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History Buffs Discover Inaccuracies In Battlefield 1 Trailer (hothardware.com)

MojoKid shares an interesting article from Tom's Hardware. While the new Battlefield 1 trailer may be the most-liked trailer in the history of YouTube, it's also historically inaccurate, according to a popular YouTube channel about World War I. "Some of the scenes feature some unusual or experimental gear," reports Indy Neidell, the voice of the video series The Great War, "and some weapons are carried by soldiers from the other side."

Thousands of people joined the YouTube channel after the release of the game's new trailer, prompting this special video review of the historical accuracy of the Battlefield 1 trailer. "Some of the most spectacular moments in the trailer, such as the tanks bursting into trenches or giant, ominous zeppelins hovering, are actually historically accurate," reports Tom's Hardware, adding that the YouTube commentator "ultimately applauds Battlefield 1 for incorporating so many different elements of WWI. Many people often forget that much of WWI was fought through hand-to-hand combat or that battles took place throughout Eurasian landmass."

4 of 74 comments (clear)

  1. News at 11 by OzPeter · · Score: 4, Insightful

    Work of fiction is shown to be fictional.

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    1. Re: News at 11 by Anubis+IV · · Score: 4, Insightful

      Quite right. A lot of it comes back to the human mind's fascination with what-ifs and their ability to tolerate the results that come out of the assumption that began the what-if.

      If you start with "What if there was a knife that allowed for the manipulation of time?", then anything that would come as a natural result of that assumption (e.g. the holder would be able to rewind time if they made a mistake), regardless of how absurd it might be, gets a free pass, while anything unrelated (e.g. the architecture looks wrong) gets no such free pass.

      The more complicated the scenario, the more difficulty we have in seeing the connections and how they logically connect back to that beginning point of divergence from reality. By the time you get to entirely fictional universes, we're basically only holding onto the laws of physics, any tie-ins to the real-world that appear to be evident (e.g. if I see a medieval suit of armor, I'll expect a lot of the other medieval trappings as well), and whatever else has been mentioned in the universe, so it becomes extremely important to do some world-building and maintain consistency in how it's presented if you want your world to feel believable.

  2. The most important innacurracies by Anonymous Coward · · Score: 4, Insightful

    WWI and wars in general are not FUN and you don't re-spawn every time you die.

    It's a fucking game people.

  3. Re:re-incarnation by silentcoder · · Score: 5, Insightful

    But even they acknowledge that you lose all your gear and accumulated XP.

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