Oculus Founder: Rift Will Come To Mac If Apple "Ever Releases a Good Computer" (arstechnica.com)
An anonymous reader writes: It's been almost a year now since Oculus announced that the consumer version of the Rift virtual-reality headset would only support Windows PCs at launch -- a turnaround from development kits that worked fine on Mac and Linux boxes. Now, according to Oculus co-founder Palmer Luckey, it "is up to Apple" to change that state of affairs. Specifically, "if they ever release a good computer, we will do it," he told Shacknews recently. Basically, Luckey continued, even the highest-end Mac you can buy would not provide an enjoyable experience on the final Rift hardware, which is significantly more powerful than early development kits. "It just boils down to the fact that Apple doesn't prioritize high-end GPUs," he said. "You can buy a $6,000 Mac Pro with the top-of-the-line AMD FirePro D700, and it still doesn't match our recommended specs."
It has been awhile since I have been impressed with the performance of apple hardware
You can build a sub-$1000 PC that will work with the Rift. Some people have posted builds much lower. Price isn't the problem. High-end Macs just don't have gaming GPUs.
Unfortunately, the same can be said about general boneheaded behavior of top company officers.
ELOI, ELOI, LAMA SABACHTHANI!?
Not really. The reason why the spendiest MacPro doesn't support OR is all in the GPU, the FirePro D700 isn't designed to achieve high framerates in games.
The Amarri pray for god, the Caldari pray for profit. the Gallente pray for peace, but the Minmatar pray their ships hol
Don't kid yourself, they are focused on selling overpriced hardware to maximise profits. No battery problems with a desktop mate. The article says it perfectly in that Macs are just not good enough.
If a high end Mac won't support it. You will need a higher end PC which will be beyond most people's budgets.
Not even slightly. Because iMacs have basically shit graphics and aren't upgradeable due to being all in one.
And the mac pros have specialist workstation graphics cards certified for CAD etc; which are extremely expensive, and very good for CAD, but not so great for games; and they also ship with Xeons etc which push the price way up.
Meanwhile a basic PC tower with a decent i5/i7 and a highend video card can be had for $1500 or less.
The most expensive Mac has a GPU that is useless for high-end gaming. Intel integrated graphics are not even close to being OK for this purpose, and an expensive AMD card that is specialized for CAD and graphic design simply isn't capable of working for VR. There's no reason for Oculus or HTC/Valve to invest a single second of time trying to support those systems.
Processing power isn't the bottle neck. I have a system built on a 2600K processor, which is fairly old, but it's clocked to over 3.5 ghz, and it's not a problem. My system still crushes Valves VR capability test rather handily, because I have a GTX980 as the graphics card.
A gaming box can be built that would be adequate for VR for around $1000. There isn't a single Mac that is capable, no matter how much money you throw at Apple. Even if you could throw, say a Geforce GTX980ti in one, the drivers don't exist. Apple maintains complete driver control on their platform, and even when they DID provide options that included then-equivalent hardware, the performance was abysmal.
"Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
I can hear them typing away furiously on their Macbooks from here.
SJW: Someone who has run out of real oppression, and has to fake it.
You know what, that's how I feel too.. but an awful lot of people in the market go for that user experience, and I'm long past blaming Apple for going for that market. I would never buy it, but a lot of people do.
Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
The problem with a Mac is that they are over expensive yet only have what is essentially a low end mobile GPU in them. For the price of a Mac, you can build a PC that will work with the rift. (And outperform the Mac completely)
They have builds to meet the recommended spec on the specs page... It currently takes $1100. You can reach the minimum with $800 just barely.
That's a pretty damn high end machine.
But yes, ultimately the issue is not that apple didn't "release a good computer", it's that apple's computers aren't targeted at gaming, and hence don't have gaming GPUs in them.
Are you sure you belong here on slashdot? A Mac Pro is worthless as a gaming machine. I have a top end top spec macbook pro, and it too is worthless for gaming. Not even remotely close to a good experience. Its better at other things if that makes you feel any better. However buying a mac pro then expecting to have it be useful for high end gaming and (VR) which easily doubles the demands is an error on behalf of the consumer not Oculus. Double screens with wide FOV at a nausea reducing fast refresh rate is very hardware demanding. The hardware capacity to do things like VR/Oculus are just now reaching scale to reach a first early adopter generation. I doubt you are the target audience judging from your lack of information, and unrequited outrage.
