Tomorrow's PS4 Update To Add Game Streaming for PC and Mac, Privacy Features (polygon.com)
An anonymous reader cites a report on Polygon: The PlayStation 4's newest software update will be out tomorrow, April 6, adding PC remote play capabilities, a new live streaming channel, and several improvements to its social networking features, among others. With the update, the PS4 will support remote play on PCs running Windows 8.1 or Windows 10 or later and Mac OS X 10.10 and 10.11.You can read more about it on PlayStation's official blog post.
Fuck Sony and their mandatory updates; bloated piles of shit that tie up the PlayStation for 30 minutes when you want to watch a movie or play a game.
Fuck Sony and their mandatory updates that remove functionality that you paid for.
Fuck Sony and all the other consoles. They all suck!
That makes me largely immune to this. The games are still pretty good and cheap if you get them second hand. It will never have a virtual reality upgrade but if I really want that I'll buy a PS4 after everyone else has ironed all the kinks out of it.
I would never trust a Sony device on my home network.
It's nice that Sony allows Win 8.1 and Mac users to stream as well. Streaming has become a big deal for me as I reallocate PC resources for VR. I can play Steam games in my home theater, while my powerful PC sits in my VR room.
I own no PlayStation consoles more recent than PS2 and PSP, so I'm a bit out of the loop:
You don't have to update to play a game or watch a movie. You might have to update if you want to play your game online, but if that's no concern for you, then you can sit there, disconnected, and play whatever game you want with whatever software revision you have.
I thought streaming a movie required connecting to the Internet, which in turn required updating. By "watch a movie", are you referring specifically to DVD/BD?
For that matter, what have they updated previously that removed functionality from their consoles?
In the PlayStation 2 era, it was common for Sony to pull the plug on online matchmaking servers for individual games, even while the games were still being sold in brick-and-mortar stores. I could buy a game new at Meijer, unwrap the shrinkwrap, put the disc in my PS2, attempt to connect, and get DNAS error -103 "This software title is not in service."
The trick is to find something that sucks the least
And nowadays, it's more likely for "something that sucks the least" to be a PC than a PlayStation 3 or PlayStation 4. The biggest advantage of consoles is in the handheld sector, where I have no evidence that clip-on gamepads for phones are outselling even the PlayStation Vita. Without gamepads, phone games tend to be point-and-click nickel-and-dime-fests.
Don't know about you, but my Windows machine is still on 7. I play games, I value performance, compatibility, stability, and my damn privacy. Supposedly it still is supported as I use it on an Ivy Bridge CPU (as it now depends on CPU architecture... yeah). Unfortunately, I'm sure Sony will argue it's all about Miracast not existing per say in 7, to which I say: "F*CK YOU", I have a Widi or whatever you call it now-compatible GPU, which is exactly the same fkin thing as Miracast. I'm gonna go ahead and call bull on both MS and Sony wanting to drive the consumer base to worse products, which have "THAT hardware degradation upgrade" or "THAT version-restricted upgrade which costs us 1 line of code to retro-support but it's your problem" written all over. And I'm not one for such conspiracy theories - I like innovation, and I now it takes a toll on hardware, but it sure as FCK isn't by using 10 over 8, 8.1 or 7, and to a lesser degree it also isn't going from Ivy Bridge to Skylake, as we all know Moore's Law is breaking harshly. Even Intel is admitting it in a way, and they make business from forcing people to upgrade. Current CPU benefits over 4 year-ago machines is close to none in most consumer-centric scopes, especially when compared to secondary memory advancements (read: SSD reliability & performance). And the only things I don't see working on 7 are things Microsoft has 0 technological basis not to launch them on 7. Or even 8.x for that matter. To me its pretty clear: this feature is just bells and whistles for the casual guy who was on the fence for a PS4 because he mostly spent time on the PC while the missus was watching E on the big screen. Or the husband, let's not be sexist.
Went to the PS4 link from their blog to download the remote play program, and all that is there is "File not found".
