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Activision Patents Pay-To-Win Matchmaker (rollingstone.com)

New submitter EndlessNameless writes: If you like fair play, you might not like future Activision games. They will cross the line to encourage microtransactions, specifically matching players to both encourage and reward purchase. Rewarding the purchase, in particular, is an explicit and egregious elimination of any claim to fair play. "For example, if the player purchased a particular weapon, the microtransaction engine may match the player in a gameplay session in which the particular weapon is highly effective, giving the player an impression that the particular weapon was a good purchase," according to the patent. "This may encourage the player to make future purchases to achieve similar gameplay results." Even though the patent's examples are all for a first-person-shooter game, the system could be used across a wide variety of titles. "This was an exploratory patent filed in 2015 by an R&D team working independently from our game studios," an Activision spokesperson tells Rolling Stone. "It has not been implemented in-game." Bungie also confirmed that the technology isn't being used in games currently on the market, mentioning specifically Destiny 2.

133 comments

  1. "Nope, not using this in Destiny 2!" by Anonymous Coward · · Score: 0

    Definitely not! In fact, it's not in *any* of our games, but **especially** not in Destiny 2! We would never do that! (Please play Destiny 2!)

    1. Re:"Nope, not using this in Destiny 2!" by ArmoredDragon · · Score: 1

      Activision already makes a pay to win game, and it's called hearthstone.

  2. They may not have implemented it, but... by Anonymous Coward · · Score: 1

    Wargaming.net sure has. They have a patent on almost the exact same thing in World of Tanks.

    1. Re:They may not have implemented it, but... by Jenka · · Score: 2

      Interestingly While Wargaming.net has this system. They have spent the last couple years trying to get rid of it or minimize it's effects. It warped matchmaking pretty strongly and negatively. They no longer introduce new vehicles with "Premium" matchmaking. In fact, they are actively working to slowly remove the existing "premium" matchmaking vehicles from the game. Mostly by attrition and changes to the overall game system that makes them unattractive to play.

  3. Re:First person shooters should be banned by HumanWiki · · Score: 1

    We should be horrified at mass shootings like the Las Vegas massacre and many of the other gruesome attacks that have taken place in recent years. First person shooters provide a training ground for violent people to act out their rage, practice their tactics, and obtained pleasure from killing. Over time, that pleasure decreases from first person shooters, and the most violent types move on to acting them out on real people. First person shooters should be banned because they lead to violence in real life. Activision's patents should be useless because they're built around dangerous games that need to be outlawed for the good of society.

    You're trolling too hard.

    I've been playing FPS for as long as they've been around and I've killed all of 0 people. I've shot all of 0 people. I own 0 firearms and I'm even from the state of Texas... (however, I am a rather good shot with real firearms -- so my lack of owning any is just that.. I don't own any).

  4. proletariat by Anonymous Coward · · Score: 0

    So they are starting to separate out the proletariat on the gaming front.
    They may have started a proof of concept for Marxism. We shall see.

  5. I see the future by DarkRookie · · Score: 1

    I am willing to bet that in 5 years, all of Activision/Blizzard games with be using this exclusively for matchmaking.

    --
    The millennial that doesn't like most of the stuff designed for millennials.
    1. Re:I see the future by oldgraybeard · · Score: 1

      Yea, MatchMaking as a service sure seems like it might be prior art. But what could I know ;) I am not a Lawyer Thank God ;)

    2. Re:I see the future by rtb61 · · Score: 1

      You need sufficient development in AI so as to be able to create computer controlled players that act like real players, otherwise matchmaking time blows out. Basically scamming psychopaths who like to win regardless of how but selling them an unbeatable advantage putting them against bots that pretend to be real and complain when the psychopaths plays them. Psychopath stops spending, they stop winning and get the insults, behavioural patterns demand they respond and must win and they do it by spending more.

      For normal players, winning easy is boring, never winning is boring, grindy game and you want me to pay so that I don't have to play the game as much makes no sense, I'll just stop playing the game, why pay to not play it. I only do coop because PvP can to readily be turned into a psychological manipulative scam. I like to win, to win, I must deny those I play against their pleasure from winning, I know this and it kills PvP for me, not to forget the inherent scam of matchmaking. PvP normally means putting players in matches who do not buy stuff against players who do and normally one or two levels down, so basically they are target bots, War Thunder is renowned for doing this (why bother, two levels down as a target drone or two levels up as a nothing buying wins). They target this stuff at children of course, to scam them out of their pocket money, oh my, how proud those adults must be to scam children's pocket money, shameless psychopaths.

      --
      Chaos - everything, everywhere, everywhen
  6. This is why I lost interest in smartphone games... by ctilsie242 · · Score: 3, Insightful

    Before Apple had IAP, you paid a few dollars for a game, and got a decent amount of levels. Often, there was a sequel, so you spend $3.99 or so, bought that.

    Then came IAP. Games which were challenging but fun became a lot harder, in order to force people to buy powerups to beat the game, or the game would have a delay if you lost... of course, you could pay something to have the delay removed. Additional levels? More dosh. Even a basic tower defense game became so loaded with costly powerups that the whole genre wound up collapsing.

    If I want Farmville, I'll play Farmville. The whole gaming genre has been so polluted by this P2W crap that it just isn't worth the time, and since older games that have not been recompiled for 64 bit which haven't been updated are wiped off Apple's App Store, what is worth playing is pretty hard to find.

  7. Cheating by sehlat · · Score: 3, Interesting

    It is said that when there are cheaters in a game, nobody wins. When the PROVIDER is cheating, that goes double. But as Cory Doctorow has pointed out, if you can't check the source code, how do you know for certain?

