Unreal Engine Will Soon Allow Developers To Build Games Inside of VR (roadtovr.com)
An anonymous reader writes: Epic Games, the creators of Unreal Engine, has been a longstanding supporter of VR. They were on board way back when Oculus sparked the VR industry in 2012 with a Kickstarter that would snowball into a rekindling of consumer virtual reality. Having been one of the first major game engines to support VR headsets like the Rift, the company has been aggressively positioning Unreal Engine as the go-to tool for VR developers. Now they're taking a massive next step, showing the first look at bringing developers themselves inside of virtual reality to craft games with the full set of UE4 tools at their fingertips. That means that developers can place and manipulate objects from right within a world in progress; the video demo in the linked story is impressive.
In my game the player will have to move rocks around a place and beat on them with his or her fists. Then nothing will happen for a long time, then you will DIE! Farting is not allowed in my game.
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I want to take a photo of a room in my house and have it converted to VR, and then be able to style it and move furniture around.
const int one = 65536; (Silvermoon, Texture.cs)
SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC