A Year After 'Pokemon Go', Where Are the Augmented-Reality Hits? (theaustralian.com.au)
A year after "Pokemon Go" prompted throngs of people to scour parks and streets for monsters visible only through smartphones, hit games made with augmented reality are rarer than a Snorlax. From a report: In fact, analysts say, the monster-hunting blockbuster drove only a brief spike in games using the nascent technology, which blends digital images with a person's view of the real world. That is surprising, considering the ubiquity of screenshots showing Pokemon invading players' work desks, kitchen counters and other locations of everyday life. "Pokemon Go" reached $1 billion in revenue globally just seven months after its release last July -- faster than any other mobile game, including Activision Blizzard's "Candy Crush Saga," according to App Annie. There are thousands of augmented-reality games among the millions of apps in the Apple and Alphabet stores. None, though, has come close to the success of "Pokemon Go." There are several reasons why, industry observers say. One is that the allure of "Pokemon Go" wasn't primarily its augmented reality. While the game's digital monsters materialise as if in the real world, they don't interact with it. A Snorlax might appear next to a tree, but the catlike creature won't peek from behind it. Many players who took up hunting the monsters ended up turning off the augmented-reality feature.
The AR on Pokémon Go makes it harder to play so it gets turned off. I imagine the other AR games suffer similar issues.
Where is it. It's the natural fit for this technology but no one is ever going to make it.
I played Pokemon Go for a while after it first came out because I wanted to understand it.
The main thing to know is : Pokemon go IS NOT AN AR APP.
It's merely an image of a pokemon that is overlaid on live video, where the image moves somewhat in accordance with rotation of the phone. What it does NOT do is track with real world objects at all well or even try to make any sense of where the pokemon will be placed. What MOST PG players did after a short time was turn off the video so the pokemon would not shift with device rotation... so then it wasn't even FauxAR. It wasn't the AR aspect that made PokemonGo popular at all, even though it seemed like it at first from the outside - it was really traditional game mechanics that made it work, if anything the hook was the tie to real-world physical locations.
What makes an AR app AR, is that it truly augments reality with realistic presence in the scene.
The reason you haven't seen many such apps is because doing a good job of that has been tricky - or it was until ARKit was delivered by Apple...
Expect an absolute FLOOD of AR games coming with iOS 11. Literally tens of thousands, not even joking. As you can imagine, it's going to be rough to find something of quality...
"There is more worth loving than we have strength to love." - Brian Jay Stanley
It was a nostalgic fad. The game in question sucked.
I tend to rant.
Here's the working link to see some real-world ARKit examples that people have been working on.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
The minute you get a dungeons and dragons style game, or some similar type of RPG, people will be all over it. Hunting for weapons, armor, or items, having random game generated dungeons that have varying minimum level requirements, and/or possible minimum party size, have classes that can be used to solo or have a party dynamic as well, and you will see the next big hit in VR gaming.
In my Small-City (~20,000), Pokemon GO injected a lot of life into those who avoid the Church/Bar social-focus of the past... since-forever.
Last year, you could see 8-year-olds out with their parents at 2AM and strike up a (really freaking cool) conversation with a 50+ OrbitalATK Engineer a few minutes later and have a group of 30+ people ignoring Pokemon and learning about Outer Space before departing to catch a Pikachu.
Nothing has ever achieved such an indelible mark in my locale. After Niantic decided to conduct matters in a better manner, this has only increased.
In a world of the blind, the one-eyed man is king--and the two-eyed man is a heretic.