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Atari Is Back In the Hardware Business, Unveils Ataribox (hothardware.com)

Reader MojoKid writes: Atari CEO Fred Chesnais confirmed the company was working on a brand new console back in June this year at E3, but today the company has officially unveiled the product. The new Ataribox console draws on some of the classic styling of the original Atari 2600 console but with a modernized flare, though still sporting that tasty wood grain front panel. Atari is also looking to make the Ataribox a bit more user-friendly and expandable than its Nintendo rivals through the addition of an SD card slot and four USB ports (in addition the requisite HDMI port). The new console will be based on PC component technologies but will be available with a number of classic games to let you bask in the early days of console gaming. However, Atari will also be bringing what is being billed as "current content" to the console as well. So, we can expect to see brand new licensed games for the Ataribox, although it's hard to say, given just its size to go on, what sort of horsepower is lurking under the Ataribox's hood. "We know you are hungry for more details; on specs, games, pricing, timing," said Atari in a statement sent via email. "We're not teasing you intentionally; we want to get this right, so we've opted to share things step by step as we bring this to life, and to listen closely to the Atari community feedback as we do so."

110 comments

  1. Will it run full emulators? or the crap pay ones? by Joe_Dragon · · Score: 2

    Will it run full emulators? or the crap pay ones?

    Let you load your own roms?

  2. Missing a few features... by __aaclcg7560 · · Score: 2

    I don't see a cartridge slot or nine-pin connectors for joysticks.

    1. Re:Missing a few features... by crow · · Score: 1

      You can use old controllers through USB with the Stelladaptor. I would hope that whatever controllers they offer will work through USB in a way that is compatible, but they may be going entirely Bluetooth for controllers. There was nothing in the article to say what their controller plan is. I'm hoping whatever they do, the new controllers will work well with other emulators and such.

      Time will tell.

    2. Re:Missing a few features... by crow · · Score: 1

      I know that it can be done because I've done it. I in no way was asserting that it can be done with the device they're proposing to sell.

      Learn to read before you flame. And learn some better vocabulary. If you're going to swear at people, be creative about it. Don't limit yourself to a single word.

    3. Re:Missing a few features... by Anonymous Coward · · Score: 0

      Oh, I'm soo sorry. I didn't realize you have the Ataribox already. My apologies you cunt.

    4. Re:Missing a few features... by Anonymous Coward · · Score: 0

      2/10. Trolling is uninspired. What I would expect from a 10 year old on COD. Not convinced they even know what the words they're using mean.

    5. Re:Missing a few features... by suutar · · Score: 1

      One of the pictures in TFA shows the back panel... it looks like, in addition to the obligatory power, ethernet, and hdmi, there's what looks like 4 USB jacks, so I think there's hope.

    6. Re:Missing a few features... by crow · · Score: 1

      I agree. The only reason I can think of to have that many USB ports is if they intend to use them for controllers. Using wired controllers is so retro, so I guess it's appropriate. I wonder if it keeps the cost down, or if the cables and ports are more expensive than the Bluetooth chips? Probably including rechargeable batteries makes wires cheaper.

    7. Re: Missing a few features... by UnknowingFool · · Score: 1

      If they are wired controllers, they should come with really long cables. That's one mistake Nintendo made with the NES Classic; people have bigger TVs and control them from further away than when the original console was new.

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    8. Re: Missing a few features... by Anonymous Coward · · Score: 0

      Nintendo was just being arseholes, controller cables on non-Japanese NES were much longer than on the mini.

  3. Best option: play old cartridges by crow · · Score: 1

    What would be truly awesome is if this would work with any old Atari cartridge you might have sitting around. They could do this with an optional USB cartridge reader.

    Since obviously they're using an emulator internally, they would have to have a really good one for this to work, but it would be incredibly awesome.

    1. Re:Best option: play old cartridges by Blaskowicz · · Score: 1

      There would be a 150-game pirate cartridge made even before the adapter is available :)

    2. Re:Best option: play old cartridges by crow · · Score: 1

      Well, if it plays off of ROMs on SD cards, then that would kill any pirate cartridge market. I think people who still have cartridges would enjoy using them, and it would mean people could use the games they already own instead of downloading them from questionable sources.

      Of course, what the consumers want isn't the only factor that drives product design. The company will probably see the ability to play cartridges or downloaded ROMs as lost sales from their app store, so I expect it will only play ROMs downloaded from Atari for between one and five dollars apiece.

  4. Only Atari in name by elrous0 · · Score: 4, Informative

    The company calling itself Atari today has no real connection to the real Atari of old, except in name. For all intents and purposes, the real Atari went out of business in 1984. The name has changed hands many times since.

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    1. Re:Only Atari in name by __aaclcg7560 · · Score: 2

      I worked at Accolade when Infogrames (French) bought the company on a buying spree in the run up to the dot com bust. They bought Hasbro Interactive, which held the Atari intellectual property (IP) rights. The company later changed its name to Atari. And then the dot com bust happened. The company found out it overpaid for acquisitions by two to four times actual value, which it sold for pennies on the dollar to pay off acquisition debt. Still recycling the Atari brand since then.

    2. Re:Only Atari in name by jellomizer · · Score: 1

      Well name and access to IP rights. But in short that is what a company of any age is anyways.

      The real question is what is Atari bringing new to the console market?
      The XBox and Play Station market, Are competing for the High End gaming market.
      Nintendo is mostly focused on the family market.

      To compete against the XBox and Play Station. Atari will really need to push specs, and be open to other developers.
      Atari going against Nintendo is only going to bring up old wounds.

