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Super Nintendo Classic Coming in September (hollywoodreporter.com)

Rumors are true. Nintendo is gearing up to launch the SNES Classic, a miniaturized version of the glorious original Super Nintendo Entertainment System. The console will include 21 games when it launches September 29. A report adds: Among the big surprises: a never-before released Star Fox 2 is in the mix. Here's the full list of games: Super Mario World, Super Mario Kart, The Legend of Zelda: A Link to the Past, F-Zero, Super Metroid, Super Street Fighter II Turbo: Hyper Fighting, Super Punch Out, Super Castlevania IV, Donkey Kong Country, Mega Man X, Kirby Super Star, Final Fantasy III, Kirby's Dream Course, Star Fox, Super Mario World 2: Yoshi's Island, Super Mario RPG: Legend of the Seven Stars, Contra III: The Alien Wars, Secret of Mana, EarthBound, and Super Ghouls 'n Ghosts. It will retail at a price point of $80.

127 comments

  1. Holy crap by DontBeAMoran · · Score: 2

    They went to 11 for that games list!

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    #DeleteFacebook
    1. Re:Holy crap by Anonymous Coward · · Score: 1

      So sad they didn't include Chrono Trigger!

    2. Re:Holy crap by Anonymous Coward · · Score: 0

      Marty DiBergi: Oh, I see. And most games bundle with ten?
      Nigel Tufnel: Exactly.
      Marty DiBergi: Does that mean it's better? Is it any better?
      Nigel Tufnel: Well, it's one better, isn't it? It's not ten. You see, most blokes, you know, will be playing ten. You're on ten here, all the way up, all the way up, all the way up, you're playing ten on your controller. Where can you go from there? Where?
      Marty DiBergi: I don't know.
      Nigel Tufnel: Nowhere. Exactly. What we do is, if we need that extra push over the cliff, you know what we do?
      Marty DiBergi: Bundle eleven.
      Nigel Tufnel: Eleven. Exactly. One more.
      Marty DiBergi: Why don't you just make ten games better and make ten be the bundle and make that a little better?
      Nigel Tufnel: [pause] These bundle with eleven.

    3. Re:Holy crap by DontBeAMoran · · Score: 1

      Oh right, I didn't realize that. Maybe due to Square-Enix still selling that game for other systems.

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    4. Re:Holy crap by Anonymous Coward · · Score: 0

      Doesn't make sense since FF3 is on the list

    5. Re:Holy crap by gfxguy · · Score: 1

      Is that how many units they're going to ship?

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      Stupid sexy Flanders.
    6. Re:Holy crap by DontBeAMoran · · Score: 1

      Maybe FF3 isn't selling as well as Chrono Trigger.

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    7. Re:Holy crap by DontBeAMoran · · Score: 1

      Yes. Here's the number of units that will be shipped:
      Japan: 4
      USA: 3
      Europe: 2
      Canada: 1
      Australia: 1

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      #DeleteFacebook
    8. Re:Holy crap by Anonymous Coward · · Score: 0

      I think the FF6 fanbase isn't that large. They're just very loud and dedicated. FF7 was the perfection of the console-style RPG game (the Materia system is really just an improved Magicite system, the story is woven a bit tighter, and so on). FF4 and FF5 both had better stories than FF6, and FF5 had a better combat/leveling system.

      Or maybe they're counting on FF6 fans to buy anything it's installed on.

    9. Re:Holy crap by Anonymous Coward · · Score: 0

      Sure it does. How many sequels does Final Fantasy have?!

      In that respect, Chrono Trigger doesn't have a current release - last being released on Android 5 years ago.

    10. Re:Holy crap by Anonymous Coward · · Score: 0

      Doesn't make sense since FF3 is on the list

      You have to be careful here since Final Fantasy III in the US was FF6 in Japan. FF3 through 5 never released in the States for the SNES. Actually, FF4 and FF5 are quite good games.

      On a different tack, I believe the scalpers are rubbing their hands with glee and while I am no fan of pre-orders if you really want a mini SNES then you better pre-order or just make do with a SNES emulator and having the stigma of a bloody green parrot crapping on your shoulders although the odd swig of rum does ease your conscience quite a bit. :)

  2. Ooooh exciting... by Anonymous Coward · · Score: 2, Funny

    But i'm going to hold out for the N64 Classic.

  3. and all of... by Anonymous Coward · · Score: 5, Insightful

    ...51 people will actually be able to get one, instead of the 50 that were able to get an NES Classic.

    Not holding my breath.

    1. Re:and all of... by Salgak1 · · Score: 1

      Beat me to it. Massive hype, tiny production. That seems to be going around: the same thing is happening with the new Lego Saturn V. . .

    2. Re: and all of... by guruevi · · Score: 1

      You wouldn't be able to sell the thing for $80 otherwise. You can get an RPi and some controllers with a bunch more games and better emulators than either the NES Classic or this thing.

      They'll keep selling new game systems at $80 until people stop buying it.

      --
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    3. Re:and all of... by sound+vision · · Score: 1

      If only we had some sturdy Super Nintendo emulators... wait, we've had that for 20 years.

    4. Re:and all of... by Anonymous Coward · · Score: 0

      Yes and you can get a USB converter for the controllers. Not quite the same thing, but pretty close to the original experience.

      I dump my own carts and generally play with BSNES when I'm hankering to play SNES games.

    5. Re:and all of... by Anonymous Coward · · Score: 0

      ...and I still have yet to see a Switch IRL, BTW

    6. Re: and all of... by Anonymous Coward · · Score: 0

      They stopped selling the NES classic before I could buy one. What makes you think they won't do the same for this?

  4. Yes, but will there be enough? by JamieC · · Score: 2

    Nice games list, but will they make enough to come close to demand?

    1. Re:Yes, but will there be enough? by Drakonblayde · · Score: 1

      That's the entire question. We'll find out if Nintendo can learn from their mistakes.

      That being said, I won't be nearly as annoyed if I don't get one of these as I was about the NES Classic. I already have most of those games loaded on the RetroPi I built when I couldn't get the NES Classic. The only thing I'd miss out on would be StarFox 2, and I figure it'll take less than a week for a ROM of it to show up

    2. Re:Yes, but will there be enough? by AC-x · · Score: 3, Interesting

      Yeah will be nice to finally get the completed version of StarFox 2, but there has been a leaked mostly complete beta of StarFox 2 out there for a while.