    1. Re:Cheating by gweihir · · Score: 1

      I find that you can see this pretty clearly after a while. One exceptional shooter from time to time is normal, for example. But lots of them, and many even do not know how to move or hide and they still surprise you all the time? Time to leave.

      --
      Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    2. Re:Cheating by hairyfeet · · Score: 1

      And you can tell when a company is leaning purchases to the PTW crowd or not. Lets take the online game I play, War Thunder, for example....do they have premium vehicles? Yes they do, they follow a formula of lend lease/captured, experimental designs that never made full production, and prototypes...do those vehicles give you an advantage in game? NO THEY DO NOT, in fact they are often WORSE than the planes you get for free, for example the XP-50 premium has less ammo, worse in a dive, and has worse handling than the P-47-D25 or F4U1 that are at its same battle ranking and free.

      So I would argue that is the right way to get people to spend money,collectors will buy to be different or just to collect, but when you start rigging the game for the collectors is when you can watch the playerbase just dry up and blow away like a fart in the breeze.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    3. Re:Cheating by Dutch+Gun · · Score: 1

      I'm fully supportive of games that make their money on microtransactions of cosmetic gear as a way to monetize online games. People seem to love paying for that sort of thing, and it has zero impact on gameplay. Overwatch works that way, from what I hear. Guild Wars 2 core game is completely free, and pays for itself with entirely cosmetic microtransactions.

      But anything that affects gameplay? Fuck that. I refuse. And now some developers are tinkering with adding paid power boosts to single-player games. Double fuck that. It will be a cold day in hell before I buy a copy of Shadow of War, even though it's said to be a good game. I'm simply not going to support that sort of double-dipping.

      EA seems to be getting out of the business of producing high quality single-player, linear, story-based games altogether, preferring games with which they can milk their customers indefinitely. I wonder if they realize that there's a segment of the gaming population that doesn't care about online competitive play, and enjoys immersive, one-time experiences like Uncharted or Star Wars: Knights of the Old Republic. Well, no matter, it makes me feel better if I'm not tempted to send any money towards EA or Activision.

      Activision, of course, has been at maximum evil for quite some time. I'd pretty much expect a dick move like this from them. I'm always astounded how an industry that makes products designed for play and enjoyment can engender such loathing from consumers. It really takes a special talent to do that.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    4. Re:Cheating by Anonymous Coward · · Score: 0

      The communities in Blizzard games regularly check tens or hundreds of thousands of events to find the probabilities of relevant in-game actions.
      It often takes surprisingly little time to find that probabilities are not as expected and "random" isn't.

    5. Re:Cheating by Mal-2 · · Score: 1

      The provider is always and never cheating, simultaneously. They write the rules, and can OP and nerf items at their discretion. It's not cheating because it's their game of Calvinball. It's cheating because it violates the expectation of players that they are whomping on other actual players when they go to PvP land, and because it's inherently unfair to players. But remember, if you aren't paying, you're not the customer. In this case, you're just the background filler for the people who do put up money to roll over.

      --
      How is the Riemann zeta function like Trump rallies? Both have an endless number of trivial zeros.
    6. Re:Cheating by Anonymous Coward · · Score: 0

      go play overwatch and the go play an EA game

      tell me which one is packed with more cheaters and unplayable

      this shit does not scare me AT ALL, because rolling stone is crap, but more importantly because I actually PLAY videogames unlike the people in magazines and the crowd in the whiny side of gamergate

    7. Re:Cheating by hairyfeet · · Score: 1

      Exactly, that is why I like War Thunder as the vehicles they have as premiums really don't affect gameplay but they are simply cool to have so many buy them. They also have events all the time where you complete tasks (kill X number of planes or tanks, win X number of battles, etc) and you can have a premium for free. Hell in just the past 6 weeks I've gotten 4 premium planes and a premium tank without any real hard work, I just put in the time and voila! Free gear.

      But when the gear starts giving you a huge advantage? Yeah that is when a game can fuck right off .I've seen that kind of shit enough times to know where that story ends, it becomes a game of wallet roulette where who wins is decided by who is willing to throw the most cash on the table, fuck that.

      That is why I think the future is gonna be indie and small devs,I've been playing more games made by smaller dev houses like Victor Vran and Van Helsing and unlike the large houses they actually give you reasons to buy without fucking anybody with PTW BS, instead they offer free updates, new classes, and other perks to those that have bought the game so your value goes up as time goes on.

      --
      ACs don't waste your time replying, your posts are never seen by me.
  8. Seems like a Crock Patent by oldgraybeard · · Score: 2

    Computers can match things, Duh!!, so putting in a game, for a preference makes it special.

    When are these losers going to accept the fact that software algorithms are copyright-able but not patent-able!

    1. Re:Seems like a Crock Patent by Lab+Rat+Jason · · Score: 1

      I'm hopeful that they've only patented this idea to prevent other companies from using it and have no intent to use it themselves. </sarcasm>

      --
      Which has more power: the hammer, or the anvil?
    2. Re:Seems like a Crock Patent by war4peace · · Score: 1

      No, they patented this so that they can make money through royalties if someone else uses it.
      That doesn't mean they're using it... and doesn't mean they're not using it either.

      --
      ...gis sdrawkcab (usually not responding to ACs; don't bother posting as AC)
    3. Re:Seems like a Crock Patent by Anonymous Coward · · Score: 0

      Patents are filed with the US Patent Office for any idea that is created.
      Keyword: Created. - If they created this software to make a special form of matchmaking, then they created something new, an intellectual property that could assumedly be modified for other softwares/games as well.
      A copyright is for an idea or intellectual property, a patent is for something tangible and real.