High end Macs come with Work Station graphics cards. They're not meant for rendering games in realtime, they're meant for running Maya/Photoshop (think editing a 12k image), Autocad etc, etc. They can run games, just not very well.
The rest of Apple's range ships with Intel Graphics, which they swapped back to as soon as they were good enough to do 4k+ light 3D (think Bioshock Infinite levels).
Apple can sell you a $2000 laptop with $400 worth of hardware. There's no way they're going to bite into that profit margin for the sake of a few early adopters and drop $300 worth of graphics in there. They only do that on the workstation because the computers would be basically worthless otherwise, and there they crank the price up to 6k to compensate...
Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
Apple hardware works, their software easy and reliable (except #&^@#* iTunes), and they are very popular, but their keyboards suck, their GPUs underpowered and all up overpriced compared to PC hardware. I really wish Apple would compete on those fronts, because unlike Microsoft and their arrogant groping molester Windows 10, Apple does give a damn about privacy. Please TimCook, fix these things and I'll jump. Promise.
As it is now, Lucky is just another redneck at the corner gas, spitting his baccy on the woodturner and arguing with the others about "Ferds and Chivvies". If you don't want to release it for Mac, don't. Don't be a fucking asshole about it. Oops - too late.
The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
Yeah... no.
See for the work I do (service Scientific instruments) I use a Mac, because I am more productive on the Mac , and when I am charging customers $200/hr they don't want to pay for me to piss about with a high end gaming rig.
The price difference is irrelevant, make up a couple of hours in increased productivity and that difference is gone. And that would be just in the first month, after 4+ years the Mac turns out to be profitable as I have probably saved 40-60 hours and more (i.e. about $8000-$12,000 plus of billable hours)
Your needs are not mine, you may be more productive in Windows/Linux, so go for it, use what best for you. It is a tool and I choose the best ones that work well and "feel right", be it a computer, oscilloscope, logic analyser, socket set or screw driver.
So, if Apple does not make what you want, who cares, buy what you need elsewhere, they are under no obligation to build anything they don't want to.
While I got a chuckle out of the burn against Apple, it does just seem in general like they aren't working on cross-platform support at all anymore.
I remember sigs. Oh, a simpler time!
I see them pretty commonly in tech. Some people go all-out and run Linux or a BSD on their laptop, but for those who don't want to deal with the hardware-support issues, OSX is often the next choice.
10 PRINT CHR$(205.5+RND(1)); : GOTO 10
And yet I work with Chemists, Physicists, Microbiologists,Mathematicians, statisticians, bioinformaticians,vets, engineers, etc etc who use Macs.
Those same groups also use Windows and Linux too because they are smart enough to use the tool that works best for them.
Increased productivity, by giving people the right tools quickly pays for its self, the more productive these people are, the more papers they can produce, which helps them get research grants, which attracts quality PhD students, which brings in more money, etc etc etc etc. We use a huge range of OSS and commercial software for teaching and research.
The only thing that lacked substance was your comment, because you clearly have no idea.
No, they have high-end professional GPUs which are tuned for different behaviors, like much more memory for textures, raytracing, particle systems, and higher poly counts, which comes at the expense of lower FPS and other shader-specific differences.
The Mac Pros are using GPUs designed for the people who are creating content, rather than those consuming the content. This stuff goes back decades. I remember buying specific more-expensive GPUs from NVidia sepcifically because they had enhancements and features that 3DStudio and Maya would use, but no game ever would. And gaming performance sucked, but there were things I could do in real-time while 3D modeling that no other card could provide.
I'm out of my mind right now, but feel free to leave a message.....
the base spec at academic is more in line with the lack of power. recently we bought the 5k 27" imacs at a base price of £1245 I think. overpriced but compared tro the arse fucking that dell indulges in with its 'partners', not shocking.
It might be overpriced if you're only looking at the CPU, GPU, and RAM. But don't forget that the 27" iMac includes a 5K panel that supports wide gamut and is by all accounts excellent in calibration and color reproduction. A Dell 27" 5K monitor by itself is over $1,500 - compared to that, getting an equivalent monitor plus a whole computer for about $1770 US (based on the British price you listed above) seems like a bargain.
And if the university is full of creative types running the Adobe apps, then they probably really do need quality monitors.
The Quadros have some crazy features, like antialiasing and polycounts in wireframe mode that result in FPS in CAD or 3D Studio/Maya at levels that a gaming card can't even touch.
The tradeoff however is that these card suck at DirectX and gaming-oriented shader techniques.
I'm out of my mind right now, but feel free to leave a message.....