      The nostalgia market isn't that sustainable. Because this market is competing with people who are getting the Real Nostalgic product, Making their own with cheap equipment.

      --
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    3. Re:Only Atari in name by Megane · · Score: 1

      The real question is what is Atari bringing new to the console market? The XBox and Play Station market, Are competing for the High End gaming market. Nintendo is mostly focused on the family market.

      Think of it in terms of price ranges. I could see it if they are going for the $49-$99 market. Nintendo has the $149-$249 market covered, while Sony and Microsoft have the $250-$399 market covered. But the important question is how do they plan to sell the blades for this razor? The money isn't in selling consoles, no matter how cheap, unless you're Chinese and selling glop-chip consoles loaded with unlicensed games.

      SD card slot yes, but does it have DRM like most modern consoles to prevent running unauthorized (and presumably unlicensed) games? Remember, boys and girls, the Atari 7800 was the first system to use a crypto DRM lockout! We can only create new games for unmodified consoles because the master key was found (more than once!) on hard drives dumpster-dived from Atari.

      As for the looks, I rather like it. The slotted pyramid part makes it look a bit Daft Punk-ish, like they cut the head off of of an old 2600 and turned it into a robot or something. It feels almost as if 1980's Steve Jobs was involved in the design.

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    4. Re:Only Atari in name by Dogtanian · · Score: 1

      For all intents and purposes, the real Atari went out of business in 1984.

      You could argue that the successor companies formed when it split (Atari Corp., the consumer division, which Jack Tramiel bought and Atari Games, the remaining arcade division) were legitimate heirs since they pretty much continued the business of the original Atari Inc.

      That said, even Atari Corp. had less continuity with Atari Inc. than I once thought; Tramiel pretty much got rid of the existing engineering staff and replaced them with his own people, and the low-budget philosophy that produced the "Power Without The Price" Atari ST from mainly off-the-shelf components was very different to that of Atari Inc. which produced the once state-of-the-art (and correspondingly expensive) Atari 800.

      Regardless, both Atari Corp. and Atari Games- and anything resembling a direct continuation of the original Atari's business beyond ownership of the IP- are now long gone themselves.

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    5. Re:Only Atari in name by Dogtanian · · Score: 1

      The nostalgia market isn't that sustainable.

      It probably doesn't help that Atari's "golden age" IP (late 70s to mid 80s) has been mined, rehashed and generally exploited non-stop for nostalgia-heavy purposes for the past 20 years at least (e.g. this updated "version" of Centipede Hasbro released in the late 90s).

      Beyond a certain point, the novelty of having the exact same games from your childhood sold back to you for the hundredth time must wear off. I mean, I saw this story with the same old "Atari's back" playbook and wanting-to-have-its-cake-and-eat-it retro and modern approach (when we all know it's not going to be a PS4) and I just thought, yeah, it's Flashback Mk 2/3/4/whatever from Infogrames masquerading as "old" Atari, and who gives a toss?

      Besides which, I've heard it said that many of the people who were into games from that era have now passed the peak of wanting to indulge that nostalgia, and the market has moved on to the late-80s and 90s consoles.

      (And yes, bear in mind that much of the 90s are now long enough ago (i.e. twenty years!)- and the children of that era now old enough- that they're getting nostalgic for things that belong to the PlayStation era- deserved or not. For example, people talking about the original "Independence Day" film like it was some f****** classic instead of a bloated, dumb, jingoistic, effects-reliant heap of cornball garbage. I guarantee you that 99.9% of these people are those who saw it as kids and still judge it through the same eyes they did as an 8-year-old).

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    6. Re:Only Atari in name by antdude · · Score: 1

      And logo. :(

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    7. Re:Only Atari in name by Vektuz · · Score: 1
      Yes. Its part of the Atari Curse.

      The ATARI curse is a sequence that forever repeats
      • Company with Atari name goes bankrupt
      • Atari name is sold to new company
      • New company renames itself to Atari
      • REPEAT THE CYCLE
    8. Re:Only Atari in name by SandWyrm · · Score: 1

      The home-division died in 1984, but I was working for what was left of their arcade division in the late 90's. Then they got bought by someone in the 2000's in order to get the name. THAT is probably the company being talked about here.

  5. Vaporware by sexconker · · Score: 1

    I'd be surprised if this thing ever comes out. All they have right now are renders.
    And they're not going to have anywhere near the number of interested buyers as the NES Classic or SNES Classic.

    They're either going so slowly because they're working on a licensing and payment model (i.e., their own digital store to buy Atari games for a couple of bucks a piece), or they're drop feeding info to gauge interest.

    1. Re:Vaporware by DuckDodgers · · Score: 1

      Agreed. I have to assume the teasers are actually an attempt to attract venture capital investments.

      The only way I can see this succeed is if it goes right after the NES Classic - a cheap device that emulates all of the old Atari classics. If they're trying to make a serious modern gaming console with a $150+ price, they have to make something to compete with the Nintendo and especially Sony and Microsoft consoles that most of their potential customers already own, and attract developers to make serious games for it. If they're trying to make a casual modern gaming console, their potential market is satisfied with the indie games on Steam and the mountain of games for iOS and Android.

      Good luck, Atari.

    2. Re:Vaporware by randomErr · · Score: 2

      They're targeting a different market. The AtGames portable has the emulator market tied up. I'll bet they're taking an early swipe at the NES Classic but with an online market. The guts of the machine will most likely be AllWinner Android box with modified version Android 6. So you can also get streaming services and use prebuilt dev tools and games already on the Play Store. Version 2 or 3 is where they'll go after the the Switch market once that shakes out.