  9. WOT Premium Tank Matching by Anonymous Coward · · Score: 0

    discuss

    1. Re:WOT Premium Tank Matching by gweihir · · Score: 1

      Ah, yes. I found WOT enjoyable up to a certain level, but then it just started to be hugely unfair to those that did not pay. Hence I just stopped playing. Now I look for such things before I start a new game and if it has them, I just stay away.

      --
      Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    2. Re: WOT Premium Tank Matching by Anonymous Coward · · Score: 0

      Different AC. I looked at World of Tanks, and never played it. Can you summarize its "premium matchmaking"?

    3. Re: WOT Premium Tank Matching by Anonymous Coward · · Score: 0

      I'm not that AC. But I play a whole lot of World of Warships (wows).

      I find that there are some premium ships that are a bit overpowered, but the best ships in the game tend to be regular old "free" ships. How the game really gets you to pay money is by easing the amount of time you spend grinding for those "free" ships. Matchmaking is just a complete shitshow, and I very much doubt that there's much logic behind it, especially not this sort. You'll want the next ship up anyway.

    4. Re: WOT Premium Tank Matching by bane2571 · · Score: 1

      WOT has a tiering system - Tier 1-10 that roughly defines the "power" of a given tank. For some reason, the matchmaking of the game pair a player withing 2 tiers of their current vehicle - so a T5 player can be paired against T7 players.

      This mean that occasionally you will get games where you are an overpowered god and other times you will be the underdog and get stomped. This can actually be a fun mechanism for variety except that you can frequently feel you're the weak player more often than the strong in any given gaming session.

      Many of the early tanks in WOT's history had some form of "premium" matchmaking where they couldn't be paired against higher tier vehicles or had a tighter range in which they could be paired. This meant that playing those vehicles basically meant you were always going to be at least on par with the other players but more likely stronger. I believe this practice has been discontinued for new releases for a couple of years now and have not heard of it existing in other products from the same devs but it sounds almost exactly like what this patent is claiming to have invented.

  10. Re:First person shooters should be banned by sheph · · Score: 1

    That's a false equivalence if I've ever seen one. Most people who play games know that they are just games. There's no evidence to suggest that video games have lead to violent shootings. The people who have engaged in such behavior all have one thing in common. They were all mentally ill. So if we're going to start banning stuff maybe we should start with banning mental illness. We'll just write a law.

    --
    I don't believe in karma, I just call it like I see it.
  11. I say good patent by Sebby · · Score: 1

    ... as no self-respecting gaming company will want to license it.

    --

    AC comments get piped to /dev/null
  12. It's not Pay to Win by Thomas+Charron · · Score: 1

    It's customized matchmaking based on preferences. So, you buy a sniper rifle, and you want to play on maps where sniper rifles are popular, for example.

    --
    -- I'm the root of all that's evil, but you can call me cookie..
    1. Re:It's not Pay to Win by Lab+Rat+Jason · · Score: 2

      This is false. The best maps are balanced, such that every weapon has the potential to be well used, if the player is skillful, and wasted if the player is not. That's not what this is about though. This is like allowing a player to buy a nuke, and be matched into a game where everyone else is trapped in a stadium with only knifes and police batons.

      --
      Which has more power: the hammer, or the anvil?
    2. Re:It's not Pay to Win by Anonymous Coward · · Score: 0

      Wow. Such novelty. An implementation would surely be non-obvious to someone skilled in the art.

      Patent that shit immediately.

    3. Re:It's not Pay to Win by Thomas+Charron · · Score: 1

      That does NOT make my statement false. Your definition of 'The best maps' doesn't affect the patent.

      "and that each of the plurality of computing devices is configured to interact with an instance of the multi-player game, the method comprising: identifying, by the host computer, an in-game item that is of potential interest to a first player, but not yet possessed by the first player for gameplay in a multi-player game, wherein the in-game item is determined to be of potential interest to the first player based on at least one of a preference of the first player in a profile associated with the first player in the multi-player game and a utility of the in-game item to a particular level of the multi-player game;"

          Now, I suppose a nuke could apply, so everyone would be encouraged to buy said nuke in a microtransaction. However, that would be a horrible game to play where people end up bunched up in stadiums, with nukes flying around.

      --
      -- I'm the root of all that's evil, but you can call me cookie..
    4. Re:It's not Pay to Win by Thomas+Charron · · Score: 1

      One mans novelty is anothers 'Well duh'. There is a patent on file for the shovel, you know.

      --
      -- I'm the root of all that's evil, but you can call me cookie..
    5. Re:It's not Pay to Win by Anonymous Coward · · Score: 0

      Duke Nukem: Stadium - Now with actual nukes

  13. Re:This is why I lost interest in smartphone games by Anonymous Coward · · Score: 0

    You should try Game Of War: Fire Age. I've spent over $14k on it, and I am still only barely able to keep up. It's absolutely crazy, every day they release new powerups and things that make everything else you've bought up to that point completely obsolete.

  14. Holy crap by thegarbz · · Score: 1

    Nothing says horrible like a company who distances themselves from a patent they filed without ever actually implementing or selling the technology.

  15. So they target big-ego small-skill players? by gweihir · · Score: 3, Interesting

    I.e. the Dunning-Kruger sufferers of players, that are pretty bad by do not know that. Well, I predict they will make great business with that model, but quite a few players will find themselves disgusted and repulsed by these games. I certainly will very carefully check before I ever buy anything from the again.

    Incidentally, why can you patent such stuff? this is both trivial and highly immoral. Both should make this completely non-patentable.

