Oculus Ditches DRM Hurdle, Allows HTC Vive Games On Rift Again (venturebeat.com)
An anonymous reader writes: After changing its DRM to exclude ReVive last month, Oculus has changed its mind again and is now allowing HTC Vive games to play on the Oculus Rift. "We continually revise our entitlement and anti-piracy systems, and in the June update we've removed the check for Rift hardware from the entitlement check. We won't use hardware checks as part of DRM on PC in the future," Oculus VR said. "We believe protecting developer content is critical to the long-term success of the VR industry, and we'll continue taking steps in the future to ensure that VR developers can keep investing in ground-breaking new VR content." VentureBeat reports: "ReVive developers have acted quickly following the removal of the check. An update to the software has been posted on GitHub to bring it back in line, meaning you'll now be able to access the games that were previously available without jumping through extra hoops. Perhaps even more games might work going forward. CrossVR, one of the system's developers, took to Reddit to thank Oculus for the decision. 'I'm delighted to see this change and I hope it can generate a lot of goodwill for Oculus.' CrossVR said."
I'd expect as much of venturebeat, but comeon, Slashdot, get it together
> "Oculus" is synonymous with "VR"
Maybe a few months ago I would have agreed but except for the most clueless media and most uninformed consumers, that just doesn't seem true any more.
VIve has made a massive impact because of its room scale support and VR hand controllers, and not least, you can actually get a Vive.
Meanwhile people with months-old Rift pre-orders are still waiting, Oculus hand controllers still dont even have a time frame let alone release date, and Rift room scale is not even a thing beyond a few dev experiments. I'm not even getting into their retarded EULA or DRM decisions. Its like they're doing everything they can to fail.
Oculus isn't 'allowing' anything, at least not directly. They simply removed a check for the Rift hardware in the DRM that checks if an account is allowed to play (i.e. paid for) a particular Oculus Home game. Oculus Home is their store/platform a la Steam. Many programs on Oculus Home don't support the HTC Vive natively, so someone made a program/hack called Revive that allows those to run on the Vive. Oculus' most recent act was to stop the check which blocked Revive from working in most cases. There is no guarantee on Oculus' end that Revive will work as advertised, or bug-free.
The RoadToVR writeup is better
Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
Yes you can. The integrated headphones are removable.