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    3. Re:Vaporware by eepok · · Score: 1

      Thank you for saying this! There are too many people online who can't differentiate between renders and reality so they don't read the article and they see "an object" and thus assume that said object is physically real and at least nearing production. Futurists do this a lot. "So and so is doing this! Amazing!" But when you read further, you see that it's an artist's rendering based on some ideas that a guy wrote on a napkin.

      They may be at some point in planning, investigating, financing, etc. ... but they certainly do not HAVE a product.

    4. Re:Vaporware by sexconker · · Score: 1

      Early swipe? The NES Classic came out late last year, was perpetually sold out, and is discontinued. This year we're getting the SNES Classic.

  6. OMG OMG OMG by Anonymous Coward · · Score: 0

    "current content" and "hdmi port"?!> what more can you want in a console i will buy 7 pls

  7. Re:Will it run full emulators? or the crap pay one by UnknowingFool · · Score: 1

    Most likely not. ROMs are legal grey areas. It could be considered copyright infringement if the copyright holder decided to pursue legal action. And this Atari company isn't exactly the same company as the one from the 1980s; I doubt they own any of the copyrights of the old games.

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  8. They should partner with Valve by rsilvergun · · Score: 2

    Make it a Steam Box. Otherwise what's the point of x86? I guess the could run Windows but the cost would probably be to high.

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    1. Re:They should partner with Valve by jellomizer · · Score: 1

      I expect making it x86 just makes development easier. It probably just has a Linux variant where you could probably hack it to run steam. But it would just be less work on converting their current stuff over.

      --
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    2. Re:They should partner with Valve by Blaskowicz · · Score: 1

      Importantly x86 gives you about the best GPU drivers. This will be either Intel or AMD, perhaps Intel is not really great on that front but not really bad either.
      An nvidia ARM chip also gives you a top notch GPU driver but their one current chip's production, the Tegra X1 goes entirely to Nintendo Switch surely.

      Android gaming on phones is a thing so I suppose you can get something workable there also, but you will be stuck to a particular Android version or a couple ones. We have enough Android crap as is and the Android SoC vendors aren't known for decade-long support. You can do custom google-less Android but with low end x86 you can easily go linux or FreeBSD as well. Yes there's linux and FreeBSD on ARM SoCs with 3D acceleration and such but outside Raspberry Pi and Nvidia Tegra it looks like a wasteland to me, am I right?

  9. buy me BONESTORM or to to HELL! by Thud457 · · Score: 2

    sweet render, dude!
    also, Polybius 2600 or you're just playin with yourself...
    Prepare to be underwhelmed.

    --

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    1. Re:buy me BONESTORM or to to HELL! by Anonymous Coward · · Score: 2, Funny

      If it doesn't play "E.T. the Extra-Terrestrial", it ain't squat.

      CAPTCHA = "outrage". Sweet, sweet outrage!

    2. Re:buy me BONESTORM or to to HELL! by Anonymous Coward · · Score: 0

      Wasn't "E.T. the Extra-Terrestrial" on Intellivision? That's always where I saw it down at the local Sears store.

    3. Re:buy me BONESTORM or to to HELL! by tepples · · Score: 1

      also, Polybius 2600 or you're just playin with yourself...

      It came out on Jaguar under the name Tempest 2000.

  10. documented hardware by crafoo · · Score: 1

    What would be cool is a fairly simple system with fully documented hardware. Something that openly encouraged experimentation. It could even come with a simple assembler and BASIC applications in ROM.

  11. What it needs to suceed by randomErr · · Score: 1

    I figure it will run a modified version of Android (most likely) or Ubuntu. I would say Android because then they get access to Android library. Ubuntu would be great because you get more bare metal performance and better integration with some of the developer libraries. I'm hopeful. But unless they either make it really cheap (like those AtGames machines) or the same price point as the Switch with more power I see it bombing fast. You can get emulators on your phone to play all the classic games. Heck Atari has re-released all of its hits 3-4 times already on Steam, Android, and iOS. Atari, nostalgia has it's limits. You need to bring new content, new IP's, and/or make you platform really developer friendly.

    --
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    1. Re:What it needs to suceed by Blaskowicz · · Score: 1

      It can also run Windows 10 and get access to the Windows Store library. Just kidding here but access to the Android library might be precisely what we do not want. Millions of clones of pay-to-win games, etc. I don't want to get a controller in my hands, scroll a 250-page list of crap and waste $0.99 on something useless or ad-ridden.

      Ubuntu would be interesting, they could also eventually bring their Atari game store to Ubuntu desktops/laptops (although there's support costs. I suppose they could require Wayland, which will prune old versions, unsupported drivers). There could be a way to run it in Windows (port the games outright, or just let nerds run it in a VM or Windows 10 WSL). Or they might just not bother and concentrate on making their console work right. Cross-platform games can be cross-platform games.

      For a small fanless home console with no other particular defining feature? What about $99. Could be what 3rd world, Brazil etc. are looking for. Places that run on a solar panel and 4G, because their nation can't afford $200 billion to invest in power grid and fixed data network. Even in the 1st world, 10W kids machine is cheaper to run than $300 200W bro-gamer machine.

  12. The most important question by UnknowingFool · · Score: 1

    Does it run Linux?

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    1. Re:The most important question by Major+Blud · · Score: 1

      I'm just waiting on a beowulf cluster of these things....