    --
    Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    1. Re:So they target big-ego small-skill players? by brewthatistrue · · Score: 1

      Destiny 2 already does this, apparently.

      It has no difficulty settings and is super easy to make player feel like they are good when they aren't.

      https://www.youtube.com/watch?...

    2. Re:So they target big-ego small-skill players? by Anonymous Coward · · Score: 0

      They're able to patent something like this because it is an object (A computer program and the source code for it) that they CREATED with their own hands.
      Patents are specifically for something that is created and not already filed with the patent office.

    3. Re:So they target big-ego small-skill players? by gweihir · · Score: 1

      Thanks for the hint, I was tempted for a while to buy it. These days, I carefully stay away from "easy" games, because they bore me pretty fast.

      --
      Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
  16. Is this like Hearthstone? by Anonymous Coward · · Score: 3, Funny

    I once got in to Hearthstone briefly. This was the first time I have ever tried a card game or anything like that. Let me also say that I have been in to game theory since the 70's, probably before the Hearthstone's developer's parents were even born.

    I first learned how the game worked. I was able to climb to the top rankings even then. I then developed a set of Lua scripts that calculated the best plays based on the game at hand. Well, in short, I got banned. Not because they thought I was using a bot or cheating (and I wasn't, I was just playing as a regular human-controlled, me), but because I won too often even against people that payed lots of money for superior stacks that should have wiped me off the floor.

    Oh... OK. Fuck you too, morons.

    1. Re:Is this like Hearthstone? by MtHuurne · · Score: 1

      Hearthstone is pretty tame compared to what other games do these days: while it takes a lot of money or a lot of patience to get all the good cards, once you have a card, it's equal to everyone else's copy. There are also games, especially for mobiles but it's sneaking its way into PC/console games too, where getting duplicates makes a card "level up" and improve its stats, so the pay2win never ends.

    2. Re:Is this like Hearthstone? by Anonymous Coward · · Score: 0

      ...so you were using scripts to play the game for you and you're surprised you got banned?

      Just because you clicked the buttons doesn't mean you weren't cheating. Counting cards is disallowed in Vegas for a reason. The same concept applies to what you were doing in Hearthstone.

    3. Re:Is this like Hearthstone? by KiloByte · · Score: 2

      Just because you clicked the buttons doesn't mean you weren't cheating. Counting cards is disallowed in Vegas for a reason.

      Ie, playing with a strategy rather than being an idiot is cheating now?

      --
      The creatures outside looked from Alt-Right to Antifa; but already it was impossible to say which was which.
    4. Re:Is this like Hearthstone? by Anonymous Coward · · Score: 0

      >doesn't mean you weren't cheating
      Violating the terms&conditions does.

      Assuming it's in there.

      Please find something similarly concrete, or at least better than NUH UH YOU CAN'T USE A CALCULATOR ON THE SIDE

    5. Re:Is this like Hearthstone? by rhazz · · Score: 1

      Casino operators will interfere with people they think are card-counting in many ways. For example, they can change the table rules to minimize strategy (e.g. change min/max bets), ban you from the game, or ban you from the casino.

      Not sure about hearthstone, but you can put pretty much anything in a EULA.

    6. Re:Is this like Hearthstone? by edtice1559 · · Score: 1

      I'd mode parent up if I could give two mode points to match my karma bonus. If you were to build a giant able and memorize it, this would not be cheating. But if you are running the script while playing, this is the same as having a bot play on your behalf. Counting cards is not disallowed in the same way as this. You're welcome to count in your head (although you'll get ejected when you get discovered) OTOH, if you count using a computer or if you collude with the dealer, you go to jail. You can sit at the table with a "basic strategy" card. But you have to remember the count-based adjustments in your head.

    7. Re:Is this like Hearthstone? by Ihlosi · · Score: 1
      Casino operators will interfere with people they think are card-counting in many ways.

      How about just using lots of decks and re-shuffling often? It takes more time, but keeps the odds of winning in the right range.

    8. Re:Is this like Hearthstone? by Anonymous Coward · · Score: 0

      congrats, you played the most boring game ever and even got banned after dominating

      in fact you scripted it to make it EVEN MORE BORING

      like mike tyson once said: i take my HAND out to you

    9. Re:Is this like Hearthstone? by rhazz · · Score: 1

      Regarding reshuffling and number of decks, the term used in the material I was reading is % penetration of the deck. If you're only going through 5% of a 6-deck shoe then counters won't have a lot of information. However it was suggested that reshuffling too much and using automatic shufflers drove players away.

  17. Re:A Cautionary Tale by gweihir · · Score: 1

    Nice lie you are spreading there. Completely and utterly debunked, of course. You are an evil person, because some will believe you and some of those will lose their children to infectious disease because of it.

    --
    Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
  18. What a clever patent by Anonymous Coward · · Score: 0

    I do not see how an "invention" like this deserves to receive government protection. I thought patents were meant to encourage innovation. This seems to encourage making money instead, which I think spits in the face of real inventors and their inventions that provide real value to society. I would argue that all "inventions" used for the purposes of purely entertainment should never be granted.

  19. Re:First person shooters should be banned by gweihir · · Score: 2

    Current research says you are full of it, i.e. nothing of what you say is actual fact. Please go away ans top spreading lies.

    --
    Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
  20. Re:This is why I lost interest in smartphone games by Anonymous Coward · · Score: 0

    A former co-worker plays World of Tanks, and spends at least $1500 a month on it... and he still loses left and right.

