After New GIMP Release, Core Developer Discusses Future of GIMP and GEGL (girinstud.io)
GIMP 2.9.4 was released earlier this month, featuring "symmetry painting" and the ability to remove holes when selecting a region, as well as improvements to many of its other graphics-editing tools. But today core developer Jehan Pages discussed the vision for GIMP's future, writing that the Generic Graphics (GEGL) programming library "is a hell of a cool project and I think it could be the future of Free and Open Source image processing":
I want to imagine a future where most big graphics programs integrate GEGL, where Blender for instance would have GEGL as the new implementation of nodes, with image processing graphs which can be exchanged between programs, where darktable would share buffers with GIMP so that images can be edited in one program and updated in real time in the other, and so on. Well of course the short/mid-term improvements will be non-destructive editing with live preview on high bit depth images, and that's already awesomely cool right...?
[C]ontributing to Free Software is not just adding any random feature, that's also about discussing, discovering others' workflow, comparing, sometimes even compromising or realizing that our ideas are not always perfect. This is part of the process and actually a pretty good mental builder. In any case we will work hard for a better GIMP
[C]ontributing to Free Software is not just adding any random feature, that's also about discussing, discovering others' workflow, comparing, sometimes even compromising or realizing that our ideas are not always perfect. This is part of the process and actually a pretty good mental builder. In any case we will work hard for a better GIMP
I think it could be extended to Inkscape too. Imagine the three software - GIMP, Blender and Inkscape - working as modules, sharing the same user file model.
CMYK.. I think? Can't really remember, but suddenly the Village People came to mind.
“He’s not deformed, he’s just drunk!”
I wish the GIMP team will produce a stable release of the new branch, as CYMK has been in it for multiple years now.
The current end-user version of GIMP is 2.8.18. Per the GIMP Web site home page, version 2.9.4 is a development version and not an end-user, stable version. The next end-user, stable version will be 2.10. Use 2.9.4 at your own risk.
Go to http://www.gimp.org/downloads/ and scroll down about 2/3 to "Development snapshots".
Honestly, I do a lot of graphical work and I find Inkscape (vector drawing) to fit the bill in almost every single case. I go to gimp when I must and it has sufficed for the simple things that are left over.
Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
Hipsters all use the most expensive Macs. They couldn't handle Linux. Or probably even Windows.
I would like to see an associated feature - converting to different formats, using capable, standard libraries.
I use three applications which use their own code for the same conversion.
Each resulting file is quite different, although each fits into parts of the file standard.
Go well
/EVERY/ printer I've gone to prints in CYMK. They can convert RGB to CYMK, but the colors won't match 100%. Hell, many desktop printers (Canon, Epson, etc) use CYMK in their printing process, and upscale from RGB.
Microsoft did it
The GIMP has caught up with Kid Works 2.
IAA(part-time)SP and I can confirm.
Saying 'CMYK is not needed' goes too far.
Yes, plenty has changed but making color on an opaque surface is still completely different than rendering it in pixels on a screen.
Thank you Dave Raggett
GIMP rocks. The portable version for Windows is on portableapps.com. I suggest always use portable everything so it doesn't make your faggot ass Windows registry cry.
It takes a lot of gnome libraries in Linux but it's worth it. KDE is still night and day better than Gnome. On FreeBSD it is flawless.
Maybe all it needs is a solid enterprise backer... I am not a professional artist, I haven't ever had the money to spend on a photoshop license, so instead I have been clumsily using gimp for many years. I totally buy it when my designer friends tell me they can't consider Gimp a viable replacement for Photoshop, but it has been getting better over the years. I sure do like the idea of them getting the support they need to make gimp a more competitive alternative to photoshop.
"CMYK is not needed anymore"
Wrong. You fail at understanding additive and subtractive color blending.
Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
The silk screen press taking up space in my living room would disagree. Just need a four color press to do the CMYK thing...
Consider how scripting languages use lists, dicts, and so on. Having data structures which are binary compatible would enable these structures to be shared copy-on-write between processes running different languages. The approach clojure takes (functional data structures) is useful here. Likewise for stuff like Gegl. The thing is unlike 15 years ago, we have Llvm, and so rather than think in terms of binaries, most of the time stopping the compile at a higher level and distributing that would make more sense. As for source languages, having the authoritative source be a data structure which you manipulate would make much of our developer tools much simpler, removing the round trip between character data and the Ide's attempt at parsing it. None of this seems particularly new, to my mind, but I just wish this dream would be reality.
John_Chalisque
OpenFX is kind of a pita, takes a bunch of work to integrate it into an application and then you have to build plugins for every OS/compiler version. Not to mention that you have to deal with 'artist types' whining when it doesn't all Just Work (tm) because they downloaded MS Super Fancy Millennial Edition Compiler Suite while the app is compiled with MS Poor Folk Express Edition. Plus it's just a plugin system and not designed for cross app image compatibility hoohaw with built-in indestructible image whateverness.
Eh, /me needs to use proper html tags...
I'm a fan of Inkscape but the UI is terrible.
Just perhaps, before the GIMP people go trying to entice others, they should clean up their own back yard.
The number of years GIMP has been limping along on minimum life support is embarrassing, for a project that was once highly active and supported.
A LOT of that comes down to them being taken over by a small cadre of people at the top with a 'vision' for GIMP, and that vision was basically that it should only work well for them, and who the hell cares about the rest of the users.
The classic example of that was the removal of the ability to save back to the loaded file format. Save *STILL* requires saving to GIMPs own file format, and you can only export to other file formats. After a LOT of user complaints they finally allowed there to actually be a faster hotkey path for export, but refuse to budge on saving. Why? God only knows, they need to be special, it seems.
Windows support is another notable area, where the GIMP 2.9 series was broken for a long LONG time due to a few rather basic screwups, and they really just didnt care because... well, I can only guess users dont matter. They finally got around to fixing it, but it was a long LONG time, for little reason.
Also take for example the newer builds icon sets - changed to new icons that seems to be someones pet project, but make very little visual sense other than confusing long time users, and therefore slowing down workflow significantly. They also seem to enjoy moving areas of the UI for little obvious reason other than change - again messing with users workflows. These things can be put back, but change for change sake is good?
Most of the issue comes down to the fact that too many active contributors got burnt with 'no, your overlords and masters dont want you to do that, go away and redo it the was WE want' thinking, iften with little or no reason or consideration.
So, no, I doubt GEGL is a good idea for anyone else, not because of a technical reason, but because of a much more practical one, GIMP has been a withering and dying project for a few years now, which is a great pity.
Not to mention raster images are the worst format to use for print. You should be using vector graphics.
Great. I'll go and get my vector camera.
I should use this sig to advertise my book ISBN-13 : 978-1501515132.
I think the UI in inkscape can get glitchy from time to time. I recently learned how to control the options menu ribbon at the right and that has helped a lot. The gradient editing took a long, long time for me to get used to but I get it now. There are other things here and there but ultimately I don't find the UI slows me down much when compared to illustrator. There are some things that work better in inkscape. I actually like the way there are large handles to grab in selections.
Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.