Ubisoft Talks Splitscreen and the Division
SlappingOysters writes: Ubisoft's next entry in the Tom Clancy series is pushing at the boundaries of three genres, mixing the RPG, the squad-based shooter and the MMO into The Division. The game features drop-in, drop-out co-op in a near-future, post-pandemic New York that seamlessly allows players to transition from PvE to PvP environments without any menus or lobbies. However, despite its co-op gameplay, The Division does not support splitscreen. Finder.com.au recently ran an extensive hands-on with the game, as well as an interview with Ubisoft Massive's creative director Magnus Jansén regarding the decision to forgo splitscreen co-op.
While I don't really buy the line:
One of the biggest reasons why there is nothing like that in The Division is because of the progression nature of the game.
The other comments seemed reasonable. Sounds like current generation consoles are simply not powerful enough to do it. Many development companies are struggling to hit the 60FPS/1080p target, let alone doing it split screen.
That's why split screen is hard to be found nowadays, it would drastically reduce the quality of the game.
Always-on copy protection that keeps the honest player from playing for the first month or two while it doesn't bother those copying it illegally again? Or something sane for a change.
Cut to the important parts that decide whether or not someone with half a brain even ponders looking at what the game is like before he dismisses it as "do not want".
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
I played the betas, It's just Destiny in modern new york except the dark zone is the land of assholes that makes COD online feel civilized.
Do not look at laser with remaining good eye.
Ubisoft's spreading their redundant console shooter marketing to the Slashdot articles now with excuses about dropping one of console's strengths, being local play? Okay.
The interview is a load of bollocks.
Split screen would work just like one person playing except there's two of you at once.
And since they're both there in the same room, you can both decide when to stop playing, and I assume your characters will be in close proximity (within the same level at the very distant, if you're sniping or something), so there's no big crazy dilemma when one player wants to do one thing and one player wants to quit.
Solution: You quit split screen, save your statuses, see your friend to the door, they catch the bus, you return to your console, you click Continue Game > # Players = 1, and you resume your character in a non-split-screen game.
All I'm seeing from the interview is the words of either an incompetent or a liar.
I played the betas, It's just Destiny in modern new york except the dark zone is the land of assholes that makes COD online feel civilized.
owh... really???
I like games like Hell diver and diablo 3 for couch-coop fun. Split screen is too distracting for me - never liked it.
I really miss couch coop. I would give up a lot of today's graphic details to gain that back. That and good unique stories; rather than movie rehashes. Even if the story is a generic rehash. I am not really interested in creating clans, leader boards, who wasted a weekend doing what, etc. I just want a simple, fun game that when a friend comes over we can just start up and play. Having network capability and all is a plus, but can't be the core value.
I think the whole "fun" aspect of gaming has long died and I miss it. The last POS I bought was Destiny. CoD, Resistance 3, Crisis, MoH, etc are ok games. But I just can't get the feeling out of my head that I had more fun 8 years ago. The last fun games I played were Lost Planet 2, Army of Two, and Gears of War.
I guess I am an old fart and clearly not today's gaming demographic. It feels like today, all the game needs is a good marketing campaign. Maybe I will buy a PS4 this Christmas if this year's games live up to half their shiny.... but probably not. Certainly not falling for any pre-order bullshit.
You can try SoylentNews, maybe. Community's much smaller and has its share of crackpots, but there's a good balance of dissenting opinions modded up instead of echo chamber mod-bombing, and so far no articles of this type have shown up. It's more technical and science focused for the submissions generally, with some breaking news stuff and an occasional flamebait submission that gets called out as such. Anything that even LOOKS like it might be a veiled advert gets called out and ripped apart by the commentariat
It's not perfect, but it's closer to the late 90s/early 2000s slashdot of old.
1. Split-screen really only works on consoles.
2. No split-screen means every player needs to buy a copy.
3. As a matter of general principle, fuck Ubisoft.
Yes, really.
The dark zone outright encourages players to be literal backstabbing assholes. You can literally kill ANYONE, even your own "teammates", and steal their loot. Naturally, this means that (seemingly) everyone acts like a backstabbing asshole on the completely justified basis of 'well fuck you, thats how the game is designed!'
no. it just isn't trying to be gawker media as much.
Split screen results in two people playing on one purchase. Get rid of it and now they have to buy it twice. What's hard to understand about that?
An strange game. The only winning move is not to play it.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
Corporations lie when they tell us about their motivations?
C'mon. Next you're gonna tell us that the always-online requirement in Sim City and the village-size maps were not to enhance our experience!
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
Where are my mod points!!?!?
IT Admins Group: Where you decide the content
Yeah, no way in hell ill ever buy another game that is in any way connected to ubisoft.
fuck off Ubisoft.
Anons need not reply. Questions end with a question mark.
You mean to tell me that you don't know that Slashdot has always had articles like this, about games, and such? If anything, the quality of the articles and the comments have improved, significantly, since the sale.
No, Slashdot's always had this sort of thing. I kind of know this 'cause this is actually my second account, having lost track of the first one's email address and password... So, no... It's not ruined. It's not just about IT. In fact, the great thing about Slashdot is that you're not obligated to view articles that get your knickers in a knot. I'm sure you'll be a valued member of whatever community is you wander off to. The lack of your complaints will be golden silence.
"So long and thanks for all the fish."
Half of my fun playing games is split-screen co-op. Anymore my game buying decisions hinge solely on whether or not the game supports split-screen. While I enjoying online play, I also enjoy being in the same room and all of us yelling at the TV. Stop trying to turn us all into isolated islands of net connections who never see other humans in person.
What a terrible game. since when it happen?