I've been using nothing but Macs around my house for many years, and I'm on a Mac Pro right now. I guess I'm what you might call a die-hard Mac user. However. . . I'm not going to fight reality on this one. I've already ordered a gaming PC with Windows to power a Vive. The Mac will continue to do everything else for me, but when it comes to games and VR, I knew it just didn't make good sense.
Mac users have griped for years and years about Apple never producing a reasonably specified mini-tower suitable for gaming. Sad fact is, Apple as a company has no gaming in their DNA or their corporate culture. Steve Jobs didn't get games, didn't like games, and his attitude filtered down through the ranks. To the extent that gaming is viable on the Mac today at all, it's almost entirely due to Valve and Steam, not Apple.
After years, decades perhaps, of people calling Apple computers "toys" we have someone complaining that Apple no longer makes a "toy" computer.
I remember in college someone telling me that while Macs were good for graphics they sucked for doing "real" math. This was at a time before 3D accelerator cards existed. I pointed out to him that graphics to a computer was nothing more than a series of mathematical computations, so I asked him how exactly a computer capable of such a feat of performing such complex computations was incapable of performing "real" math? He was struck silent.
Now I have someone telling me that while high end Macs might be good number crunchers they suck at graphics. Okay then, but what makes the Windows computers so good at graphics? It's not the OS. It's not the processor. The difference is the GPU, which is available as an add-on.
It took me a matter of minutes to find that people have been adding GPUs to Macs on a Thunderbolt port for years. I happened to click on a link that showed me that this same feat has been done on Windows computers as well. Running Windows on an Apple is a trivial feat so therefore I can only assume that Apple computers are fully capable of functioning with Oculus Rift hardware to those willing to go through the minor inconvenience of installing Windows on their computer and purchasing what is likely to be a video card that they'd have to buy anyway if they bought a computer that had Windows installed out of the box.
Sounds to me that the guy doesn't want to bother servicing Apple owners out of laziness more than anything.
Perhaps I missed something important here. I'm not much of a gamer and I don't follow the changes in hardware like I used to, my current job doesn't require me to recommend hardware purchases like previous jobs did.
I am armed because I am free. I am free because I am armed.
True, that's not far off. I think I last installed Linux in 2008. At the time, suspend/resume was very flaky, which was kind of a dealbreaker for a laptop. (It would often appear to work, but then various things would be broken in mysterious ways after resume.) It could well be reliable by now. But still, lots of Unixy people use OSX on their laptops, even when their preferred work environment on a VPS or remote server is Linux.
10 PRINT CHR$(205.5+RND(1)); : GOTO 10
There isn't a single Mac that is capable, no matter how much money you throw at Apple. Even if you could throw, say a Geforce GTX980ti in one, the drivers don't exist. Apple maintains complete driver control on their platform, and even when they DID provide options that included then-equivalent hardware, the performance was abysmal.
[looks at computer. Yep, it still exists. Phew!]
simon% system_profiler SPDisplaysDataType
Graphics/Displays:
Intel HD Graphics 4000:
Chipset Model: Intel HD Graphics 4000
Type: GPU
Bus: Built-In
VRAM (Dynamic, Max): 1536 MB
Vendor: Intel (0x8086)
Device ID: 0x0166
Revision ID: 0x0009
NVIDIA GeForce GTX 980 Ti:
Chipset Model: NVIDIA GeForce GTX 980 Ti
Type: GPU
Bus: PCIe
PCIe Lane Width: x8
VRAM (Total): 6143 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x17c8
Revision ID: 0x00a1
ROM Revision: VBIOS 84.00.36.00.90
Displays:
Cinema HD:
Display Type: LCD
Resolution: 2560 x 1600
Pixel Depth: 32-Bit Color (ARGB8888)
Display Serial Number: CY7350KMXMP
Main Display: Yes
Mirror: Off
Online: Yes
Rotation: Supported
Cinema HD Display:
Display Type: LCD
Resolution: 1200 x 1920
Pixel Depth: 32-Bit Color (ARGB8888)
Mirror: Off
Online: Yes
Rotation: 270
Cinema HD Display:
Display Type: LCD
Resolution: 1200 x 1920
Pixel Depth: 30-Bit Color (ARGB2101010)
Mirror: Off
Online: Yes
Rotation: 270
You were saying ?
Performance seems pretty darn good to me. This is a Mac mini, by the way. It's driving 2x23" monitors (sideways on, for coding on) and one 30" monitor (main display, in the c
Physicists get Hadrons!