  21. Re:This is why I lost interest in smartphone games by Anonymous Coward · · Score: 1

    As an aspiring indie game dev who likes single-player games I have to say I really like these moves by places like EA and Activision. If they want to piss off their user base with game play choices that people hate, and abandon single-player games exclusively for P2W MMOs, hey go for it.

    I'd like nothing more than these titans to exit the scene. I can only hope when the time comes people will choose with their money what game choices they like and not just hop on the mindless consumer bandwagon.

  22. Actually a GOOD THING by nwaack · · Score: 5, Insightful

    Hear me out on this. The practice described in the patent is total garbage and a very bad thing. However, the patent itself is excellent. If Activision owns the patent on this, then other game makers would have to pay to do the same thing, thus making them less likely to do it, thus making it less likely for us to see the practice used in actual games.

    1. Re:Actually a GOOD THING by Anonymous Coward · · Score: 0

      Then again, other publishers eagerly pay a fortune for Denuvo. They'll probably be happy to pay Activision to use this patent too.

    2. Re:Actually a GOOD THING by dohzer · · Score: 1

      Depends on the price Activision is asking. But maybe both parties can spend a bit to come to an agreement.

  23. Re:First person shooters should be banned by Anonymous Coward · · Score: 0
  24. Re:This is why I lost interest in smartphone games by Chris+Mattern · · Score: 1

    This is why I avoided smartphone games in the first place. I keep some Chess games and single-player puzzlers like Monument Valley on my Fire, but multiplayer? That's console or PC, and I'm picky there, and willing to pay on upfront cost to avoid P2W.

  25. Re:A Cautionary Tale by Anonymous Coward · · Score: 0

    That's a great story, Mrs. McCarthy-Wahlberg.

  26. Re:A Cautionary Tale by Chris+Mattern · · Score: 0

    Amount of evidence you have that the MMR caused the autism: none. There is as much reason to believe it was the orange juice he had for breakfast.

  27. Re: A Cautionary Tale by Chris+Mattern · · Score: 1

    You really shouldn't reply to your own posts.

  28. Re: This is why I lost interest in smartphone game by Anonymous Coward · · Score: 0

    Except they're not alienating their users.

    The free players? They don't care about them very much.

    Think about the other posts where people spent 1500+. That one player represents 40 players buying a 60 dollar game...(the game store doesn't take a cut, hence not 1500 \ 60)

  29. Sick, Sad, World. by Thud457 · · Score: 2

    I would patent that idea Sam I Am!
    I would patent it electronically.
    I would patent it with a computer.
    I would patent it online.
    I would patent it every time!

    I would patent it with nanobots.
    I would patent it as a drug.
    I would patent it as a business process.
    I would patent it in an office!

    --

    the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff

  30. Worse industry practices: by Anonymous Coward · · Score: 0

    All former Cryptic games, as well as King of Dragons/9Dragons use spreadsheet based advancement. Thanks to source leaks I have been able to investigate this more thoroughly and basically all major current-generation MMOs have advancement spreadsheets determining your level to damage output to ensure you advance at more or less the same rate regardless of the type of mobs you attempt to grind. So even if it seems like you are getting more XP per kill, oftentimes they have it calculated out to ensure that your XP per hour comes out the same regardless of which mobs you kill, which quests you take, or where you travel.

    If you are still playing MMOs, understand that they are built like another job. If you play them to level up, or compete in PvP you have already lost. If you want to truly enjoy the games you need to think outside the box and outside your level and have fun making a cool character, or exploring the visuals of areas you are far too low level to fight in. Because if you waste your time grinding your way up, 1-5 years of your life will be gone and you will realize you wasted them all mindlessly clicking buttons just like your 9-5 for 2-8 hours every night.

    Take it from someone with experience: Modern videogames have taken all the interesting mechanics out of videogames so they can better choreograph your experience. Unless you like enjoy being someone else's puppet, don't grind for experience, or equipment you spent months attaining that you will throw away when the next expansion comes out.

    And if you do tire of it, come and look at the world of indie/open source games. There are a lot more out there than you realize, some just as addictive but with gameplay breadth that will keep you coming back just to try things in a different way, sometimes even without resorting to mindless violence.

  31. Re:First person shooters should be banned by Anonymous Coward · · Score: 1

    If you are such a good shot you wouldn't have missed so much resulting in having shot 0 people.

  32. Re: First person shooters should be banned by Anonymous Coward · · Score: 0

    Fuckoff creimer you fat stale bitch lasagna

  33. Are players that dumb? by 140Mandak262Jamuna · · Score: 1
    I don't play these things, so I don't know.

    But if I play in a game and my rivals can buy their way into superior position, I would stop playing.

    Once all the rubes leave, where are they going to find unlevel playing field to help these paying dudes?

    --
    sed -e 's/Chuck Norris/Rajnikant/g' joke > fact
    1. Re:Are players that dumb? by Anonymous Coward · · Score: 0

      That is the future.

      And as Single Player games are on their way out, you will stop playing entirely?

    2. Re:Are players that dumb? by PingSpike · · Score: 1

      You just have to pay a bunch of third worlders pennies to join the game to lose to your whales.

      It'll be like when Commodus rode around the gladiatorial arena stabbing amputees with lead swords and declaring himself the new Hercules.

  34. Reported by Anonymous Coward · · Score: 0

    Your blog has been submitted to the fbis anonymous coward tipline!

    I've also sent a report to the IRS detailing your Amazon referrer income!!!!!!! Yay!

    So no 1040ez or TurboTax free for you this yeah... Booooo!

  35. consider the fun quotient by swell · · Score: 2

    Balance is essential in a fun game. New players should have time to get up to speed, but otherwise everyone is on a level playing field. The only distinguishing thing being the player's skill, reflexes, strategy or whatever skill the game demands.

