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PlayStation Now Will Bring PS4 Games to your PC (engadget.com)

You could soon play PlayStation 4 exclusives like Uncharted 4 and The Last of Us Remastered on your PC. From a report on Engadget: Sony is bringing the PS4 catalog to its streaming game service PlayStation Now, the company said today in a blog post. The announcement is light on details, but we know that every game in the service, including PS4 games, will be part of a single PS Now subscription.

3 of 84 comments (clear)

  1. PS Now gets this fundamentally WRONG by gravewax · · Score: 2, Insightful

    streaming games SUCK, the latency, resolution sacrifices and bandwidth requirements make all but the simplest games problematic. This turd needs to be left on the PS where it belongs.

    1. Re:PS Now gets this fundamentally WRONG by JustNiz · · Score: 4, Insightful

      I totally agree with you but I strongly suspect that most games companies see this as the future, and that the days of actually having your own copy of anything are numbered.
      We're already seeing the same thing happening with the popularity of streaming audio vs. locally stored music, despite all the obvious downsides.

    2. Re:PS Now gets this fundamentally WRONG by JustNiz · · Score: 3, Insightful

      Just like already happened with streaming audio, the people that actually give a shit about stuff like audio/visual quality and lag will be in the definite minority, and they will be increasingly marginalized until there are so few of us left, they can just stop supporting us without any impact to their profits.

      The sheeple consumers that will buy into streaming games are probably not the people that ever had a top-end PC so won't even know or care what they are missing, and will just appreciate the convenience of not needing a PC/console at all.
      Then the next generation will grow up just thinking that the low-res lossy graphics and lag are as good as it can ever get, and no doubt nVidia/AMD will come out with a whole new range of products just to improve the graphics and lag of streaming games, probably by defining/using a whole new protocol that will still run the game remotely (so games companies can avoid giving consumers any opportunity to pirate the games) but the graphics will be rendered locally. And here we go round the equivalent of the console loop again with more opportunity for the companies to sell new hardware.