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  13. Re:Will it run full emulators? or the crap pay one by cayenne8 · · Score: 2

    I'm just hoping it will let me play Kaboom...hooked to a modern HDTV....and not have to try to kludge running though an old VCR or the like to try to get it to sync with my LCD/Plasma/OLED tvs.....never have been able to get that old original 2600 to work right with video on modern tv.

    --
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  14. Re:Will it run full emulators? or the crap pay one by Joe_Dragon · · Score: 1

    why can't really just buy the roms and use your own emulators??

  15. It's a render. by Gravis+Zero · · Score: 1

    The only thing they have shown to the public is a bunch of renders, not even a prototype or a mockup. It wouldn't a good bet to say this is vaporware.

    --
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    1. Re:It's a render. by ckatko · · Score: 1

      Yeah. It's coming from the company that owns the Atari NAME, that's it. We might as well be discussing something a guy drew on a bar napkin.

      There's literally no hardware information or plans. It sounds like they dumped this zero effort render to gauge people's interest, or hell, to simply generate some free PR to remind people they still exist. (With no intention of making the product.)

  16. Yars Revenge by Anonymous Coward · · Score: 0

    As long as it comes with my favorite game :)

    Ya know the one with the interplanetary traveling super flies

    Watch out, a swirl!

  17. nobody cares about the plastic case. by Anonymous Coward · · Score: 0

    I have fond feelings of nostalgia for Atari. However, this doesn't strike me as a way for a company to emerge from decades of obscurity and irrelevance. They are hoping to springboard into a fiercely competitive market merely by showing some 3D rendered mockups of the least important part of the product - the plastic case? Not a compelling strategy.

    They are essentially saying : "We haven't decided on anything important - capabilities/specs, price, dates or availability - and have not done the hard work necessary to build an actual product but we have some mockup pictures." In other words, this is handwaving and vaporware that wouldn't be tolerated on kickstarter.

    For a market sector that lives and dies based on engineering finesse, this is a troubling first step.

  18. BASIC by sqorbit · · Score: 1

    It would be fun if it could handle BASIC programming like the 2600 did. Even in it's limited form it was fun to play with as a kid. Might give it that truly nostalgic feel.

    --
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    1. Re:BASIC by faedle · · Score: 1

      That has to be the shittiest implementation of a BASIC programming language in existence. For that matter, it's the shittiest implementation of ANY programming language in existence.

    2. Re:BASIC by Anonymous Coward · · Score: 0

      I don't know, the Timex Sinclair 1000 had a pretty shitty BASIC implementation, and that was all it could do! 3 kB RAM, BASIC keywords printed on the keypad (push "P" and you get "PRINT", no other way to type keywords). Mine had crappy audio cables, so I couldn't even save my creations to a cassette tape!

  19. Not Atari by Osgeld · · Score: 1

    Some yutz that is using the name Atari, and they have not brought us anything but veuge marketing lingo for "we dont have anything" and a few 3d renders

  20. No Headphone Jack by Blaskowicz · · Score: 1

    Or more accurately no 3.5mm jack. You can add a USB DAC perhaps but if this is a small, low end low power console we won't necessarily connect it to a proper TV or gasp, an oversized overpriced AV receiver.
    It could go to a monitor, or a video projector, or be used as a music player so easy cheap audio out is welcome if you can put it in, thanks.

  21. Re:Will it run full emulators? or the crap pay one by Major+Blud · · Score: 2

    .....never have been able to get that old original 2600 to work right with video on modern tv.

    For real? My 2600 is hooked up to a 1080p 24" LED TV and seems to work just fine.

    I'm using something similar to this instead of the old switchbox:
    http://www.mouser.com/ProductD...

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  22. Atari ST by should_be_linear · · Score: 2

    I would love to see PC designed in Atari ST or Amiga style, meaning as a slightly enlarged keyboard, with good performance for both gaming AND tinkering (i7, 1080 Ti, 32 GB RAM, SSD 500 GB), good price (1000$). I really loved being able to carry my computer around, attach it to TV, and play with my friends anywhere, not being attached to some stupid desk with stupid tower under the desk and all the stupid cables, speakers and whatnot.

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    1. Re:Atari ST by Anonymous Coward · · Score: 0

      Ever heard of a laptop, dude?

    2. Re: Atari ST by should_be_linear · · Score: 1

      Laptop with specs of gaming rig costs more then $5000. Thats why nobody play games on notebook but everyone played on Amiga. Amiga form factor would enable cheaper and more powerfull desktop components (RAM, GPU, CPU) to be used. Spectrum, C64, Amiga and Atari were all beautifull yet cheap machines that you could carry around. Industry adopted ugly as hell IBM XT however, and that design is still around looking more or less same.

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    3. Re: Atari ST by Blaskowicz · · Score: 1

      It would have to use gaming laptop components, or up to 65W desktop CPU and mobile version of GTX 1080 or some GPU board small enough and not too hungry slanted sideways on a PCIe riser.

      300 real watts in that form factor seem a bit much! That might be loud, and the power supply and heatsinks alone will be heavy.

      If it ends up looking like an Apple III and weighs as much as the ugly tower this might ruin the point.

    4. Re: Atari ST by should_be_linear · · Score: 1

      yeah, there must be compromise in a sense: "put as much of CPU/GPU power into Amiga form factor". I think this is what designers of Amiga and Atari ST had as a baseline requirement as well.

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    5. Re: Atari ST by Voyager529 · · Score: 1

      Laptop with specs of gaming rig costs more then $5000.

      https://www.originpc.com/confi...

