person in the picture rather pixellated, but the saturation has been jacked up so far he's nearly orange.

    An old advert for some theatre production where it's got a beautiful gradient across it due to uneven illumination by the sun. Where's your colour matching now?

    A post office sign (JPEGged, natch) printed out on an inkjet, faded and water streaked and taped to the inside of a show window with yellowing tape.

    That's a small selection. I happen to have an eye for these things because apparently other people don't feel that jpeg artefacts make their eyes bleed. But I digress. All of those things are professional. Not top end professional, sure, but all professional in that it's all business stuff for business. I'd day 99% of stuff is like that in that it's not some award winning photo, but a cheapass sign necessary for some purpose.

    If you think the gimp is not up to "professional" work like that, then your opinion is simply whacky. Ooh look, I put professional in quotes. GIMP is actually more than good enough for 99% of actual professional work.

    --
    SJW n. One who posts facts.