  5. Yeah, right, sure by zamboni1138 · · Score: 2

    Considering how things played out last time with the NES Classic, I'm not holding my breath that this will ever truly become "available" to the masses for the $79.99 price mentioned in the article (and not in the summary).

    A few years ago I was thinking about building an arcade cabinet. Even found working copies of several thousand old ROMs including all the classics that I plugged an uncountable number of quarters into. I could invest a couple of hours into getting all of that working on the machine connected to my TV and still be ahead of the $200-$300 a NES Classic, plus whatever $$$ this new SNES Classic will end up costing. And still play all of the games included in both the NES and SNES Classic's.

    1. Re:Yeah, right, sure by Anonymous Coward · · Score: 1

      There's a initial period where it's fun to get one, and then you realize it's an under powered console for kids. Not to mention we've played most of these games WHEN we were kids.

      No thanks I'll stick with current generation consoles.

    2. Re: Yeah, right, sure by Anonymous Coward · · Score: 0

      This. Nostalgia can be tricky. I watch people speed run old games; the glitches and horrible frame rates are hilarious. For example when speed running Mario on NES, runners will use the brown bricks(ones without power ups or coins) that just thunk when your small Mario , to save on frames to save on times. .2 seconds matters.

      Games shipped and never got patched. Find a wall glitch? Nice shave 5 seconds off your speed run world record. Also, serious speed runners only play the Japanese version of Zelda Ocarina of time, because almost all of the glitches got fixed in the American/English port. Those glitches are allowed because they shipped with the game, thus making them a part of the gameplay.

      Having said that, it is fun to watch people speed run these games but I would not want to play them again really myself. The only exception being Zelda LTTP. Which is one of the best games ever made IMHO. Even then after beating it I'd grow tired of it and wouldn't touch it again for years.

    3. Re:Yeah, right, sure by arth1 · · Score: 1

      Considering how things played out last time with the NES Classic, I'm not holding my breath that this will ever truly become "available" to the masses for the $79.99 price mentioned in the article (and not in the summary)

      This is my big problem with Nintendo. You can't just go to the store and buy one at or below MSRP. You either have to sleep outside the stores for when they open, or buy one online at inflated prices.
      The Switch isn't expected to be available at MSRP until next year(!). And the NES Classic was never available enough to go down to MSRP before it was discontinued.

    4. Re:Yeah, right, sure by nine-times · · Score: 1

      You can't just go to the store and buy one at or below MSRP. You either have to sleep outside the stores for when they open, or buy one online at inflated prices.

      I can understand not being able to walk into a store and buy one. Each store has a certain number in stock at any given time, and once they run out, they run out.

      What I don't understand is, why don't they let you order in online, and then let Nintendo fill the orders on a first-come, first-serve basis? Like... ok, I get it, you don't have any in stock right now. But then when you get a shipment in two weeks, you'll just run out immediately because scalpers are making a job out of buying up all available inventory, immediately, for resale. Why can't I just backorder the product, and be put on the waiting list to receive a unit when they next come available?

      That's what other companies do, and it means you can place an order and get an ETA for the shipment right away. It might not completely prevent scalpers, but it means that you only need to pay the scalper's inflated price if you're impatient and you want the product *right now*. Therefore, it would diminish the ability of scalpers to ask for ridiculous prices, reducing their profits, in turn reducing the incentive to buy up all the existing supply, which would reduce wait times. In the meantime, Nintendo would have a better idea of the demand for their products, and they could scale production accordingly.

    5. Re:Yeah, right, sure by Anonymous Coward · · Score: 0

      The Switch isn't expected to be available at MSRP until next year(!).

      And yet millions of people have gotten it at MSRP.

    6. Re:Yeah, right, sure by arth1 · · Score: 1

      And yet millions of people have gotten it at MSRP.

      It varies by country. Some get plenty, and some have a chronic shortage.
      The US is one of the countries where you just can't find it for $299 unless you can sleep outside a store when they arrive and the employees aren't scalpers.

    7. Re:Yeah, right, sure by Anonymous Coward · · Score: 0

      Context is important. Worldwide, 3.6M sure, but no region has actually passed into millionS yet. North America is closest at 1.5M with Europe at just barely over 1M. In fact, Japan hasn't broken 1M yet (0.8M) and the rest of the world combined is even further behind (0.3M). And then a significant chunk of _those_ were to scalpers if Amazon and eBay are any indication so they don't really count as "people" if your definition of people is synonymous with end-users.

      These perpetual shortages get old quickly. With the WiiU, I just stopped looking and never bought one. Is that a win for Nintendo and Toys R Us and 3rd party publishers?

      I wouldn't be surprised if the same happened with the Switch. Sure, I'd like to get Mario Kart 8 and Ultra Street Fighter 2 Turbo, but not before I have a console to play them on. What will really turn me off is when Mario Odyssey launches and I still can't find a console.

      NES/SNES Classic? Don't make me laugh. Never had a chance. Shareholders, of which I am one, should be upset at the money left on the table. Of course we all know how this works; just like our whole "your vote matters!" spiel they trot out to make us think we're represented at election time.

    8. Re:Yeah, right, sure by earthloop · · Score: 1

      I can understand not being able to walk into a store and buy one. Each store has a certain number in stock at any given time, and once they run out, they run out.

      The last remaining high street Game (the capitalisation is deliberate) retail chain here in the UK didn't even get "new" NES Classics. What they did have though, was lots of UNOPENED pre-owned ones. With a scalpers price to match. That sort of shit should be stomped on by Nintendo.

    9. Re: Yeah, right, sure by that+this+is+not+und · · Score: 1

      I bought a Switch at MSRP a few weeks ago.

      It was sheer luck, though. There were four at the store. Went back a few hours later and the three I didn't buy were gone.

    10. Re:Yeah, right, sure by Anonymous Coward · · Score: 0

      It's not the performance, it's the content.
      Older games tend to be significantly more challenging than some of the new titles.
      I couldn't care less about achievements, microtransactions, and social integration.

      Why do you think everyone has played Pacman?
      That's good game design.

    11. Re: Yeah, right, sure by Anonymous Coward · · Score: 0

      I think that aspect of classic gaming is great, though. All games are flawed, and the unfortunate part of being able to get patches to fix these issues also means we get the other bullshit like microtransactions, dubious or absent game ownership, DLC, and yearly releases.