    I have faced a similar 'unfair' situation three times among chess players. Nobody literally paid for an advantage, but they did it indirectly.

    Each time, a group of ordinary people discovered that we all knew how to play chess. Each time, none of us were expert. Each time we had a very enjoyable time exploring this game as a learning experience. Each time, people outside our group joined in, creating a group of 30-90 people. And each time it became competitive, and the fun slid out under the door.

    Certain players, maybe 10%, began studying. Within two months substantial libraries were being accumulated. Money was wagered. Friends became enemies. A few players went on to become serious but the vast majority lost interest and left the group. What could have been fun for all was compromised by those seeking an (unfair?) advantage.

    There are also people who study to excel in Scrabble and spelling bees, etc. Let them compete against other anal retentive types and leave the fun contests to regular people.

    --
    ...omphaloskepsis often...
    1. Re:consider the fun quotient by Sumus+Semper+Una · · Score: 1

      At first I was actually hoping the headline was describing this:

      A game player pays to unlock something gameplay affecting in a game.
      Player now goes into match making to start an instance of the game.
      Match making system does its best to match the player who paid for in-game items with (or against, in competitive games) other players who paid for in-game items to keep interest groups together and keep playing fields a bit more fair for all.

      As someone who finds the entire concept of pay to win/pay to advance predatory and exploitative in exactly the same way as casinos, I would have lauded an idea like this.

      But, of course, what they're actually proposing is this:

      A game player pays to unlock something gameplay affecting in a game.
      Player now goes into match making to start an instance of the game.
      Match making system does its best to match the player who paid for in-game items with to situations where the player is likely to excel because of the purchase they made. If this is done at the expense of players who did not make a purchase, who cares?

      I'm honestly wondering at what point these freemium/pay to win/pay to advance games will finally fall afoul of gambling laws and experience backlash that's been a long time coming as a result of their business model.

    2. Re:consider the fun quotient by ausekilis · · Score: 1

      This is exactly why I don't like PvP games. I don't have the time to invest into gaining some reasonable level of skill, nor do I want to pay more than I already have for the game. I think there is something fundamentally wrong with paying $20 (or $60) for a game, then double that to get "the full game" - you know, the stuff the "game of the year edition" will have. Even more so when those extras become a "pay to win" model.

        One of my buddies is into the CoD games and each time a new one came out, he'd want to play vs mode against me. EVERY game would be something like 20-0, and there was no handicap setting that would help the one-shot-one-kill behavior of the game. On the other hand, Blizzard had a reasonable approach with Starcraft 2 by allowing those competitive players to play ladder matches and attempt to climb ranks, while those that didn't care would get paired up with people that have similar win/loss ratios. League of Legends is similar in placing similarly leveled (experienced) players against one another. I still play against computer opponents though - there's only so much losing to teenage korean kids that somehow know my mom that I can be bothered to put up with.

    3. Re:consider the fun quotient by nicklikesfire · · Score: 1

      There is nothing "unfair" about your situation at all. Are you actually getting upset that some members of your group were training to improve themselves?

    4. Re:consider the fun quotient by swell · · Score: 1

      I'm sorry, did I say it was unfair? I thought I had written "(unfair?)". Perhaps you forgot your glasses.

      You're welcome to it. I don't play against chess masters or raw beginners. I seek people near but somewhat better than my own ability.

      --
      ...omphaloskepsis often...
  36. Another retarded remier lie by Anonymous Coward · · Score: 0

    You said you were still using a c64 20 years ago there were no fps games for the c64.

    Which part of the story is the lie?

    1. Re:Another retarded remier lie by Anonymous Coward · · Score: 0

      He was playing Commando while waiting for the Chinese takeout delivery!

  37. Deceivement and scamming can be patented? by Anonymous Coward · · Score: 0

    This is... awful, really, this company like to scam and cheat their customers so much that want other companies to pay them for scamming their customers...
    Also, World of Warcraft didn't make it first? and later League of Legends? and later EA?

    1. Re: Deceivement and scamming can be patented? by Anonymous Coward · · Score: 0

      League of legends is not pay to win. You can only buy cosmetics. It's a pretty fair game.

  38. R+D by Anonymous Coward · · Score: 0

    I would like to know how much money they did invest in R+D to come with this geniality and those economic scientifics that made such huge advancement in the scamming field. ;)
    Oh well, that comes from Activision... I though they were dead since the 2000's.

  39. Games already do this. by hackwrench · · Score: 1

    The whole point of buying or acquiring anything is to take it somewhere it will be useful.

  40. Re:AC CAN'T PATENT FAILING IT DUE TO PRIOR ART by Anonymous Coward · · Score: 0

    YOU FAIL IT!

    I think that was pretty much the idea...

  41. Pay-to-avoid-good-players by Anonymous Coward · · Score: 0

    Activision has discovered the secret to making money with online games: let players pay to enter newbie areas and slaughter the low-level masses.

    They'll make billions.

  42. Creimer is so pwned by Anonymous Coward · · Score: 0

    Looks like creimers trolls have won again

    1. Re:Creimer is so pwned by Anonymous Coward · · Score: 0

      creimer is creimer's number one troll, he's his own worst enemy. His personality disorders, bizarre fixations, and compulsions control him.

    2. Re:Creimer is so pwned by Anonymous Coward · · Score: 0

      Here he implied he'd kill people. People take that shit super serious these days.
      He probably thinks it can't get him in trouble because he played around with the words

    3. Re:Creimer is so pwned by Anonymous Coward · · Score: 0

      Nah... Creimer missed having his bicyclist legs humped by this pack of Chihuahuas.

