SpaceX Will Deliver The First Supercomputer To The ISS (hpe.com)
Slashdot reader #16,185, Esther Schindler writes:
"By NASA's rules, not just any computer can go into space. Their components must be radiation hardened, especially the CPUs," reports HPE Insights. "Otherwise, they tend to fail due to the effects of ionizing radiation. The customized processors undergo years of design work and then more years of testing before they are certified for spaceflight." As a result, the ISS runs the station using two sets of three Command and Control Multiplexer DeMultiplexer computers whose processors are 20MHz Intel 80386SX CPUs, right out of 1988. "The traditional way to radiation-harden a spacecraft computer is to add redundancy to its circuits or by using insulating substrates instead of the usual semiconductor wafers on chips. That's expensive and time consuming. HPE scientists believe that simply slowing down a system in adverse conditions can avoid glitches and keep the computer running."
So, assuming the August 15 SpaceX Falcon 9 rocket launch goes well, there will be a supercomputer headed into space -- using off-the-shelf hardware. Let's see if the idea pans out. "We may discover a set of parameters with which a supercomputer can successfully run for at least a year without errors," says Dr. Mark R. Fernandez, the mission's co-principal investigator for software and SGI's HPC technology officer. "Alternately, one or more components of the system will fail, in which case we will then do the typical failure analysis on Earth. That will let us learn what to change to make the systems more reliable in the future."
The article points out that the New Horizons spacecraft that just flew past Pluto has a 12MHz Mongoose-V CPU, based on the MIPS R3000 CPU. "You may remember its much faster ancestor: the chip that took you on adventures in the original Sony PlayStation, circa 1994."
So, assuming the August 15 SpaceX Falcon 9 rocket launch goes well, there will be a supercomputer headed into space -- using off-the-shelf hardware. Let's see if the idea pans out. "We may discover a set of parameters with which a supercomputer can successfully run for at least a year without errors," says Dr. Mark R. Fernandez, the mission's co-principal investigator for software and SGI's HPC technology officer. "Alternately, one or more components of the system will fail, in which case we will then do the typical failure analysis on Earth. That will let us learn what to change to make the systems more reliable in the future."
The article points out that the New Horizons spacecraft that just flew past Pluto has a 12MHz Mongoose-V CPU, based on the MIPS R3000 CPU. "You may remember its much faster ancestor: the chip that took you on adventures in the original Sony PlayStation, circa 1994."
If you look at the ISS webcam when it switches to the interior cam, there's a few laptops (one running Ubuntu) tied to the sides of the walls.
The part you seemed to have missed is: This is an experiment to learn whether an alternative approach to hardening can be developed. If it's successful, the benefits would be obvious.
Experiments are the raison d'etre for the ISS... so why is this a problem?
#DeleteChrome
Whenever something inexplicable happened while testing a video game, I've always put down "gamma radiation" on the bug report. The developers hated that term but they couldn't explain why it happened either.
Why not do the heavy computing down here on the ground, where it is so much easier?
Bandwidth. ISS has 3 megabit upstream, 10 megabit downstream. Yes, megabit, not gigabit. And that's a massive upgrade over what it had for years, which was 2400 baud. There's any number of science experiments people would like to run that would benefit from beefy local processing handling large amounts of data. So much data that neither transmitting it off station nor storing it and physically transporting it off station is currently feasible. The bandwidth isn't available or the storage is too expensive.
That may change in the 2020s. I'd bet a pizza that SpaceX will be including upward-facing antennas in their satellites, not just Earthward-facing, in order to talk to their own rockets at high bandwidth regardless of where they are in their trajectories. Still, it's going to be quite some time before that option exists, so experiments to determine the feasibility of local processing are worth conducting.