      I'd honestly rather have a slightly glitchy game with cool tricks, even if the framerate is somewhat choppy, like a lot of NES, SNES, and N64 games. To use your example, I can't imagine speedrunning ALttP without the handful of glitches that make running it not only faster, but more fun. One that comes to mind immediately is getting to the Dark World early (requiring only the Moon Pearl and the Magic Mirror, so no Master Sword or Hammer needed, nor does Agahnim need to be defeated). There's a spot on Death Mountain you can warp between the worlds, but bypass an artificial barrier. Eventually, you can jump off the mountain, into the darkness with the sparkly shit, walk down a screen, rewarp (because it garbles the graphics), and warp back... BAM, early Dark World. I believe I first found out about this glitch on a site called "Ask Dan", in the mid-90s, I think. It was called the Death Mountain Descent.

      Dark World level 3 has some glitches to become Hylian in the Dark World without the Moon Pearl, and can lead to the Tempered Sword (yes, even without the Master Sword!) and Titan's Mitt early. Glitches that don't halt progression of the game (here's looking at you, Skyward Sword... I love you but that Gorko glitch is terrible) are fantastic ways to add to a game's replay value. A lot of modern games don't have that. Most play through a ten to twenty hour campaign only to go play online multiplayer and sell it when it loses popularity.

      The Metroid series has a ton of great speed tricks and glitches, like getting the Space Jump early in Metroid Prime, mockballing to get an early Reserve Tank and early Super Missiles in Super Metroid, Zero Mission's superb game design that encourages sequence breaking...

      We need more non-linear games that give you freedom in gameplay. Breath of the Wild has reminded me of all the things that made the classic games I mentioned so great, so at least there's that, haha.

      If you liked ALttP and have a 3DS, check out A Link Between Worlds. It uses mostly the same map, but introduces a few neat mechanics, and the dungeons can be beaten in just about any order you want. It has a smoother framerate than ALttP, too. :P

    12. Re:Yeah, right, sure by Anonymous Coward · · Score: 0

      Could you imagine the fit retailers would pull if Nintendo and friends decided to fulfil their system sales through their own online store and distribution? Retailers don't make a whole lot on games and systems, and they take up space, but a lot of people who buy games and systems aren't showing up to big department stores like Walmart, Target, Best Buy, etc just for that. They typically get other things, like accessories, clothing, or refreshments to pig out on while playing the brand new game. That loss in sales would piss them off pretty badly, I'd think.

      Personally I'm torn. On one hand, stock would probably be managed a lot better due to being centralized, and Nintendo gets the information they need to gauge demand. The camping out thing would become obsolete, but then again it's not as special getting a game in the mail compared to the excitement in the air on a midnight release. Then there's the treatment of the package in transit you have to worry about. Residential delivery doesn't get half the care of commercial, so odds are the box or even system will be damaged when you receive it, because delivery people making shit money have no incentive to care about their work.

      It could be great, or it could be shittier than what we deal with now.

  6. How many will they produce this time? by Anonymous Coward · · Score: 0

    Will they actually make enough of them to stock shelves? Or will every Gamestop get exactly 2 units before they cease production?

  7. Scratch by Anonymous Coward · · Score: 0

    I hope EarthBound will come with some scratch and sniff cards (some was disgunting)

  8. Still Waiting for the NES Classic by Anonymous Coward · · Score: 2, Interesting

    Nintendo should be manufacturing additional NES Classic units instead of shutting their production down (Which has already occurred) and then announcing a Super Nintendo Classic. They haven't remotely met demand for the first retro console yet. Many of us were looking forward to it from the second it was announced, but there were no pre-orders available online, so we waited, and tried to buy it release day, and it sold out instantly. Several "click-a-thons" were announced by Amazon, Walmart.com, etc. that involved everyone getting online at, say, 5pm on a Tuesday and trying to buy a limited supply, which crashed their severs and left people hitting reload for a half hour in a row a half dozen or a dozen days of this, and not getting the product.

    Some people who were trying to get it from the beginning STILL don't have the product like a year after it was announced and 8 months or so after it came out. Ebay prices are sky-high for a $60 retail console.

    Nintendo should meet demand and make sure all the people who were ready to buy an NES Classic before or on release day get the opportunity to buy a new one at the retail price before moving on to the next thing.

    I've pretty much vowed not to consider getting a Nintendo Switch, a Super Nintendo Classic, pay for the Mario smartphone game, or in any way contribute to funding anything Nintendo until they provide what they hyped up and then never made available to me in the most annoying way possible- a way that took a ton of time and was very frustrating. No NES Classic, no me buying Nintendo products going forward. I don't like the way they do business.

  9. Donkey Kong Country by Anonymous Coward · · Score: 0

    But not the sequels?

  10. For the Price? by Zurkeyon3733 · · Score: 1

    A 3d Printed Case and Raspberry PI are FAR cheaper, and MANY times more capable!

    1. Re:For the Price? by Anonymous Coward · · Score: 0

      Ditto. I bought an RPi3 kit (pi + case + power supply) + 2 USB-SNES controllers for $80 off amazon. Installed LibreELEC + Gamestarter Addon (RetroArch launcher). Awesome sauce.

    2. Re:For the Price? by barc0001 · · Score: 1

      Yes yes, of course. And building your own gaming rig is more cost effective and a better experience, especially with the Steam sales than any console could ever be, which is why both Sony and Microsoft's console divisions are having their staff fling themselves off balconies before they get pinkslipped.

      Or maybe it's that doing the RetroPie thing is outside of the technical capabilities of 99.5% of the population which is why things like this sell like hotcakes?

    3. Re:For the Price? by wisnoskij · · Score: 1

      No, this will come with a power cable, a case, and probably some firmware with the OS on it, a PI is only cheaper if you just plan on using the raw empty board as a paperweight. This also comes with the controllers, a $20-$60 value in themselves, and a load of games (Evaluating super old classic games is not really possible, but at least $20 and possibly 5 times as much). If you wanted to custom do this yourself we are talking a few hundred dollars at least.

      As for more capable, your best bet would the cheapest laptop you can find and install some emulators on it, probably save a few hundred over some Pi based setup.

      --
      Troll is not a replacement for I disagree.
    4. Re:For the Price? by Anonymous Coward · · Score: 0

      I have a RetroPie set up, but I'd love something like this just to save time/effort... if it had a few hundred games built in, or had access to the entire library at a low price per title.

