'Counter-Strike' Gets Invaded By An Unblockable Chat-Bot (kotaku.com)
An anonymous reader writes:
"At least one intruder is taking advantage of a Counter-Strike: Global Offensive exploit to flood lobbies (even private ones) with text from chat bots that can't be kicked," writes Engadget. The attack "allegedly comes from one person," according to Kotaku, which reports that "It's a similar exploit to one found a few weeks ago, where typing messages into a lobby allowed users to rank up and down as they chose." The chat bot's text includes various complaints about Counter-Strike which it claims motivated the attack, including cheaters, hackers and "bugs that break the game," and it urges a one-day boycott "to proof [sic] them that we care about the game and want them to fix it."
"I hack and exploit the game because I care about it and want it fixed!"
"I rob banks because I care about them and want them to have better security!"
-=This sig has nothing to do with my comment. Move along now=-
Although I don't play CS:GO, I have heard it has a major cheating problem. The worst part about this is that it doesn't only occur on random online servers, this occurs at major tournaments with prize pools of thousands.
As the hacker mentions, Valve makes some major cash from CS:GO, being one of their most popular games. They should be doing a lot more to prevent it.
It's almost impossible to eradicate cheaters in CS:GO and similar games for one important reason: CS:GO servers send you full information about all the gamers who're playing the match with you, which means it's quite trivial to intercept this information and modify certain game engine variables to e.g. make other players visible though the walls (wallhack) or to make your bullets always reach the destination (aimbot). Now even if you don't send all the information, the game still has to show other visible nearby players to you, so dealing with aimbots seems like a lost game.
Speaking frankly I've got no idea if this problem can be fixed at all except for controlled LAN matches (but even then we've had reports that certain cheaters made through by bringing their cheat programs inside their mice - the mouse is connected via USB which makes it trivial to extend its internals to include a mass storage device).
To give Valve credit they're now testing an AI to detect cheaters. They do it because it's virtually impossible to detect cheat applications using any sort of matching (like antiviruses do).