  43. Re:First person shooters should be banned by Anonymous Coward · · Score: 0

    Zombies, alien bugs, and nazis aren't technically "people".

  44. I would âoepay to winâ on tinder by Anonymous Coward · · Score: 0

    Just sayinâ(TM)

  45. First person shooters should be banned by grep+-v+'.*'+* · · Score: 1

    First person shooters should be banned

    Current research says you are full of it, i.e. nothing of what you say is actual fact. Please go away ans top spreading lies.

    No, no -- he's right. Remember the "Punch the Monkey" Ad that used to appear on articles? It made me want to get violent and punch the screen itself every time I saw it.

    Maybe he meant "First Person Punchers" instead.

    --
    If the universe is someone's simulation -- does that mean the stars are just stuck pixels?
  46. Re:First person shooters should be banned by Gussington · · Score: 2

    You're trolling too hard.

    And you need to learn not to bite. The troll got modded into oblivion, but his efforts remain because you bit back.
    Internet 101: Don't feed the trolls.

  47. Re:First person shooters should be banned by Anonymous Coward · · Score: 0

    I've been playing FPS games and hearing this canard for 20 years. I haven't gone out to shoot anyone. Yet.

    Not yet, but anybody can tell it is coming if you manage to live just a couple more years. The Las Vegas guy was 64 or something.

    You've already threatened to shoot somebody on Slashdot and you posted this 2 days ago:
    https://slashdot.org/comments....

    Here's the deal: the beatings will continue until the trolls leave creimer alone.

    You seem like somebody quite on its way to me. Talking about doing it in the third person is further sign that it is coming.

    By the way, your stupid blog post on the topic is just a cut and paste copied from somebody else. Its goal is obviously an attempt to lure people into your blog to then spam them by injecting amazon affiliate link cookie and to inject other malware on their computer. My CPU spikes when I load your site pages, bitcoin mining creimer?

  48. Re:This is why I lost interest in smartphone games by Gussington · · Score: 1

    The whole gaming genre has been so polluted by this P2W crap that it just isn't worth the time, and since older games that have not been recompiled for 64 bit which haven't been updated are wiped off Apple's App Store, what is worth playing is pretty hard to find.

    There's no P2W in Counterstrike, just skill...

  49. Re: This is why I lost interest in smartphone gam by Anonymous Coward · · Score: 0

    Apple takes a 30% cut for in-between game purchases...

  50. Re: This is why I lost interest in smartphone game by Anonymous Coward · · Score: 0

    Never understood that. The whole challenge and joy of free to play games is to play them free and still win.

    55+% WR free to play all the way. Tier 8+ average. The key is mostly tank angles. And weak spots. Fantastic game.

  51. Re:First person shooters should be banned by Anonymous Coward · · Score: 0

    He's quite the disagreeable horrible little homunculus, isn't he?

  52. Re:This is why I lost interest in smartphone games by Gr8Apes · · Score: 1

    The best multiplayer game I've played is still HalfLife.

    --
    The cesspool just got a check and balance.
  53. Re:First person shooters should be banned by Anonymous Coward · · Score: 0

    There's no evidence to suggest that video games have lead to violent shootings.

    But there is plenty of evidence for the opposite.

  54. Re:First person shooters should be banned by HumanWiki · · Score: 1

    You're trolling too hard.

    And you need to learn not to bite. The troll got modded into oblivion, but his efforts remain because you bit back.

    Internet 101: Don't feed the trolls.

    Don't even start with me on what I do and don't need to learn. I'm well past Internet 101.

  55. Re:This is why I lost interest in smartphone games by PingSpike · · Score: 1

    How about we compromise. You pay the upfront cost for a regular game and then through updates and patches we slowly convert the game to pay2win after you've bought it!

  56. No grinder app here! by Impy+the+Impiuos+Imp · · Score: 1

    "For example, if the player purchased a particular weapon, the microtransaction engine may match the player in a gameplay session in which the particular weapon is highly effective, giving the player an impression that the particular weapon was a good purchase,"

    So...I get to enjoy the perversity of griefing, without having to do the tedious chore of out-grinding everyone else for superior equipment?

    Sweet!

    --
    (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  57. Re:First person shooters should be banned by wardrich86 · · Score: 1

    I appreciate the troll you're going for here, but you should have spun it more about the casino/gambling industry and how the model of the app will get kids addicted to gambling

  58. Yes! by Ihlosi · · Score: 1
    So...I get to enjoy the perversity of griefing, without having to do the tedious chore of out-grinding everyone else for superior equipment?

    As long as you pay for it.

    Oh, and as an added bonus all superior players who manage to wipe the table with you despite your upgrades will be labeled cheaters and banned.

    Oh, next step: Replace human opponents with AI bots that are artificially dumb, so that the player feels properly superior. Hey, it works for dating web sites, why not for games?

  59. Re:A Cautionary Tale by Anonymous Coward · · Score: 0

    You are an idiot of the highest caliber.

  60. Do we really need a patent for this? by Rhipf · · Score: 1

    Based on the comment threads I have glanced through I think most people are missing the big picture here. Sure it is bad that Activision has a pay-to-win mechanism in the works but is this really something that should be patent-able?

  61. Re:First person shooters should be banned by Anonymous Coward · · Score: 0

    Don't make generalizations. I am a mass shooter and I don't play FPSs.

  62. Re:This is why I lost interest in smartphone games by GuB-42 · · Score: 1

    Then came IAP. Games which were challenging but fun became a lot harder, in order to force people to buy powerups to beat the game.