      People pirate because -even aside from price- you get a superior product. Even if I threw $5,000 dollars at a legal setup, it wouldn't be as nice as my RetroPie, which is able to run multiple systems at once, with whatever controller I want, with access to every title ever made.

      The reason things like Netflix and Spotify succeed is because they're easier than piracy and offer, in many cases, a superior product.

    5. Re: For the Price? by that+this+is+not+und · · Score: 1

      How do you spend several hundred on 'some Pi setup'? By putting the ~$50 pi board, flash and wallwart into a rare hardwood enclosure??

    6. Re:For the Price? by barc0001 · · Score: 1

      I also have a Retropie, but I'd have to disagree with you on it's a superior product from some perspectives. Yes you can throw thousands of ROMS on it and emulate a dozen or more consoles very well, but the downside is that you have a lot of work to do yourself to get it to work. And even then sometimes things don't line up perfectly. Every time you switch controller types you have to manually re-map things in MAME for example - and the Retropie mapping in the UI doesn't go through to MAME at all so you have to plug in a keyboard to hit tab and start mapping once you launch a game! Needless to say that makes me reluctant to break out the X-Arcade stick and remap things just to play a few fighting titles when I normally have a couple of SNES USB controllers set up on it.

      When someone buys a packaged item like this SNES Classic, all they need to do is open the box, plug in the HDMI connector and the power cord and hit the on switch. No mapping, no config files, no updates, no "10 or more themes make this unstable with a white screen" crap.

    7. Re:For the Price? by Zurkeyon3733 · · Score: 1

      My setup builds with an RPI3 in a SNES or NES Styled 3D Printed Case (Multi Color), With 2 Controllers (Up to 8! with Bluetooth), a Power Supply, AND a 64GB MicroSD card for 76$ on Prime, Delivered... and can hold some 14,000 Games from Amiga and Atari, all the way to Dreamcast, N64, PSP, and Playstation1... Oh, and It costs a whopping .82 cents in plastic also :-P

    8. Re: For the Price? by barc0001 · · Score: 1

      Pi is $50 shipped, last I bought one.

      $30 for a pair of acceptable controllers

      $15 for a case

      $15 for a DECENT power supply that supplies 2A or more. Lower power supplies you have a chance of filesystem corruption which is what I ran into until I stopped cheaping out on the power supply.

      $20 - $800 for a MicroSD of varying size. I use a 64GB one personally, and for that size you need to spend at least $30 on a decent card or you run the same risks as a crappy power supply.

      So add all that up and you're into the Pi for $135 and you still have hours of work ahead of you to put it all together, flash the drive, find and assemble the ROMS onto the card via SFTP and configure your controllers, update themes etc.

    9. Re: For the Price? by wisnoskij · · Score: 1

      Factoring in a case, power, and SD, and shipping if you live in 99% of the world we are at $80 absolute minimum possible $50 more (The last Pi I bought cost me $80 in shipping alone). Two controllers get us to $120. Then to be compatible to a laptop with emulators we need a $100+ screen and a battery (maybe $40+, I don't know). Probably talking $300+.

      --
      Troll is not a replacement for I disagree.
    10. Re:For the Price? by omnichad · · Score: 1

      And that's leaving out the accuracy component - which the Pi is too slow to do perfectly. Just look at the system requirements for Higan for NES and SNES.

    11. Re:For the Price? by x0ra · · Score: 1

      This also comes with the controllers, a $20-$60 value in themselves, [...]

      Are you kidding, these aren't worth more than US $6.39 with free shipping from Shenzhen, China.

    12. Re: For the Price? by Dragonslicer · · Score: 2

      While I agree that a Raspberry Pi isn't "far cheaper" than this SNES Classic, your pricing is a bit too high. I just bought a RPi 3 kit with a case, AC adapter, HDMI cable, and 8 GB SD card for $65 at MicroCenter.

    13. Re: For the Price? by Anonymous Coward · · Score: 0

      Pi is $50 shipped, last I bought one.

      [...]

      $15 for a case

      $15 for a DECENT power supply that supplies 2A or more. Lower power supplies you have a chance of filesystem corruption which is what I ran into until I stopped cheaping out on the power supply.

      I don't know how you qualify "decent power supply", but me thinks you may have over-paid for those three items.

      $30 for a pair of acceptable controllers

      Since we're comparing a Pi against a laptop, this is a cost that would be shared by both, and thus, is dishonest to bring it up as a negative against the Pi.

      $20 - $800 for a MicroSD of varying size. I use a 64GB one personally, and for that size you need to spend at least $30 on a decent card or you run the same risks as a crappy power supply.

      Probably your only valid complaint, though I'm guessing the 800 was a typo and you really meant 80. But the Pi has USB ports so you can opt for a smaller microSD card (and aren't limited by the size of the card regarding the number of games).

      So the question now becomes, what is cheaper? A microSD card and USB HDD, or a laptop minus $50?

    14. Re: For the Price? by Anonymous Coward · · Score: 0

      Two controllers get us to $120.

      That is a shared cost (that is, both the Pi route and laptop route contain this cost), and thus is dishonest to count that against the Pi.

      Then to be compatible to a laptop with emulators we need a $100+ screen and a battery (maybe $40+, I don't know).

      Your original claim is that a laptop would be more capable for less than a Pi that was mimicking what the SNES Classic will provide. Since the SNES Classic does not have those things, requiring our hypothetical Pi build to have them is also dishonest.

    15. Re:For the Price? by SCPRedMage · · Score: 1

      But without a finished copy of Star Fox 2; the only ROM of it that was leaked was an old build that lacked entire gameplay elements.

      --
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    16. Re: For the Price? by kosmosik · · Score: 1

      Last month I did a Raspberry Pi Zero W build for retro gaming. What I've bought was:

      - 2x 8bitdo NES30 bluetooth controllers (the best in my opinion) - ~$20 each
      - 1x Raspberry Pi Zero W with black plastic case - ~$15
      - 8GB SD card - $0 - I've got it laying around - but it would be probably few bucks
      - Mini-HDMI to HDMI cable - $2 off Aliexpress
      - Micro USB cable - $2 off Aliexpress

      The build took me about 3hrs. Installed RetroPie, tweaked it a litte. Most time consuming was selection of games as I didn't want it to be flooded - only the best titles. I've choosen around 100 ROMS for each NES, SMS, SNES, SMD.

      So the finished system costed me around $80. It has great wireless controllers and does much more games.