      Messed around with the configurator, and it's entirely possible to get a gtx1060, an i7, 16GB of RAM, and an SSD for under $3,000. They're certainly not cheap, but if "high" instead of "ultra" graphics settings are acceptable, it's nowhere near $5,000 for a gaming laptop.

    6. Re:Atari ST by Waccoon · · Score: 1

      As much as I love my Amiga 1200, I have to say I would have MUCH preferred it to come as a pizza box with an external keyboard than a fully integrated machine. No matter how much you try to cut down the form factor, an integrated keyboard is just too bulky and I don't want more than one cable coming out the back. Plus, as any laptop owner can attest, broken keyboards are a bitch.

      Last time I used the machine was yesterday, BTW.

    7. Re:Atari ST by CanEHdian · · Score: 1

      It was called the Amiga 3000

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    8. Re:Atari ST by thepillock · · Score: 1

      It was called the Amiga 4000 if you wanted to play the same games - the A3000 had the ECS chipset, the A1200 had AGA which was matched by the A4000. Sadly, the A4000 included a LOT more than just an A1200 in a pizzabox, so it was many times the price too. I agree with the idea that if there was a 68020-based A1200 Desktop model, with the same expansion potential as an A1200 rather than the 030/040, Zorro and CPU slots of the A4000, it would have been a huge success.

    9. Re:Atari ST by Blaskowicz · · Score: 1

      Amiga CD 32 with external keyboard would have been another option.
      It was blockaded from reaching the US because of a XOR cursor patent!
      This is what killed the Amiga 1200 and Commodore outright more than anything. It would have sold millions and would have made the A1200 a bit more relevant anyway.. as till Commodore's death Amiga games only targeted the A500.
      Maybe the A1200/A4000 family would still have had a hard time against the 486 DX 33 and 486 DX/2 66 with Sound Blaster and VLB but with the console version killed in the egg it's hard to know.

    10. Re:Atari ST by Waccoon · · Score: 1

      Your concept of a "pizza box" may not be the same as mine. The A3000 may have been smaller than the 2000, but it was hardly compact.

    11. Re:Atari ST by Waccoon · · Score: 1

      I would have loved a desktop A1200, too, but sadly no Amiga at the time could have been a huge success. The AGA chipset wasn't competitive and its use of planar graphics was its end, since it couldn't do fast textured 3D.

      I remember being sorely disappointed by the performance of the A4000, and how Workbench screen refreshes were noticeably slower than on the stock A1200 (due to the faster CPU slowing down the custom chip timings). I bought the 1200 anyway, and it's still my favorite computer of all time, but man, after I saw the top-of-the-line A4000 struggling to handle just a 16 color desktop, I knew Commodore was done for.

  23. I really hope they don't make it x86... by keith_nt4 · · Score: 1

    as even Atoms run really, really hot. Even if that entire thing inside is a giant heat sink and the processor is severely under clocked...it would just get too hot with no fan. So even though part of the description eluded to PC hardware I hope they go with an ARM SoC.

    Also, I'd like to point out hardware has come to such a point economically as to be completely irrelevant. Even if the graphics and capabilities can't go much passed ~2002 era, that's still Morrowind era. That's enough to run the source engine or an old version of the Unreal engine. In other words it would be "good enough" for a budget "console" (I'm just assuming for the pictures they're not trying to compete with existing consoles).

    The thing that would really cost time and therefore money would be software to run the thing. Will they go with a lowest bid slap-it-together with duct tape and bailing wire? Or will it be relatively bug free and usable? If it were me I would pick the easiest to mass produce cheap hardware of sufficient quality...and spend 90% of the time polishing the software and how it works. But I have no reason to think this "Atari" would do that. Technically I don't have much reason to think they wouldn't either.

    Come to think of it the closest similarity to this thing would be the PlayStationTV. That had an existing library games, and an online store, a household brand name associated with it, and a major multi-national corporation backing it. And it was on clearance for $20 at one point. And yet it never really caught on. Ya, I think the odds are working against them.

    --
    "UNIX is very simple, it just needs a genius to understand its simplicity." -Dennis Ritchie
  24. stopid by Anonymous Coward · · Score: 0

    A ribbed console... for her pleasure? WTF ATARI

  25. Heat issues? by T.E.D. · · Score: 1

    The new Ataribox console draws on some of the classic styling of the original Atari 2600 console but with a modernized flare

    I guess it runs very hot.

    1. Re:Heat issues? by Blaskowicz · · Score: 1

      If parts of the CPU reach 80C but it never crashes and works for 20 years, I don't see much wrong in that.

  26. Re:Will it run full emulators? or the crap pay one by RailRide · · Score: 2
    There are a number of people who have designed mods for the 2600 (as well as other consoles) that allow it to output composite or S-Video. A number of these are discussed/demonstrated on YouTube.

    Here is one of them: Atari 2600 AV + pause drop in pcb mod for 6 + 4 switchers composite stereo s-vid

    Be sure to read through the comments, the poster lists his web store in the last thread. If he doesn't have them, a look through the related videos may give you some leads

    ---PCJ

  27. Re:Will it run full emulators? or the crap pay one by Junta · · Score: 1

    legally sure.

    Now find a company that owns the rights that will play ball, since ultimately the copyright holders have to do that.

    Also, in part a customer usage issue. Even if they were willing to play ball, it is much easier to support selling the rom embedded in an emulator than it is to explain how to use a rom file with emulators. If a user can't figure it out, they will blame the company and the company will get badly rated.

    --
    XML is like violence. If it doesn't solve the problem, use more.
  28. Re: Will it run full emulators? or the crap pay on by KGIII · · Score: 1

    I spent many drunken hours playing River Raid and even played their Olympics and Tank games with drunken friends. So many wasted hours. I may actually get one of these.

