Game Historian: Gygax Swiped Fantasy Rules From a Forgotten 1970 Wargame (blogspot.com)
An anonymous reader writes: According to game historian Jon Peterson, Gary Gygax's Chainmail fantasy wargame (which became the basis for Dave Arneson's Blackmoor and later Dungeons & Dragons) borrowed heavily from an earlier set of rules published by Leonard Patt, a long-forgotten member of the New England Wargamers Association. Among the appropriations were rules for heroes and wizards including the iconic fireball spell, which ended up in everything from Magic: the Gathering to World of Warcraft, as well as monster rules for dragons, orcs, ents, and other Tolkien creations. Gygax had something of a reputation for borrowing things without giving proper credit, and this latest revelation shows how the open and collaborative environment of early gaming was quickly exploited for commercial purposes.
The summary pretty much says it all. The person want's to claim that the "Fireball" used in every game from 1970 to present including all of the big MMOs was from some guy who GG stole from. WTF? In reality, the Fireball goes back many many thousands of years. The "gods" threw fire and lightning. Shot was thrown as well as spears, so guess which one was the spear and which was the shot?
People want to push this idea that if you change a label you somehow "invented" something. Society must owe something to somebody at all times. "You didn't make that!" right? Sheesh. The cynic in me just ignores this concept after lashing out at the idiocy.
-The wise argue that there are few absolutes, the fool argues that there are no probabilities.
When you steal from a lot of sources that's labeled "creativity".
George Lucas couldn't get the rights to Flash Gordon, so he steals from Akira Kurosawa, some WWII movies, and a few few other bits and pieces and we get Star Wars.
Hanna Barbera wanted to do a "Jack Armstrong" series, but they couldn't get the rights. So, they fiddled with the formula a bit, changed a few names, and we got Jonny Quest, the killer animated series that influenced a generation and then some.
Frankly, if old Gary stole some ideas from here and there, that's very much BAU for how stuff goes from underground to commercial success.
If telephones are outlawed, then only outlaws will have telephones.
Sounds to me like the idea of refining a set of rules, then someone else looking at those rules and refining a new set of rules based on what they saw. I admit that I am not a tabletop gamer, but when I've been around where people have been playing I haven't seen them use inches in-game as units. I've seen some battletech tabletop gaming where distance and vector were employed, but converted to units to scale in the game rather than in human terms.
Another consideration is how codified the gaming rules were prior to Gygax's part. If Patt's rules were not hard fixed rules but were more along the lines of guidelines or house rules that spread organically through play with random people, then while it could be argued that Gygax shouldn't have owned any intellectual rights over those rules, Patt also might not have been able to claim rights either.
In some ways look at games like Tag or Hide and Go Seek, or any other of a multitude of kids games where guidelines exist but hard-fast rules are only adopted when the games commence. Depending on how Patt's rules spread, they may have been a lot more along those lines.
Do not look into laser with remaining eye.