    17. Re:For the Price? by Anonymous Coward · · Score: 0

      Do you think the SNES classic will be better? The NES classic was just a cheap ARM based SoC, quad-core A7, like the Pi2 but with less RAM. It is doubtful that whatever they use for the SNES classic will be more powerful than the Pi3.

  11. They'd have to flood the market by rsilvergun · · Score: 3, Insightful

    to keep the scalpers at bay. It's going to sell for 3x the asking price, meaning a scalper could buy 3, sit on 1 and sell two and make a nice profit. I could do a little more math and tell you how many they could sit on and still do well. Basically, these would have to be so common that the scalpers can't keep up.

    --
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    1. Re: They'd have to flood the market by Anonymous Coward · · Score: 1

      If we are lucky, they will flood the market and end up killing a bunch of scalpers.

    2. Re: They'd have to flood the market by Luthair · · Score: 1

      Unfortunately the retail system is setup in a way that scalpers aren't taking a risk, they can return the item without penalty if they don't sell it. We need stores to add restocking fees to high demand products.

  12. Damn... by keith_nt4 · · Score: 1

    Talk about shut up and take my money. Maybe they'll remix the audio as well. Get some authentic 5.1 surround. Not holding my breath.

    --
    "UNIX is very simple, it just needs a genius to understand its simplicity." -Dennis Ritchie
  13. RPi SNES emulator for your games by OrangeTide · · Score: 1

    Cheaper, and likely not legal to use in your jurisdiction.

    If you're like me and already own almost all of these games on the original cartridges, then you can probably legally play them on a Raspberry Pi. But if you were to buy all of them on ebay, you'd spend quite a bit more than $80. (EarthBound and Super Mario RPG are both pricey), and Star Fox 2 isn't even available.

    --
    “Common sense is not so common.” — Voltaire
  14. Third-party game licenses by tepples · · Score: 0

    Nintendo should be manufacturing additional NES Classic units

    And get sued out of existence for copyright infringement if the original deal with the third-party publishers specified a limited number of units. Or would you prefer a limited-functionality NES Classic with all third-party games cut out?

    1. Re:Third-party game licenses by Anonymous Coward · · Score: 0

      if the original deal with the third-party publishers specified a limited number of units

      citation needed

    2. Re: Third-party game licenses by Anonymous Coward · · Score: 0

      Keyword IF.

    3. Re:Third-party game licenses by Anonymous Coward · · Score: 0

      How much can licenses for these already included old games possibly cost, keeping in mind that Nintendo owns the IP for all the Super Mario Brothers games, Zelda, etc., which are the most important part of the platform, and didn't include Contra, probably the biggest NES game who's IP it doesn't own apart from Mega Man 2 (Included), etc. in the first place? They didn't have TMNT either. If they document that they need to pay a higher price for additional licenses for IP to keep the same bundle, I'd pay $70 or $80 instead of $60- extend the cord by an extra 2 feet, too, so I get some value for my extra money. Hypothetical problem about IP solved. Heck, toss in Contra, all the NES Mega Man games, and TMNT with the longer cords, I'll go as high as $85. ;)

    4. Re:Third-party game licenses by tlhIngan · · Score: 1

      And get sued out of existence for copyright infringement if the original deal with the third-party publishers specified a limited number of units. Or would you prefer a limited-functionality NES Classic with all third-party games cut out?

      And I'm sure those third party companies would be more than happy to renegotiate a gravy train. Sure maybe the price has to go up, but at $70, I'm sure NIntendo could raise it to $100 to relicense the games. It's not like those games were making much money otherwise sitting around. I'm sure those companies were making a TON of money off their NES games at this point in time.

      Hell, I'm sure more companies might come around and beg Nintendo to add their game in - free money and all off something they only have to provide a binary copy of and a scan (though considering Nintendo made all the cartridges, perhaps Nintendo has all the original binaries and manual coillateral).

      The only games that won't are those whose rights are really up in the air, but I'm sure if Nintendo put out a call for rightsholders to include their game in the NES Classic II, they'd pop out of the woodwork for free money.

  15. Gaming imitating Hollywood? by mykepredko · · Score: 1

    Is it appropriate to spend money recycling them into a new platform? I would think that rather than coming up with yet another console, wouldn't it be more effective for the customers and more profitable for Nintendo to make these games available on DVDs/cartridges for current systems?

    That would leave more money & engineering talent for developing new and better hardware instead of recycling the same things over and over again?

    I love playing Super Mario Kart and a number of the other games they're bringing back, but I don't want to pay for another console if it doesn't bring me any new capabilities for the future.

    1. Re:Gaming imitating Hollywood? by __aaclcg7560 · · Score: 1

      Nintendo is the only console company that makes money on the hardware and software. Everyone else sells hardware as a loss leader for software. Ever wonder why new video games are $60 a pop?

    2. Re:Gaming imitating Hollywood? by Dragonslicer · · Score: 1

      Nintendo is the only console company that makes money on the hardware and software. Everyone else sells hardware as a loss leader for software. Ever wonder why new video games are $60 a pop?

      Which is actually a pretty good price these days. Popular SNES games were $60 each, and that was 20+ years ago.

    3. Re:Gaming imitating Hollywood? by __aaclcg7560 · · Score: 1

      Popular SNES games were $60 each, and that was 20+ years ago.

      Geez... I thought paying $30 for Atari 2600 cartridges was nuts back in the day. I had 30 of them as a kid.

    4. Re:Gaming imitating Hollywood? by Anonymous Coward · · Score: 0

      You had close to a thousand dollars in games in the early 1980s? So much for the "poor blue collar childhood" narrative...

    5. Re:Gaming imitating Hollywood? by __aaclcg7560 · · Score: 1

      So much for the "poor blue collar childhood" narrative...

      If you remember my narrative, the girls in the seventh grade thought I came from a "poor" family because we didn't have an Apple ][ or cable TV to get MTV. But, hey, don't let facts get in the way of you poo-pooing my narrative.

    6. Re:Gaming imitating Hollywood? by Anonymous Coward · · Score: 0

      I see this all the time and I have no memory of this. I definitely remember when console games made the jump from 50 to 60 and thinking "wow, I'm glad I play PC" since PC games were still 50 as standard at the time. And I seem to recall in my youth buying new releases for 40, but that gets far enough back that my memory gets fuzzy. I definitely remember having to save up 100 to by an original NES since my parents wouldn't buy us one so all of us kids saved up our chore money to buy one.

      I'm thinking this "popular SNES games were 60 each" is made up.