And wireless, and touch-pads, and extra keyboard functions, and back-lighting controls, and more...
Unless I'm reading you wrong and your post is sarcasm then I'm gonna have to guess you're either really new to Linux or don't actually use Linux. Visit any of the forums, visit any of the support pages. There are hardware support issues aplenty. You might say the pages abound with hardware support issues.
Visit AskUbuntu, the Linux Mint forum, Linux Questions, Arch forums, etc etc etc... Subscribe to the mailing lists, read their archives, etc...
No, there are plenty of issues with hardware and Linux. It's usually resolvable but the problems do exist. I say this as a Linux user. It's not like I'm just making it up.
At the same time, today, I hardly ever have hardware issues that I can't just figure out with a quick Google. More often than not, I don't have any hardware issues at all. That's a matter of selecting certain components and being willing to accept that things like sleep don't work when I close my laptop lid. I didn't really like (or use) that feature anyhow so it's no big deal to me.
I don't need to use the buttons on the keyboard to control the monitor's brightness. If it doesn't work and I need it then I'll just find the command, alias it, and make adjustments via the terminal.
I'm not a gamer, I don't care if I have the most FPS. I'll just use the open source drivers for my GPU - thanks. I don't need the proprietary stuff because the most graphics intensive thing I'm going to do is watch a documentary. Maybe, just maybe, I might open GIMP. Probably not though - I'm good for stick figures.
I don't worry about one of those pen and tablet things to draw on. I've never actually found a printer that didn't work, eventually. I don't buy the three-in-one nor do I print things that need exact colors for the purpose of photography. So, I'm good there too.
I've come across a few distros that, for whatever reason, don't like certain hardware - that's okay, I'm flexible. I'll find another OS on there. Back home I have, for example, one particular desktop (not much different from another - with the exact same GPU) that doesn't like Mint. For some reason, the screen tears a couple of times and it drops me into TTY. To top it off, it won't restart Xorg or whatever it was. So, that one went into the bit bucket and I tossed another distro on and, sure enough, it was good to go.
Then, I could go back through my own history... The above is just today, right now, that I can think of - and limited by how much effort I'm willing to put into thought. I've seen loads of complaints. I don't really have any problems because I'm not actually usually impacted by it. It's just that it would be dishonest to say that Linux doesn't have some device driver shortcomings. I've even come across a USB drive that would not, for the life of me, work with any of the distros that I had installed - while it worked fine in any non-Linux OS that I had access to, as well as working just fine with BSD. (It was some iOmega device, as I recall.)
It's not as bad as it used to be. Not at all. It is usually something that can be fixed but it's not always peachy and fine right from the go. If you've never had any "bigger hardware support issues" with Linux then perhaps you're fairly new to the OS or you're just not trying hard enough. Then again, it might be the other way around and you're a true guru who doesn't have problems because you're really, really good at writing your own drivers or the likes.
"So long and thanks for all the fish."
The Mac Pros are using GPUs designed for the people who are creating content
And the Mac Pros were designed to be impossible to upgrade. Want to put in a "gaming" GPU? So sorry, you can't.
And the Mac Pros don't have a model that ships with a "gaming" GPU. Are you shouting "hey Apple, take my money?" They aren't taking it.
The weird thing is that the Mac Pro is really getting long in the tooth. Seriously overdue for an upgrade. According to an article I just found, Apple is likely to either update in 2016, or never as the Mac Pro has been something of a flop.
But it sure looks cool... it's like Darth Vader's own trash can (and I don't mean that as an insult).
Instead of an upgraded Mac Pro, Apple might come out with a model that actually has internal bays for things like drives, and actually has upgradeable video cards.
The current Mac Pro design would rock as a "Mac Mini Pro" if Apple would release a model just like it but $1200 and with a gaming GPU.
Apple's model of "only have a few different models, and make as much as possible on each model" is starting to hurt them in the high end of the market. The pro users who should buy the Mac Pro are not being well served, and they are getting tired of it.
lf(1): it's like ls(1) but sorts filenames by extension, tersely
I'm about to unleash a harsh opinion. I worked for Apple from 1995 until 2001.
It's over honestly. I own no current Apple equipment, and I'm not interested in any. (more below)
Steve Jobs was the savior of the company to be sure- but he also pulled Apple out of the computer market in a big way. During my time you could by a Mac that would run circles around anything you could obtain on a PC. Heck going back to NuBus there was astounding graphics capability on Macs. When the company rolled out the G3/G4/G5 processors- they were stepping all over Intel based machines in big ways. And you could get aftermarket GPUs which were the equals of their PC counterparts.