    --
    "So long and thanks for all the fish."
  29. as a former 2600 gamer... by 4im · · Score: 1

    I feel quite nostalgic about the 2600 - it was our first and only gaming console, followed later by a Dragon 32, then by an Atari ST and then PCs. Now having kids of my own that get to be about old enough to start gaming, I might get them this console... provided the price is right, and provided it's got some sort of chance of enduring against the big players (Sony, Nintendo, ...). Still, I prefer them playing outside or with some sensible hands-on games rather than sitting in front of a screen. Oh well...

  30. Could Anyone Sell This? by crow · · Score: 1

    To what extent would you need Atari's permission to build and sell something like this? The problems would be putting the Logo on it (so don't do that) and including ROMs. Could you sell it with an emulator and no ROMs?

    I would think that any patents involved would be long expired, so copyright would be the only issue. The big problem there is any built-in operating system. You couldn't include that without the licensing. That's probably the showstopper.

  31. sporting that tasty wood grain front panel by Anonymous Coward · · Score: 0

    What does it taste like? :-)

    1. Re:sporting that tasty wood grain front panel by Anonymous Coward · · Score: 0

      wood and failure, ask your mom

  32. Finally a sequel? by Anonymous Coward · · Score: 0

    I think I speak for all the fans of E.T. the Extra-Terrestrial when I convey intense anticipation for a sequel to the epic E.T. saga.

  33. Re:Will it run full emulators? or the crap pay one by Anonymous Coward · · Score: 0

    If it will not run run full emulators and let people load ROMs, it will be a failure...especially if the price is over $100.00. For less than $100, I can get a RetroPI kit with everything I need that will run many emulators and I can load the ROM images that I made from my legally purchased Atari, Nintendo, N64, and other retro console game cartridges, and play them all (except the games like Duck Hunt that won't work with LCD TVs because of latency issues). Any "new" games will most likely be like the games for the various Xboxs and Playstations, and WII, garbage rehashes of older games that will suck and cost far far too much!

    What all (or most) of the companies who own the copyrights to the old console games need to do is get together and release a reasonably priced DVD that contains their entire catalogs of ROM images for use with emulators running on whatever platform the purchaser chooses (PC, RetroPI, etc...). I would say that a reasonable price would be $35.00 (since people can download the ROMS for free if they choose, whether it is completely legal or not). That way, the copyright holders make some money from the ROM images that they will otherwise not make any money on.

  34. Re:Will it run full emulators? or the crap pay one by Joe_Dragon · · Score: 1

    now they can make it so that that rom files are easy to get to copy them to your own emulator but lot's of them can just scan an DIR and load files.

  35. I can't wait to play E.T. again. by c++ · · Score: 1

    It's been too long.

  36. Re:Will it run full emulators? or the crap pay one by cayenne8 · · Score: 1
    I've tried and 2600 picture tears, or is static...same thing with different units on my different TV's I cannot get any 2600 unit to display on any HDTV I try.

    My main one is a Samsung Plasma 59", last of the plasmas....and I have tried everything to get the old games to play on them.

    --
    Light travels faster than sound. This is why some people appear bright until you hear them speak.........
  37. Re:Will it run full emulators? or the crap pay one by UnknowingFool · · Score: 1

    why can't really just buy the roms and use your own emulators??

    Buy the ROMs? I'm not sure what you are asking. There are cartridges of the old games. Getting the cartridges out of the old games and making them ROMs might, maybe constitute space shifting at best which is allowed under Fair Use. However, it only falls under Fair Use if the person that does it doesn't re-distribute the ROMs. Distribution or re-distribution can only be done legally by the copyright holder.

    This is the same for any content. I can rip any of my movies off of DVDs or Blurays and put them on my computers. I can even network my computers so I can play the movies in any room in the house. It's copyright infringement if I BitTorrent or upload them to the world.

    --
    Well, there's spam egg sausage and spam, that's not got much spam in it.
  38. Re:Will it run full emulators? or the crap pay one by UnknowingFool · · Score: 1

    Yeah it would be nice if the companies do this; however, tracking down the actual owners might be a large task in itself. Companies have been bought and sold as well as the rights to the games themselves. In some cases it might be owned by major studios who want large amounts of money for any rights even if they never want to make a game from the franchise again.

    --
    Well, there's spam egg sausage and spam, that's not got much spam in it.
  39. Re: Will it run full emulators? or the crap pay on by Anonymous Coward · · Score: 0

    Yeah because every consumer is an autistic mouth-breather like you, so clearly it will be a failure.

    Shut the fuck up.

  40. Re:Will it run full emulators? or the crap pay one by arth1 · · Score: 1

    Buy the ROMs? I'm not sure what you are asking. There are cartridges of the old games. Getting the cartridges out of the old games and making them ROMs might, maybe

    You seem to be unaware that ROM is what's in the cartridges.
    A file, which you seem to talk about, is a rip of the ROM, not the ROM itself.

  41. Re:Will it run full emulators? or the crap pay one by UnknowingFool · · Score: 1

    I am well aware of what a ROM is. How does the act of making a ROM in any way remove the copyrights of the game? It doesn't remove any copyrights. At best it's space or format shifting which could fall under Fair Use if and only if the ROM is never distributed.

    --
    Well, there's spam egg sausage and spam, that's not got much spam in it.
  42. Wat? by Anonymous Coward · · Score: 0

    They cannot possibly think anyone is interested in playing 2600 games in 2017, can they? At least make it play Jaguar and Lynx games, for Pete's sake...