    7. Re:Gaming imitating Hollywood? by Anonymous Coward · · Score: 0

      You youngins' don't appreciate the fact that a "blue collar" job actually used to pay a decent wage.

    8. Re:Gaming imitating Hollywood? by Anonymous Coward · · Score: 0

      Final Fantasy III and Chrono Trigger were both $60+ at launch.

    9. Re:Gaming imitating Hollywood? by Rakarra · · Score: 1

      Nintendo is the only console company that makes money on the hardware and software. Everyone else sells hardware as a loss leader for software. Ever wonder why new video games are $60 a pop?

      A few years ago I remember leafing through my old "Family Computing," noted the $35-$50 price that new games from most places were selling back in 1988, and I plugged it into an inflation calculator. If games were as expensive now as they used to be, we would be paying $75-$110 for every game these days.

    10. Re:Gaming imitating Hollywood? by Anonymous Coward · · Score: 0

      Absolutely not made up.

      Most of your SNES games ran in the $60 range when they were new. When Nintendo reissued some of them through Players Choice, they were down to $60. But I distinctly remember paying $70 for Street Fighter 2 Turbo and Mortal Mombat 2. Super Street Fighter 2 was $80 and I wouldn't pay it. Some of the SuperFX chip games were steeper than $60 as well because of that chip.

      At the time, I remember Virtua Racing for the Genesis being an insane $100 because of whatever SFX-like chip they had in that cartridge.

      When the first CD-ROM games came, there was much publicity over how they'd be so much cheaper than mean old Nintendo and their mean old cartridges. PSX and Saturn games started around $40 but then quickly jumped up to $50 within about a year. What a coincidence, that was when the Nintendo 64 hit and titles like MK Trilogy was priced damned near $80.

      By the time PS2 and Dreamcast and XBox happened, prices were right back up at $60, only this time the excuse was how every game was a Hollywood blockbuster costing eleventy brazillian to developer. Today's game haven't moved much beyond that but, if you'll notice, they've pulled the supermarket trip of reduced value and fixed package sizes. So many games have online as big component (little or no single player) or DLC or bugs that get patched later (maybe) or any other number of tricks to reduce what you actually get for the up-front "purchase."

    11. Re:Gaming imitating Hollywood? by ls671 · · Score: 2

      I believe this is due to nowadays better hardware performances. Back then, games had often to be optimized in plain assembly and took longer to develop.

      Nowadays, more high level languages and reusable libraries can be used and there is no problems deploying 200MB games on computers.

      Back then, most games were work of art optimized in every part of it. Today, games are optimized just enough to run on the available hardware.

      --
      Everything I write is lies, read between the lines.
    12. Re:Gaming imitating Hollywood? by Anonymous Coward · · Score: 0

      thanks obama

    13. Re:Gaming imitating Hollywood? by Rakarra · · Score: 1

      I believe this is due to nowadays better hardware performances. Back then, games had often to be optimized in plain assembly and took longer to develop.

      But games used to also be developed by much smaller teams. Today's AAA game comes with a Hollywood-sized budget that goes to the salaries of specialists -- environmental artists, texture creators, effects artists, sound effects, voice actors. Except for indy games, we're long past the point where the big games are developed by a single person or a small team. Twenty-thirty years ago, a game character could have been created by a single person. Were games better optimized for hardware in the old days? Yes, but honestly it didn't take THAT much more time, nor was it much more expensive, and games were simply simpler and more limited. Even if you spent a man-year doing nothing but optimizing, that was.. what, $50k? This is what allowed publishers to publish versions of a game for many many different platforms (I had computer magazines where publishers would often show a grid of screenshots, with 9 screenshots for 9 platforms).

      I'm actually distrustful of the claim that games in the 1980s and earlier took longer (or at least, were more expensive, that often goes hand in hand) to develop, but unfortunately those figures are difficult to come by, while MSRPs of various games are more widely known. I will note that at least the staffing levels of some older games are known -- Super Mario Bros had a staff of seven people. The Legend of Zelda has nine credits, though not everyone who works on a game or movie always gets an official credit. Tetris was originally made by one person, but its development is so confused that it's hard to tell how many people touched it in the first five years.

      Today's indie game is a bit more like the games of old in terms of staffing, although in both games and movies the "mid-budget" production has disappeared; nowadays there is either low budget or high, with little middle-ground.

  16. And then how much for the ROMs? by tepples · · Score: 1

    How much would the ROM licenses for your Raspberry Pi solution run you? They wouldn't even be available for first-party games, which outnumber third-party games in this collection.

    1. Re:And then how much for the ROMs? by Zurkeyon3733 · · Score: 1

      Considering I already own complete CARTRIDGE collections of, NES, SNES, Gameboy, Gameboy Advance, and Gameboy Color... I'm pretty sure I already have access to them ;-P (Rom dumpers are CHEAP now...)

    2. Re:And then how much for the ROMs? by tepples · · Score: 1

      This device is intended for people who lack such an extensive cartridge collection. Though you are outside this device's market, this market exists nonetheless.

    3. Re:And then how much for the ROMs? by omnichad · · Score: 1

      It was really easy to put ROM dumps onto the NES classic and expand its library. Really easy.

  17. Virtual Console by tepples · · Score: 1

    wouldn't it be more effective for the customers and more profitable for Nintendo to make these games available on DVDs/cartridges for current systems?

    Wii and Wii U had Virtual Console, which is what you describe except provided as a download rather than as physical media. The best guess for when Virtual Console will reach Nintendo Switch is 2018, when Nintendo plans to launch the Switch's online service.

  18. sold by Anonymous Coward · · Score: 1

    and its already sold out...

  19. And yet no Chrono Trigger. by Anonymous Coward · · Score: 0

    Final Fantasy III and EathBound are okay, but I wouldn't call them the greatest games ever made.

    Word verification: geranium

  20. Will they get the controllers wrong again? by drinkypoo · · Score: 1

    I only care whether it takes original controllers or not. If not, fail.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  21. Longer cords! by Anonymous Coward · · Score: 2, Insightful

    Hope they make the controller cords longer this time!

  22. At some point... by Anonymous Coward · · Score: 0

    People are going to realize that the entire SNES/SuperFamicom rom collection weighs in at less than the size of your average DVD movie.

    To be fair, VP9 has made it possible to stuff an entire high quality 1080p movie onto a disc less than 8.5gb in size, but that's not really the point I'm trying to make.

