Apple Q3 Earnings: iPhone Sales Continue To Slide, But Apple Beats Estimates (bgr.com)
An anonymous reader quotes a report from BGR: Apple on Tuesday announced fiscal third-quarter earnings of $1.42 per share, or $7.8 billion in net income, on sales totaling $42.4 billion. That compares to a net profit of $1.85 per share in the same quarter last year, while revenue slid from the Q3 record of $49.6 billion that Apple set in fiscal 2015. Ahead of Apple's report, analysts were expecting EPS to come in at $1.39 while revenue was seen dropping to $42.1 billion, right in the middle of Apple's guidance of between $41 billion and $43 billion. iPhone sales in fiscal Q3 2016 totaled 40.4 million units, down from the 47.5 million iPhones the company sold during the June quarter last year, which was also a third-quarter record. Wall Street's consensus for this past quarter was 40 million units. The company said it expects between $45.5 billion and $47.5 billion in sales for the fiscal fourth quarter. The only part of Apple's business that's really growing is its mobile apps and online services. The company reported a 19 percent sales jump for the segment that includes iTunes, Apple Music, the App Store and services like Apple Pay and iCloud storage. "That segment produced nearly $6 billion in sales -- more than Apple pulled in from quarterly sales of either iPad or Macs," reports ABC News.
This reminds me of an old Apple saying from the '90's. "We suck less." (than we were expected to)
"National Security is the chief cause of national insecurity." - Celine's First Law
not funny
Market relief because sales collapse is not quite as fast as anticipated. Price back to a few bucks lower than three months ago. Downward march and continued loss of market share to Android expected to continue, this ends at zero net cash. Apple's problem: phones are overpriced and only your mom wants one. Apple's best bet for the long term is to introduce an Android phone.
When all you have is a hammer, every problem starts to look like a thumb.
Actually it's worse than that.
"The Pokemon Company" usually makes the games, and Nintendo owns 32% stake in that company. Pokemon Go, is made by Niantic, the same company that made the Android game "Ingress".
The Pokemon Company licensed the Pokemon IP to Niantic, so we can guess the usual, less than 10% royalties.
This means Nintendo is receiving money from their 32% stake in The Pokemon Company, which itself is only receiving less than 10% from Niantic's Pokemon Go
Because Apple is no longer a computer company. They are a phone/tablet company.
They don't care about their Mac Pro sales unless they can have very high margins, much larger than competing PC makers. That's what the current Mac Pro is, a niche product for all two people out there who need an expensive workstation with professional video cards / CPU but no room for storage.
Their primary markets are saturated and they aren't bringing out any must have features on the new iPhones so many people are keeping their existing ones longer. It will get worse if they do go to a three year cycle between major redesigns as it will encourage people to hang onto their phone longer.
I think part of the problem is the drive to make phones thinner all of the time. If manufacturers added battery capacity then they could be adding new functionality or greatly improving the sensitivity of the existing sensors. Heck, just improving the battery life of the phone would cause many people to upgrade.
I see your point and that's fine if you like getting fucked over. I don't so I don't buy iPhones. I don't mind paying a premium for superior equipment but it has to have the features I want. Why in hell would I pay nearly one thousand dollars for a phone that wasn't what I wanted? I've seen many an iPhone 3 years or less old with a swollen case and dead battery. My Samsung S5 original battery still lasts a while but it's not the same after a year and a half and neither is your iPhone. I bought a brand new Samsung battery off Amazon for less than 20 bucks to the door and now my Phone stays charged all day instead of 85 percent of it and I still have the old battery I can use if for some reason I can't get to a charger. Storage depends on usage and a lot of people are happy with 64GB but I like 128 better and the ability to swap out. I crushed my S4 so bad I bent the battery in it but I pulled the SD card and popped it in the new S5 with all my pictures and music on it. Try that with your iPhone. I refuse to buy a phone designed for the manufacturers convenience rather than mine.
Errr...because most companies do this. Those legions of bean counters pretty much know their markets. The one thing they (and everyone else) are blind to are black swans.
I pull settings for a new phone from Google so that I have all the contacts and e-mail from my old system. No problem. 80 gigs of music? That's takes a while even with a 50MB connection over wifi. The only thing I'm missing from the iPhone is iOS which is superior to Android but not enough for me to give up needed functionality. I think there are enough people that like to have physical control of their data without a "cloud" hanging over them for someone to sell an SD equipped phone. So what if it costs an extra dollar or two, the greedy fuckers are making hundreds of dollars off every phone. The only reason to exclude it is to make more money charging ridiculous sums of money for something that costs them almost nothing. Of course if you're happy with that situation then that's fine for you. I guess I'm a control freak.
The term that mainstream journalists use is:
Apple is a gadget company.
They even make expensive novelty gadgets now, like a computer disguised as a kitchen trash can.
The Mac Pro is an expensive workstation to use for developing iOS apps.
It's kinda like the expensive proprietary hardware that Game Developers had/have to buy to develop games for Nintendo and Sony consoles.
except that you can develop iOS apps just fine on the cheaper (but still overpriced) Mac mini
I can't, because I only use luddite software.
Confucius say, "Find worm in apple - bad. Find half a worm - worse."
Why is this a surprise? Back in the day of carrier subsidies, many people refreshed their devices every two years and took another smartphone for ~$200, at least in the USA. When you're paying 600-750 for a new iPhone - why would you do it except when absolutely needed?