Winblows and Smac only?
I would love to get a Steam box for streaming to my TV, but the controller is total crap. I can't wait for Windows-to-XBox streaming.
One of the big reasons mobile gaming is taking over is because it's always available. Practically everyone has their own mobile device, so there's never a need to negotiate for TV or computer time. And one of the things I've figured out in the last nine months of being married is that being married means you have to share the TV (those of you with kids are probably thinking that I don't know the half of it yet).
Entertainment is oftentimes a matter of convenience. If I have to work at my entertainment--whether because I'm limited in the means by which I can enjoy it or because it can't be enjoyed in the amount of time I have available--it's both less entertaining and less likely to be enjoyed due to the difficulty in slotting it into my (now our) schedule. Netflix has remained relevant for me through multiple major changes in my life, thanks to the fact that it runs on practically every device from the past decade and can be enjoyed in whatever time increment I can afford at any given time.
As purchasing decisions roll around, I've already begun considering whether and to what degree my devices have remained relevant to me. Features like in-home streaming help protect against thinking, "The PS4 seemed like a good idea, but I just never played it as much as I wanted to." Instead, I'll be thinking about how I was able to play something like The Last of Us while my wife enjoyed her DVDs of Gilmore Girls for the umpteenth time. The Wii U's relevancy to us increased immensely the first time my wife was able to enjoy Yoshi's Wooly World from another room while I watched through some TV series that she had no interest in, so I'd expect the same would be true for the PS4.
Keeping your product in front of your customers has always been a goal of big companies, but more and more that means doing it literally by making your product available all the time, everywhere. Anything less, and you're opening avenues for competing products to gain traction by being the thing that your customers turn to when they're away from your product.
As I suggested earlier, Netflix isn't going anywhere for us, and the Wii U has been earning its keep, but I was honestly starting to question whether the PS4 would remain relevant for me as time went on. This feature keeps it relevant for me.
One of the big reasons mobile gaming is taking over is because it's always available. Practically everyone has their own mobile device
By "mobile device" you can't mean a PlayStation Vita, because that's not something that "[p]ractically everyone has". This means you probably mean a touch-controlled device running iOS or Android. One problem with these platforms is that game developers can't rely on the player owning a clip-on gamepad, in turn because the makers of said gamepads appear not to publish sales figures. So games that aren't already point-and-click have to be dumbed down to use touch control, which turns platformers into endless runners. And in part because Android devices reached some countries before Google payment processing did, the mobile audience has developed an expectation of "free to play". But the need to derive revenue from a "free" game has resulted in a proliferation of whale-driven nickel-and-dime game design that makes even basic actions take days and makes a game literally take decades to complete for a free player.
And one of the things I've figured out in the last nine months of being married is that being married means you have to share the TV
Historically, PlayStation consoles' advantage over PC gaming has been ability for multiple players to share a system and monitor by plugging in (or wirelessly pairing) two to four gamepads. The obstacle to couch multiplayer on the PC used to be the requirement of proximity between a TV and the expensive PC usually kept in another room, but Steam Link and falling prices for gaming-capable HTPCs have eroded that.
My whole reply was based on you taking the console, getting it set up to the point where you can do those things, and then not connecting to the Internet to continue doing them.
If you update the system software to the point where you can watch Netflix, but an additional update becomes available later, you'll have to update again in order to continue to watch Netflix. Or if you update the system software to the point where you can watch Blu-ray movies, but an additional update becomes available later, you'll have to update again in order to watch Blu-ray movies released after the update. The complaint as I understand it is the requirement to update the whole system software, not just the Netflix or Blu-ray app, and the time that such a comprehensive update takes to install.
But why not folders? Are they that hard? Is there some legal reason they are avoiding folders or do they just hate their consumers that much?
I'd really like to see Sony let us play our Steam game library on the PS4. I had to run a 50' cable from the gaming PC in and up the wall, across the attic, down and out the wall, to the big screen TV. This was years before the Steam hardware came out though, which would have made it much easier.