    1. Re:At some point... by wed128 · · Score: 2

      What point are you trying to make? Old games had to fit on small media, this is not news.

  23. Got mine! by Chewbacon · · Score: 1

    Raspberry Pi with NES, SNES, N64 (albeit hit or miss), Sega, etc.

    --
    Chewbacon
    The Bible is like Wikipedia: written by a bunch of people and verifiable by questionable sources.
    1. Re:Got mine! by biojayc · · Score: 1

      What controller do you use? I'm curious because I'd love to set something like this up on my raspberry pi. Is there anything close to the N64 controller, and how well do those games run?

    2. Re:Got mine! by ausekilis · · Score: 4, Interesting

      The fun part about RetroPie is it automagically detects controllers on startup. Check out the Controllers section of their docs to see common examples.

      I tend to leave my Pi on, so I have a few wired 360 controllers attached to it (power-a xbox 360 controllers, if you're curious). I find they work pretty well for NES, SNES, PS1, and Genesis (with minor remapping) games, and they are ergonomic enough that I don't get X-Box claw or any other hand cramps. They don't have quite the same feel as original controllers, but I find I'm able to do stuff like the Mock Ball and other timing-dependent tricks just fine. Of course, you could also just find some original controllers and get a USB adapter.

    3. Re:Got mine! by Anonymous Coward · · Score: 0

      There are USB adapters for N64 controllers. The most popular one (and long discontinued) is the Adaptoid, which occasionally fetches silly prices on Ebay because it's the only one that ever supported the rumble pack. There are, however, plenty of cheap alternative adapters without rumble.

    4. Re:Got mine! by Chewbacon · · Score: 2

      I bought a $20-25 Logitech controller. Has two sticks, takes some playing around to get used to. I've seen USB N64 controller clones on Amazon, but they get mixed reviews. I can attest to some of them being cheap after having both a USB NES and SNES controller - shitty quality. Again, N64 games are hit and miss on it: Star Fox, Super Smash Bros work well; Golden Eye barely works; Star Wars Shadows of the Empire and Rogue Squadron do not work. If you really want N64, you can find decent N64 bundles on eBay for about what you could build the Raspi for.

      --
      Chewbacon
      The Bible is like Wikipedia: written by a bunch of people and verifiable by questionable sources.
    5. Re:Got mine! by Anonymous Coward · · Score: 0

      8bitdo make some nice retro bluetooth controllers, they even do an N64 one, although I haven't bought that one yet. I have the NES30 Pro, the SNES 30, and the Zero, all good quality, the zero is tiny though and gives me hand cramps after a while.

  24. bOIng! zOOm! by CronoCloud · · Score: 1

    I am surprised by the lack of Chrono Trigger.

    .

  25. Fool me once.... by Anonymous Coward · · Score: 0

    Shame on you... fool me twice, well we can't get fooled again. I'll think about buying one after I get a NES classic mini.

  26. Chrono Trigger?? by Eloking · · Score: 2

    No Chrono Trigger??

    Also, why not complete series like Mega Man X, X2, X3 and Donkey Kong Country 1, 2 and 3? The other two Final Fantasy would have been great too.

    --
    Elok
    1. Re:Chrono Trigger?? by Anonymous Coward · · Score: 0

      I assume you mean Final Fantasy V. That was never released on the SNES in North America, so can't be released on the SNES classic. It's unfortunate since I prefer that to Final Fantasy VI.

      (You might have meant Final Fantasy Mystic Quest. But that's impossible since no one wants to play that game.)

    2. Re:Chrono Trigger?? by Eloking · · Score: 1

      Of course FFV, they added Star Fox 2 so why not FFV?

      And Final Fantasy Mystic Quest, what the hell is that? Never heard of it! Nope! Never existed.

      --
      Elok
    3. Re:Chrono Trigger?? by Anonymous Coward · · Score: 0

      FFMQ was a great little game. It was a nice fallback when FF2 was already rented out.

    4. Re:Chrono Trigger?? by Anonymous Coward · · Score: 0

      They probably don't have the license to release FFV, at least in NA. I don't know the details but I wouldn't be surprised if it got tied up in those PlayStation releases.

      Plus the only people who care about FFV on the SNES are likely the same crowd that already get involved with emulators, so it wouldn't really be a selling point.

    5. Re:Chrono Trigger?? by Anonymous Coward · · Score: 0

      There might have been an SNES FF5 translation bouncing around at Square. But if not, it would probably require a bit of effort even patching in the text from the GBA or PlayStation and passing it through quality control (the PS wasn't even a good translation from what I hear, no telling the quality of an SNES translation). Star Fox 2 was already in English from the ROM I saw.

  27. This is great! by Anonymous Coward · · Score: 0

    Im looking forward to not being able to find one of these due to limited production.

  28. "Price point" by phantomfive · · Score: 2

    You don't need to say "price point," you can just say "price." It means the same.

    --
    "First they came for the slanderers and i said nothing."
    1. Re:"Price point" by Anonymous Coward · · Score: 0

      Price point because no retail store will sell a hype item like this at its MSRP for the holidays. See also: bundling shovelware

  29. Odroid XU4 and GameStation Turbo... by Zurkeyon3733 · · Score: 1

    For about 110$ TOTAL, you can get an Odroid Xu4, Fan cooled, with a 4 Amp Power Supply, a 32GB eMMC Drive, and 2 SNES style controllers... This + Retroarch on Meveric's GameStation Turbo Image = up to 25,000 Total games that can be played... For anyone who owns a large Cartridge collection, you can build a multicart rom dumper from off the shelf stuff these days. The code is all over the web in multiple forms. I have been building my own Multi-system machines with Hyperspin, RocketLauncher, Retroarch, and Others for Years. Back in the day this was hard, now ANYONE can look up how to do it. These retro systems are a joke as far as the offering. When off the shelf hobby electronics can beat the pants off your offering, its time to "up your game" so to speak :-P

  30. why not Super Mario All-Stars + Super Mario World by Joe_Dragon · · Score: 1

    Why have just Super Mario World when you can have Super Mario All-Stars + Super Mario World

  31. set up to fail by Anonymous Coward · · Score: 0

    We all know they won't make anywhere near enough and they'll be scalped to death before being discontinued just like the NES Classic was so why get excited?

  32. It will be the most sought for x-mas gift 2017 by Anonymous Coward · · Score: 0

    I hope they realize how sought for it will be, and make sure to make enough of them for x-mas.