    1. Re:Wat? by Anonymous Coward · · Score: 0

      But imagine if they make relatively modern games that drop you into the action with no story, no tutorial, no nothing. Something that plays a bit like early 80s games, a bit refined, possibly with analog input, but with the looks of early 80s pre-rendered 3D graphics.
      I wonder what kind of controller it will get : I'm fed up with how extremely expensive controllers are currently. What about ONE analog stick, one high quality dpad, four buttons, no battery and no radio.

  43. Good Classic Style Controllers Needed by omfglearntoplay · · Score: 1

    With the correct controllers, I will be all over this! Hell I'll probably buy it regardless, but I really miss the paddle controllers and the feel of the original joysticks. Games needed, let's see what I can recall, are:

    Yars' Revenge (OK, I cheated by looking up where the apostrophe goes)
    The Empire Strikes Back (the one with the snow walkers)
    Stargate, etc. (love them sounds)
    Robotron
    Combat (oh so much fun vs. my brother)
    Pac-Man (it looked terrible compared to the arcade but it was good enough!)
    Chopper Command
    Berzerk!
    Pitfall, oh it was so good
    Missle Command
    Centipede
    Space Invaders
    Moon Patrol
    so many more ... something about those games, ah man, I love 'em!

  44. Christmas by wolfheart111 · · Score: 1

    I knew as a kid I was getting a video game console for christmas, I thought for sure it would be an Atari... what I got was a fucking pong game.... GRRRRrrrrr :(

    --
    [($)]
  45. Flair, not flare. by mattack2 · · Score: 1

    This is from the summary, not the linked article.

    Get an editor.

  46. GameMaker? by Neo-Rio-101 · · Score: 1

    The only way that I could see this working is if it was as easily programmable as Gary Kitchen's Gamemaker.

    Give us the classic, yet simplistic games --- and then let us hack them and upload our own creations.

    --
    READY.
    PRINT ""+-0
  47. Re:Will it run full emulators? or the crap pay one by CanEHdian · · Score: 1

    Indeed, Kaboom! was cool but you only really play it with paddle controllers. Same goes for other breakout clones. Missile Command with a trackball (or an inverse trackball called a mouse). If you're really, really interested, research getting a Flashback 2+ and implementing the cartridge connector and see if that will work.

    --
    When the copyright term is "forever minus a day", live every day like it's the last.
  48. Re:Will it run full emulators? or the crap pay one by arth1 · · Score: 1

    I am well aware of what a ROM is. How does the act of making a ROM in any way remove the copyrights of the game? It doesn't remove any copyrights.

    Obviously, you don't know. If you get out of your misconception that a ROM is a copy, and re-read the GP, you'll find that what was talked about was using the ROM in legal cartridges. No copy involved.

  49. Re:Will it run full emulators? or the crap pay one by Anonymous Coward · · Score: 0

    ROMs are not "grey areas". I develop completely new Atari 2600 games and offer some for free in digital form.

    Stealing is downloading pirated copies of retail software in any form.

    Seems clear cut to me.

  50. Re:Will it run full emulators? or the crap pay one by UnknowingFool · · Score: 1

    Obviously, you don't know. If you get out of your misconception that a ROM is a copy, and re-read the GP, you'll find that what was talked about was using the ROM in legal cartridges. No copy involved.

    How is it not a copy? The cartridge was the one and only original? It was a copy too. Creating a ROM from it is creating a copy. It's called format shifting. It's no different than ripping a CD, Bluray, or DVD. I can do that to content I own. The problem is that just because I own a copy doesn't mean I have rights to upload the content to the Internet.

    --
    Well, there's spam egg sausage and spam, that's not got much spam in it.
  51. No plug-in for Atari carts by tepples · · Score: 1

    why can't really just buy the [cartridges] and use your own emulators??

    Because sometimes the console makers decide to sue manufacturers and sellers of game cartridge readers for contributory copyright infringement because the devices let users make infringing copies of first-party games and of third-party games containing a statically linked copy of the console maker's standard library. Remember Lik Sang?

    Or because the Retrode doesn't have a plug-in for Atari 2600/7800, 5200, XEGS, Lynx, or Jaguar cartridges.

  52. Put it on the coffee table by tepples · · Score: 1

    That's one mistake Nintendo made with the NES Classic; people have bigger TVs and control them from further away than when the original console was new.

    Consoles with short controller cables and long video cables are intended to sit on your coffee table. This was true of the original Family Computer, and it remains true of the NES Classic. In Japan they have a habit of putting a small space heater under the coffee table, with a comforter to direct the heat to the seating.

    1. Re:Put it on the coffee table by UnknowingFool · · Score: 1

      Consoles with short controller cables and long video cables are intended to sit on your coffee table.

      So I should re-arrange my living room to accommodate a console? I shouldn't use the furniture I have? By the way, I don't have a coffee table. I do have side tables. Even if I had a coffee table, the problem with your proposal is that a dangerous tripping hazard is now in my living room.

      This was true of the original Family Computer, and it remains true of the NES Classic.

      My point again: Times have changed. People no longer set up their living rooms like that anymore. Furniture has changed. Computers and monitors for example don't require larger footprints. Desks can be smaller. A TV console these days will be wider but not necessarily as deep as they used to be.

      In Japan they have a habit of putting a small space heater under the coffee table [wikipedia.org], with a comforter to direct the heat to the seating.

