Your Save Data Is Not Safe On the Nintendo Switch (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: In a post-launch update to our initial Nintendo Switch review, we noted that there is no way to externally back up game save data stored on the system. A recent horror story from a fellow writer who lost dozens of hours of game progress thanks to a broken system highlights just how troublesome this missing feature can be. Over at GamesRadar, Anthony John Agnello recounts his experience with Nintendo support after his Switch turned into a useless brick for no discernible reason last week (full disclosure: I know Agnello personally and have served with him on some convention panels). After sending his (under warranty) system to Nintendo for repair, Agnello received a fixed system and the following distressing message from the company two days later: "We have inspected the Nintendo Switch system that was sent to us for repair and found that the issue has made some of the information on this system unreadable. As a result, the save data, settings, and links with any Nintendo Accounts on your system were unable to be preserved." Agnello says he lost 55 hours of progress on The Legend of Zelda: Breath of the Wild, as well as more progress on a few other downloadable games. While he was able to redownload the games that were deleted, he'd have to start from scratch on each one (if only all that progress was easily, instantly unlockable in some way...)
that Oh the Horror!!!!! these days is losing some hours of game play. Back in the day when we use to walk in the snow for hours (Yes we did) to rent Sega and Nintendo games and welcomed things crashing and deleting data so that we can stay up all night building up Nintendo thumbs.
by TheSpoom (715771) Uncaring Linux user here. I have nothing to add to this but please continue. *munches popcorn*
Having backup is _the_ core approach to keeping data safe. I really do not understand why "designers" keep messing this up. Maybe these are people that never had a disk crash or are having all their own things in the cloud, but even then this is a very basic and very stupid mistake to make. It is also something any good IT systems engineering or IT security consultant would have asked after and pointed out, so I guess they thought they do not need any outside review in order to not miss things. That universally fails, because one thing any good engineer knows is that while you are in the heat of the design process, you miss things that outsiders will see.
The bottom line is that the people that designed this are mediocre and it is very likely that using good people instead would have hat huge economic benefits.
Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
Having been on the fence about whether or not to get a Switch, this is the news that settles my decision on "hell no". The inability to back up saved games would have been somewhat tolerable if the storage medium were reliable, but clearly it is not. There's no way I'm going to risk having all my progress thrown to the four winds.
Here's what I really don't understand: saved games are small, and Nintendo presumably has capable servers because it offers downloadable games. Steam has shown us that it's perfectly reasonable to ask that the service you download your games from also back up your saves, because it's a huge benefit to the gamers at a miniscule cost to the company. Does Nintendo really not give a damn about their customers?
I guarantee you that it bricked because of a neutrino from the interior of the Sun that God had sent to take out Trump and the goddam thing missed and shit.
It little behooves the best of us to comment on the rest of us.
No, it's anti piracy shit.
Nearly every Nintendo product since the GameCube has been hackable by restoring a "backup" of a saved game containing data that would trigger arbitrary code execution exploits.
If they don't provide a method of getting saved game data onto or off of the device they're eliminating the method used against them most often, while only "inconveniencing" an OtherOS using size share of customers.
"I'm pretty sure you're allowed to back up your stuff to your own external drives, just like with the Wii-U. "
Uh, perhaps you don't know how to use google so you probably don't know the pages and pages of stories/anouncements of people are complaining that you can't back up your saves period on the Switch. You can't even transfer a save from one Switch to another since the saves are tied to the machine.
I think I'll wait a while longer to get a switch. See if Nintendo fixes that, although I won't hold my breath.
So this is definitely inconvenient. Now, that's out of the way lets put this in perspective. You're not losing your PhD project, or mission critical data. Your losing some save data if, just if, there is a problem with that part of the system. This shouldn't be a deal breaker unless there are reports of this becoming a widespread problem. But again, the real problem there is that they sold you a faulty product, and not that you lost some game progress.
I remember a time where saving functions did not exist at all. It was still fun to play video games.
And in most of those games, the progression came from playing the same difficult levels over and over until you could beat it; most of those classic games without save functionality can be beaten in under an hour or two if you know what you're doing.
That's not quite the same as a modern game that has 100 hours of progression and gradual access to new content.
Karma: Terrifying (mostly affected by atrocities you've committed)
Ladies and gentlemen, that girl you wish you hadn't started a conversation with at the party!
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they are automatically backed up online for your "primary" PS4 system if you have auto upload enabled. Some people don't know they should do that:
http://manuals.playstation.net...
Then setup automatic uploads, if it is not already turned on:
http://manuals.playstation.net...
You can also upload manually or copy to USB storage:
http://manuals.playstation.net...
Taking game software alone, you have lots of space, yet most save mechanisms arbitrarily restrict the number of saves? And wider scope, We've all lost copious amounts of web form data. Microsoft has a memory limitation called a desktop heap that the recommended and default size on modern machines is absurdly small and results in data loss. For that matter, Windows Updaye is oblivious to what is happening on the machine and has no regard for data preservation.
"Yemen" is fake news.
Luckily, President Trump is building a wall to keep out the fake stories about "Yemen".
No sig today...
+5 Funny for the assumption that most Slashdotters would start a conversation with a girl.