  33. I still want a NES Classic... by aicrules · · Score: 1

    But not enough to pay $180-$200US for it. And even if I happen to stumble upon one of these SNES in store, I'm not paying $80 mostly because I never played SNES. I played the shit out of the original NES. But after that my parents decided to go Sega and I decided to go PC gaming. I'm sure the nostalgia market for SNES will be huge, I'm just not among their potential buyers. Maaaaaybe if they combined the SNES with the NES classic so I could still get the NES stuff, but not as a separate thing.

    1. Re:I still want a NES Classic... by Anonymous Coward · · Score: 0

      Yeah, I could have seen, if I had been able to get the NES Classic smoothly the month it was released at retail price, and had a good experience playing with that, which I think I would have, getting the SuperNintendo Classic this year. However, like you, I grew up with the NES. I never owned a Super Nintendo, my friends and I chose Sega Genesis instead for that generation of consoles.

      Nintendo's left a bad taste in my mouth and under those circumstances it'll be easy to skip anything they put out that's not exactly what I want. And this isn't.

      Had they not screwed us over on the NES Classic and wasted all of our time with those ridiculous hoops and no prize at the end instead of making enough to meet availability or having a waiting list for pre-orders with limited machines per person, I might have bought a Switch by now and would definitely have been strongly considering this Super Nintendo Classic. Now I will buy neither. Sell me the NES Classic I wanted or nothing. Screw Nintendo.

      If I want a modern console, Sony and Microsoft seem to at least be willing to sell me one. If I want a retro console, Sega licenses some and actually has supply that meets demand. Nintendo is not essential to my life. But it sucks, because I did really love some of those early Nintendo games.

  34. Re:why not Super Mario All-Stars + Super Mario Wor by GreyWanderingRogue · · Score: 2

    Why have just Super Mario World when you can have Super Mario All-Stars + Super Mario World

    The answer to this is obvious. They've decided how many games they want on it at this price. If they add too many, no one will buy them on Virtual Console. The number of cartridges is irrelevant. It doesn't matter if they have 21 or 22 "cartridges". They likely have the exact same hardware in this as the NES classic*, and that had room for literally hundreds of games, not just the 30 included. They don't want to reduce the perceived value of their games by making them too cheap. Indeed, if they wanted to include Super Mario All-Stars, they would have included it as a separate "cartridge", so the marketing could increase the game count. They actually did this for the NES Classic with Donkey Kong and Donkey Kong Jr. They could have combined them into the Donkey Kong Classics "cartridge" (also released for the NES as a combined cartridge), but why would they. They can include as many completely Nintendo owned games as they want at zero cost to them. The opportunity cost in other sales and perceived value, however, stops them from doing so.

    *Which hopefully explains why they discontinued that one...every additional NES Classic they produced would've meant exactly one less SNES Classic produced. They are likely identical with a different plastic shell, as the NES Classic hardware is perfectly capable of playing SNES games. The controllers are likely using the exact same board as the NES classic controller (which is actually just a Wii Classic Controller board) as well. This was the reason they discontinued the NES Classic, they wanted to produce these instead. They might go back to the NES if the SNES sales were to ever slow, just needing to use the other plastic parts and box. The electronics would be identical and require no production changes.

  35. Fuuu-diddly-uck! I'm in. by Pezbian · · Score: 1

    The game lineup is amazing. Price will be a big deal.

    Who hasn't heard/watched "Rawest Forest" (Super Mario RPG)?

    --
    In a world of the blind, the one-eyed man is king--and the two-eyed man is a heretic.
  36. Where is the Nintendo Classic? by Anonymous Coward · · Score: 0

    Where is the Nintendo Classic?

    Will the SuperNintendo Classic also cease to sell after 500 units?

    FUCK YOU NINTENDO

  37. Idiots by Anonymous Coward · · Score: 0

    They should make an app for smart TVs with all the games included

    Yes I know there are emulators out there -- no one downloads ROMs, unpacks and moves all files with a remote

  38. Wrong Final Fantasy by Anonymous Coward · · Score: 0

    I hated FF3. No idea why it's such a fan darling. FF2 on the other hand, is a masterwork.

    3 compared to 2 is more childish, silly and cartoony in style.

    It's also the easiest final fantasy I've ever played; made it 80% though the game before my party died even once. You just wander around being essentially invincible, leveling up as you go. I never had to run from a fight even once.

  39. NES Classic... by Anonymous Coward · · Score: 0

    So much hatred towards Nintendo because of the NES Classic's limited run.

    I've never cared for anything from Nintendo and have never owned anything of theirs, although the price point was a no-brainer to me; I figured *if* I ever was to find one, I'd get it (not that I had any hope, or care). In April (?) of this year, shortly before Nintendo formally announced they weren't going to produce any more, I happened to walk into a GameStop and casually asked the clerk, purely out of morbid curiosity, whether it was still impossible to find--he just happened to have one just sitting behind the counter. $80 (Canadian) + taxes later, I walked out of the store, hooked it up to my HDTV, and played it for maybe 8 minutes. It's been sitting there since.

    This is what you guys pay hundreds of dollar on eBay for? I'll be happy to sell it for a nice healthy markup. I even got a longer (12-foot) controller cable off of Amazon.

  40. And the PRice Gouging Trolls will... by Anonymous Coward · · Score: 0

    Buyout entire store inventories and then we will see them on Ebay for 700-1000 a Pop...

  41. missing games: by Anonymous Coward · · Score: 0

    Mortal Kombat (any)
    Killer Instinct
    Maximum Carnage
    Super Mario All Stars
    Final Fantasy 2
    Act Raisor
    R-Type 3
    Gradius 3
    Axelay
    Dungeons & Dragons: Eye of the Beholder
    Sim City
    Jurassic Park
    SmashTV
    Demon's Crest
    Chrono Trigger

    I wonder how many are being excluded for not being "family friendly" enough? It's probably why they're snubbing Mortal Kombat!

    1. Re: missing games: by Anonymous Coward · · Score: 0

      Top gear

    2. Re:missing games: by Anonymous Coward · · Score: 0

      Final Fantasy II like I was NES only but you did forget Mystic Quest ...?? Ducks for cover. :)

  42. What we really want... by Anonymous Coward · · Score: 0

    Dear Nintendo,

    If you want to make an extra 1-2 billion dollars, release Legend of Zelda: Breath of The Wild for PC.

    Signed,
    The Whole Internet