      That's well and good for Japan. I don't live in Japan. I don't need direct heating in my living room like that.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
  53. This mod makes it more fun to phone home by tepples · · Score: 1

    I don't know what all other consoles got E.T. games, but the infamous one was for Atari 2600.

    Source: the author of the mod to make it not suck

  54. Re:Will it run full emulators? or the crap pay one by UnknowingFool · · Score: 1

    ROMs are not "grey areas". I develop completely new Atari 2600 games and offer some for free in digital form.

    We are not talking about you making new games. We are talking about people making ROMs from classic Atari titles on cartridges. They are legal grey areas because they exist no case law about you creating a ROM from a cartridge. You could argue that format shifting falls under Fair Use but it's never been decided in a court either way. Thus it is a legal grey area. Certainly distributing a ROM of these old games on the Internet without permission would constitute copyright infringement.

    In making a new Atari box, people will want to play the old games. Who owns the classic Atari games? It might not be this Atari company as it may have purchased the rights to the name and the hardware but not necessarily the titles like Galaga, Centipede, etc. Some titles might be owned by companies that have gone bankrupt and don't exist any more. Some might have been bought by other companies that don't know/remember they own the title.

    --
    Well, there's spam egg sausage and spam, that's not got much spam in it.
  55. Atari BASIC by tepples · · Score: 1

    It could even come with a simple assembler and BASIC applications in ROM.

    Something like the Atari 800?

  56. Dear Atari: by Anonymous Coward · · Score: 0

    Please, please include a CRT television screen filter (scanlines and all!), and the ability to add on top of that a filter that emulates Composite Video artefacting -- preferably including the "Composite dot crawl" effect -- for maximum nostalgia authenticity.

    Sincerely,
    -An old-school gaming emulation pedant

  57. Re:Will it run full emulators? or the crap pay one by mt2mb4me · · Score: 1

    Are they all samsung? Samsungs have great pictures, but shitbag interfaces, they need, strong perfect signals or they crumble like little girls. I can't blame anyone for getting one, but they are temperamental.

  58. Re:Will it run full emulators? or the crap pay one by arth1 · · Score: 1

    <teaspoon>
    You use an ORIGINAL BOUGHT AND PAID FOR cartridge. (ROM)
    No one is copying anything.
    </teaspoon>

  59. Re:Will it run full emulators? or the crap pay one by UnknowingFool · · Score: 1

    You use an ORIGINAL BOUGHT AND PAID FOR cartridge. (ROM) No one is copying anything.

    So you implanted the chip in the cartridge directly in your computer by soldering it directly onto your Motherboard? Is your soldering and electrical engineering skill level that high? No, you extracted the software from the ROM (read-only memory) chip and put it memory on your computer. Creating a ROM image file is creating a copy. How is that not copying? Ripping a movie or music file off a DVD or CD is creating a copy. Fair Use allows you to create that copy in certain cases like backups and format shifting. But it's still a copy. Legally you can be justified in creating a copy; however, you are not justified in distributing the ROM if you are not the copyright holder or have permission of the copyright holder.

    With some old games, the copyright holder doesn't care, doesn't exist, doesn't know, whatever. . . and are not likely going to pursue legal claims. But they could.

    The GP never said anything about using the old cartridges with the system. He clearly said "buy your ROMs". He never said "buy old cartridges." Someone somewhere had to extract the game from the cartridge to make a ROM file from old games. Certainly people can create new original games but that is not even close to what I or the GP was talking about.

    --
    Well, there's spam egg sausage and spam, that's not got much spam in it.
  60. Re:Will it run full emulators? or the crap pay one by arth1 · · Score: 1

    The GP never said anything about using the old cartridges with the system. He clearly said "buy your ROMs". He never said "buy old cartridges." Someone somewhere had to extract the game from the cartridge to make a ROM file from old games.

    Again, you confuse ROMs with ROM files. The two are not the same. When someone says ROM and not "copy of ROM", you can safely assume that they mean the actual physical ROM.

    Once you've bought the ROM, nothing prevents you from making a private copy for use in an emulator. If your electronic skills aren't up to par, people make and sell interfaces for legally reading game cartridges, including Retrode (for N64/Gameboy) and A26 (for Atari 2600).

  61. Re:Will it run full emulators? or the crap pay one by Anonymous Coward · · Score: 0

    ROMs are not legal grey areas.

    I make new Atari 2600 games and sometimes offer them for free in digital form.

    Stealing software like clearly retail copies of Pac Man and Super Mario Brothers is clearly stealing.

    No grey area.

  62. Re:Will it run full emulators? or the crap pay one by UnknowingFool · · Score: 1

    Again, you confuse ROMs with ROM files. The two are not the same. When someone says ROM and not "copy of ROM", you can safely assume that they mean the actual physical ROM.

    You didn't answer the question: Did you solder the chip into your motherboard or not? No. At best you used an adapter which Atari has not mentioned they will make. Again neither the GP said anything about using a cartridge through an adapter which would be perfectly legal and require absolutely no questions. He's clearly talking about getting ROM files from somewhere to use including buying them. All of which you are ignoring.

    Once you've bought the ROM, nothing prevents you from making a private copy for use in an emulator. If your electronic skills aren't up to par, people make and sell interfaces for legally reading game cartridges, including Retrode (for N64/Gameboy) and A26 (for Atari 2600).

    Did you even read any of my comments at all? I clearly said making a ROM from your own system is fine like I said ripping a your own Bluray or DVD is also fine. I said it multiple times. Distributing any content to others (through the Internet) is the problem if you don't own the copyrights.

    --
    Well, there's spam egg sausage and spam, that's not got much spam in it.