Then came the start of what I consider to be the "dumbing down" of these computers. One of the first things I noticed was that Apple was making machines that were a generation behind in memory architecture. Then they moved off of RISC and starting using Intel chips. Then the logic boards were reportedly "Asus compatible".
What has happened since the glory days? Well- they stopped focusing on computing. It appears to be an afterthought. It's iPods... iPhones.... iWatches. The Mac is essentially a PC architecture with an alternative operating system. Anyone who knows that buys a PC, unless they think that Mac OS has something really compelling.
It is sad that this is happening. Apple had a compelling reason to be in the marketplace, and many firsts ion new and killer technology. Now I'm looking at artsy fartsy foo foo machines with no guts. I don't mind foo foo design- I might even like it. But I've got 8 x86 cores, watercooled,16gb of RAM, and a GTX 980 sitting next to me which cost me $1400.00 to build. And you could buy the machine assembled for not much more.
Rift isn't going to support VR on the Mac. And I certainly do not blame them. The platform is not not being maintained well or growing. From my perspective Apple is sucking the marrow out of the Macintosh until the bone is dry.
If in fact VR is the "next killer app" on the desktop- Apple appears to have not prepared for it at all.
So once in a while I pull out my old G3/604 machines. Load up Rhapsody Dev release from 1998- and enjoy the wave of nostalgia. Then I go back to my PC and do some work, with multiple virtual machines, running multiple OS's, with a movie playing on my third monitor....
This is of course my opinion. Apple isn't in the computer market anymore....
Another consultant who stuck it out.
"We are the Priests, of the Temples of Syrinx..."
... hipster ...
The1960s called, they want their vocabulary back...
"Instead of an upgraded Mac Pro, Apple might come out with a model that actually has internal bays for things like drives, and actually has upgradeable video cards."
You mean like the previous several generations of Mac Pro?
Is a mere 110,000 potential customers actually worth the capital investment costs? Is it worth the ongoing support? Out of that group, how many are likely to purchase and what is it going to cost go get them to make those purchases? Compound that with how much is it going to cost to develop the product, divide it by the projected number, and does it make sense for any reasons other than idealism?
Those are questions, not assertions. I really have no idea. I do not have the domain knowledge to even begin to speculate authoritatively.
"So long and thanks for all the fish."
There was a point when music and video applications didn't run very well on Windows, and Linux was too difficult to use. However this hasn't really been true for decades now. The problem is these people have done nothing to update their knowledge since their first brush with it, and when the newbies ask what they should use they all point at their macs.
BeauHD. Worst editor since kdawson.
I hate this argument. "I've never had problems, so nobody has problems". Every laptop I've ever tried to put linux on has had some part of it just flat out not work, or work poorly.
BeauHD. Worst editor since kdawson.
I do not have the domain knowledge to even begin to speculate authoritatively.
Well, that leaves you in the ideal position to make strident, angry comments. This is slashdot, afterall.
SJW n. One who posts facts.
they had enhancements and features that 3DStudio and Maya would use
You mean like a resistor placed in a different place on the main board and the Quattro driver installed?
Or was there every actually any GPU that had specific hardware that made it different? From what I recall at least on the NVIDIA side for a good 10 years their pro/CAD GPU range was identical to their consumer range just with some software causing the difference. Mind you I haven't looked into it for a long time.
This "lets tell everyone how bad Apple is" has been going on for as long as there has been an Apple computer. For years the punch line was "Apple is about to go out of business". Now it is Apple sucks at game.
Uh, Apple is not just here, it is on and off the most successful company in the history of the world. You know why? Because PEOPLE LIKE APPLE PRODUCTS AND SUPPORT. Geeks don't need or want it - fine. But this may come as a surprise to a few here, but Apple is not and never has been in business to make geeks happy. They are in business to make money, and they are very good at that.
Tell me again how wonderful Samsung phones are, and then lets compare profitability - you see that is why corporations exist, not so you can shove a memory card in your phone, but to make a profit. Apple makes money - because the average person likes their product and their support.
Not everyone likes Apple - DUH, does everyone like Ford or Chevy? DUH. To constantly for decades bring up these lame dog whistles about how Apple won't do this, or my home built is better is just proving you do not have a clue.
Bicycles make lousy snowboards, I think we should all boycott Canondale.