Bad Reviews For Super Mario Run Are Sending Nintendo's Stock Tumbling (fortune.com)
People aren't loving Nintendo's newly released Super Mario Run. Nintendo's stock plunged 7.1% Monday, bringing its total drop since the game's release last week to more than 11%, Bloomberg reports. The game's mediocre reviews had a similar impact on DeNA, the Nintendo partner that helped with the game's development: Since the game's introduction, its stock has fallen 14%. From a report: Reviews in Apple's App Store (so far, the game is only available on iPhone) show an average rating of two and half stars out of five. Overall, there have been nearly 50,000 reviews. Its reviews make it among the lowest rated app among those at the top of the download rankings, according to Bloomberg.
Full disclosure: I haven't played the game, haven't even looked at screenshots.
My first gaming console was the original NES. I have played almost every Mario game released since the first one there up to the first Galaxy game. To me, Mario games aren't about running quickly from start to finish, it's about finding paths through the levels, secrets, warp pipes etc. It's as much exploration as it is jumping from platform to platform.
This seemed to be true for most of Nintendo's own games; Mario, Zelda, Metroid all have this sense of being rewarded for going off the beaten bath, looking around and stopping to think for a moment.
The premise of "always run really fast until you're done" is more Sonic than Mario.
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