    And before before IAP were arcades, where games were very hard, in order to force people to put in more quarters.

    Your comment is interesting because it is like history repeating itself.
    Arcades games were hard, because that's how they made you spend money.
    Then home consoles came in and used arcades as a model, which meant hard games.
    Then later, developers realized that there was nothing to gain by making game hard and frustrating as they were one time purchase, so games became easier.
    And now, with the pay-to-win model, difficulty as a money maker is coming back.

    Interestingly many old gamers say they miss the times where games were hard (I doubt they really do), well, it looks like those times are coming back.

  63. CREIMY DUMPTY CREIMEY DUMPTY HOY HOY HOY by Anonymous Coward · · Score: 0

    Creimer boasted about walking 2.5 mph for 20 minutes. You know the fat guy who walks in the middle of the sidewalk swinging his arms and wobbling as he walks so there is no fucking way you can get past him?

    Cdreimer is that idiot. Except on a fucking treadmill

  64. He will be banned soon by Anonymous Coward · · Score: 0

    we will have a party

  65. Re:First person shooters should be banned by SuperDre · · Score: 1

    oh please.. We should ban puzzle games, as that would increase the intelligent thinking of a person.
    Mass shootings have got absolutely nothing to do with FPS shooters. Before you go ban FPS shooters, let's ban weapons.
    And it's better to get rid of your frustration through a computer game, than having it build up and go rampage in real life..

  66. Nope... by SuperDre · · Score: 1

    Unless they are getting the patent to block everyone from doing so, and also don't use it themselves, then it's Ok, otherwise good luck with your games, as you won't see me buying any of those.

  67. Re:This is why I lost interest in smartphone games by Anonymous Coward · · Score: 0

    There is a difference between hard for a challenge, versus hard just to extract dosh from people. The people who made games like Gorf and Sinistar didn't give a rat's ass if someone could beat it or not, which actually meant doing well was an achivement. The people who make the cheesy apps on smartphones only care about forcing people to pay $1.99 for a sack of brains for their zombie farm every couple minutes.

  68. Re:First person shooters should be banned by KingBenny · · Score: 1

    you're a nut ... i grew up in a place with guns around all my life ... right wingnuts everywhere ... i have been gaming since i was eight, i never shot anyone ...
    i'll give you another problem to solve ... belgium is the second biggest provider to IS in syria (kids, mostly young adults) during the high days ... not that its over ofcourse, none of them were really poor, living on the streets, most of them probably came from third generation working class
    why of all countries in europe ? so why of all places in the world you get the most shooters ?
    is it because of duke nukem ? because of the guns ? cos here you can't have guns without severe licencing and screening, DEFINITELY can't have AK's ...
    yet six guys with kalashnikovs blew up brussels airport ... and shot up half of paris, killing a lot of teens and young adults all alike
    most of the six from belgium, none of them poor or homeless ...
    now you tell me, is that because of duke nukem ?
    cos i think you're a nut who should be banned, you clearly don't know how a petri dish works

    --
    Free speech was meant to be free for all... how can anyone grow up in a nanny state ?
  69. Re:First person shooters should be banned by KingBenny · · Score: 1

    indeed, let's ban monopoly for encouraging wallstreet behaviour and the six o clock news for encouraging politics i think that would be way more productive ... the activision thing sounds a bit like steemit : "the crypto-anarchists social network based on BLOCKCHAIN technology
    you can't be censored !
    in fact it comes down to : you can buy votes, you can buy voting power (means weight means your vote weighs more), you can pay bots to downvote competition and in the end if two heavyweights vote you down while you start up, it takes about 30 minutes before your account is useless
    the equivalent of say Trump and Mister wallstreet CEO telling you you'll never get a job in town again, despite the fact that the other 300 (400?) million americans and cants wouldnt care or wouldnt oppose or be against thats all it takes
    in crypto-capitalism ... the salespitch was nice though ... you cant be censored (but your posts get hidden if one or two 'whales' downvote them)
    nice try there lol

    --
    Free speech was meant to be free for all... how can anyone grow up in a nanny state ?
  70. Re:First person shooters should be banned by KingBenny · · Score: 1

    yea i know, thats why they have a preview button, mea maxima culpa i need to clarify however ... this is not about hacking on "that poor CEO" there, i'm absolutely willing to believe he meant it since he never said "this is not about me geting rich" and he just claimed "other networks keep all the profit and dont share it with the users" im 100% willing to believe that exact phrasing ... (just like i'm willing to believe the cop who said "o someone probably put it in the mailbox" referring to my passport in a police station here in hickville while i was still living 30km away in a city i had been registered for 3 years by then and i hadnt been in hickvill for six months or more ... perfectly willing to believe that's all the local dude knew)
    as for the execution of steemit however ... the call it anarchy ??? if that's not an exact copy of the current social model, down to "roll over to alpha alpha skull & bones club" on the college campus or you're un-cooled right here
    then i dont know what is
    allow me to apologize again for the reply to my reply ... its weird however, slashdot seems to be the only site where i have good karma (LOL) ... which means probably half the users here would last about as long as i do there unless they buy power (which i won't ofcourse, that's silly, i can make more begging with a styrofoam cup or robbing whatever's politically convenient at the present day, lets hope we don't have to before i start using royal plural on myself) mea maxima culpa ... nuff said i think thats all i needed to spit

    --
    Free speech was meant to be free for all... how can anyone grow up in a nanny state ?
  71. contact himm by SmithsCarl · · Score: 1

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  72. Re:First person shooters should be banned by Gussington · · Score: 1

    Yet here you are...