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Adobe Announces that in 2020, Flash Player Will Reach Its 'End-of-Life' in Light of Newer Technologies (webkit.org)

Adobe said on Tuesday it will stop distributing and updating Flash Player at the end of 2020 and is encouraging web developers to migrate any existing Flash content to open standards. Apple is working with Adobe, industry partners, and developers to complete this transition. From a blog post: Apple users have been experiencing the web without Flash for some time. iPhone, iPad, and iPod touch never supported Flash. For the Mac, the transition from Flash began in 2010 when Flash was no longer pre-installed. Today, if users install Flash, it remains off by default. Safari requires explicit approval on each website before running the Flash plugin.
In a blog post, the company wrote: "Adobe has long played a leadership role in advancing interactivity and creative content -- from video, to games and more -- on the web. Where we've seen a need to push content and interactivity forward, we've innovated to meet those needs. Where a format didn't exist, we invented one -- such as with Flash and Shockwave. And over time, as the web evolved, these new formats were adopted by the community, in some cases formed the basis for open standards, and became an essential part of the web. But as open standards like HTML5, WebGL and WebAssembly have matured over the past several years, most now provide many of the capabilities and functionalities that plugins pioneered and have become a viable alternative for content on the web. Over time, we've seen helper apps evolve to become plugins, and more recently, have seen many of these plugin capabilities get incorporated into open web standards. Today, most browser vendors are integrating capabilities once provided by plugins directly into browsers and deprecating plugins. Given this progress, and in collaboration with several of our technology partners -- including Apple, Facebook, Google, Microsoft and Mozilla -- Adobe is planning to end-of-life Flash. Specifically, we will stop updating and distributing the Flash Player at the end of 2020 and encourage content creators to migrate any existing Flash content to these new open formats."

17 of 154 comments (clear)

  1. OMG! by intellitech · · Score: 5, Funny

    Hallelujah!

    --
    vos nescitis quicquam, nec cogitatis quia expedit nobis ut unus moriatur homo pro populo et non tota gens pereat.
    1. Re:OMG! by omnichad · · Score: 4, Informative

      Kids love those games and won't accept PC's without them.

      Not if they've never seen the game before. I assure you that if you had the original .fla, the game would compile to HTML5/JS just fine in Adobe Animate. Or a reasonable facsimile could be recreated.

      Childhood is deprecated and by the time current kids reach 2020, they'll have otherwise the game.

    2. Re: OMG! by Anonymous Coward · · Score: 4, Insightful

      Kids will accept whatever I decide to give them. Why do you let kids run your life?

    3. Re:OMG! by MBGMorden · · Score: 3, Informative

      Kids love those games and won't accept PC's without them.

      Kids will accept whatever they're given, because the alternative is nothing.

      That said - my 8 and 6 year old wouldn't even know what to do with a PC. Though they're quite comfortable using an iPad, they have no interest in using a traditional PC.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
  2. When will MLB catch up? by FrankHaynes · · Score: 3, Interesting

    Maybe by 2040 or so Major League Baseball Advanced Media will finally ditch Flash Player for HTML5 to show baseball games. Believe it or not an outfit that is positively drowning in cash just can't be bothered to update their web players. Seriously!

    --
    slashdot: A failed experiment.
  3. Re:Hmm... by omnichad · · Score: 4, Informative

    No. They renamed the production suite to Animate because Flash wasn't the only supported output format, and they were already (almost certainly) planning to deprecate SWF.

  4. At long last! by Kergan · · Score: 4, Insightful

    Now, if the many sites that still assume it's present and default to it over HTML5 could finally start working properly when Flash isn't available, the Internet will be a much better place. I'm looking at you [crappy TV news channel websites of your choice goes here].

  5. I dread Jan 1, 2021 by Train0987 · · Score: 4, Interesting

    The day they end support for Flash there will be millions of vulnerable PC's with Flash installed that will never be patched. We're still going to be dealing with Flash problems for years to come, there just won't be any more security patches. It'll be open season with all the 0-days.

    1. Re: I dread Jan 1, 2021 by Zero__Kelvin · · Score: 3, Insightful

      So, the same as the last decade or two then? That DOES seem like something about which we should be concerned. Has anybody alerted the media??!!

      --
      Guns don't kill people; Physics kills people! - John Lithgow as Dick Solomon on Third Rock From The Sun
  6. The alternatives aren't really much better. by Anonymous Coward · · Score: 5, Insightful

    This is a Pyrrhic victory at best. The alternatives often aren't any better, and in many ways are worse.

    At least with Flash we had the ability to just not install the plugin, or to remove it or disable it if it were installed, and then we wouldn't be forced to endure it.

    But that's not always the case with these built-in technologies. It's even worse with some of the JavaScript-based ones. It can become much harder, if not impossible, to separate "good" JavaScript from "unwanted" JavaScript for any given page. At least when Flash was used we could just block that part of a web page, without necessarily breaking the entire site. Having to dick around with an extension like NoScript to partially block scripts often doesn't work, especially when a site combines useful and unwanted JavaScript code into a single script.

    WebAssembly is particularly insidious. While minified or obfuscated JavaScript can be difficult enough to decipher, WASM's binary encoding makes it even harder to figure out what remotely-served code executing in the browser will actually try to do. It's like Java applets all over again.

    It's much the same for the embedded audio and video capabilities of modern browsers. They can be useful when they're wanted, but this also leaves them open to abuse (such as when used for advertising purposes).

    We've gone from getting screwed in one way to getting screwed in a slightly different way, and neither of these screwings feels good.

    1. Re:The alternatives aren't really much better. by gmack · · Score: 3, Informative

      I've had this problem solved for ages. I just use the Disable HTML5 autoplay plugin

  7. Why so long? by QuietLagoon · · Score: 4, Insightful

    Flash should be discontinued next year. OK, this year. :)

  8. Re:Gone in a ....... by Roger+W+Moore · · Score: 5, Funny

    ...long slow lingering undeath that will now be drawn out for another three years before the zombified corpse of a once ubiquitous application shudders to a halt, ekes out its last cry of "warning flash player is out of date" and collapses into a pile of dust. Was that what you had in mind because it seems to be what Adobe is planning?

  9. Apple announced Flash dead in 2010 by DontBeAMoran · · Score: 3, Informative
    --
    #DeleteFacebook
  10. Is there truly a replacement for Flash? by Khashishi · · Score: 4, Interesting

    I'm gonna miss the casual browser games with the sweet stylized graphics you only find in Flash games. What is the replacement easy to use programming and creation environment for artists?

    1. Re:Is there truly a replacement for Flash? by omnichad · · Score: 4, Informative

      What is the replacement easy to use programming and creation environment for artists?

      Open up the .fla file in Adobe Animate, go to the Command menu and choose "Convert to HTML5 Canvas from AS3 document formats"

      Debug a bit. Done.

  11. Re:The cost of Creative Cloud by omnichad · · Score: 3, Informative

    Are these games in active development or something? Sign up for a 30-day trial, open / convert / save / done. Never touch it again.

    For new games, you can learn HTML/JS directly, and it's an open standard.