EA's 'Star Wars' PR Disaster Finally Pushed Gamers Into Open Revolt Against Loot Boxes (rollingstone.com)
Gaming company Electronic Arts is not having a good week. Bowing to pressure from early players of Star Wars Battlefront II and the historically negative reaction over the weekend to the company's response to complaints on Reddit, the company has now detailed significant cuts in the cost to unlock characters in its game and promised to continue to listen to player feedback. From a report: Most importantly, Electronic Arts today announced that they are reducing the number of credits needed to unlock top characters in the game by 75 percent. Luke Skywalker and Darth Vader will now cost 15,000 credits. Emperor Palatine, Chewbacca and Leia Organa will now cost 10,000 and Iden will cost 5,000. Mashable reports on the outcry that took place over the weekend: Battlefront II isn't technically out until Nov. 17, but fans that subscribe to EA Access or Origin Access -- which give Xbox One and PC players, respectively, a five-day, 10-hour window to play EA games before they launch -- are discovering how those changes feel. And it's a bad scene, friends. "At the current price of 60,000 credits it will take you 40 hours of gameplay time to earn the right to unlock one hero or villain [in Star Wars: Battlefront II]," Reddit user TheHotterPotato wrote in a post. "That means 40 hours of saving each and every credit, no buying any crates at all, so no bonus credits from getting duplicates in crates." The Reddit post produced such a mind-blowingly negative response that an agent of EA actually responded. Unfortunately, that response made things even worse. EA's Reddit account is plastered with a barrage of downvotes, with one particular response receiving over 600,000 downvotes -- a record.
.. for buying mmo's and steam, everyone piled on and sucked valves and gabe newells dick. These men and video game companies are thieves. The videogame market is not a market.
We're well past the point of corporations respecting the constitutional limits of IP/Copyright law they have long abandoned any kind of give and take with their public granted IP monopoly that was supposed to preserve human culture not destroy it.
""To promote the Progress of Science and useful Arts, by securing for limited Times "
Limited times not infinite times.
To audience is too immature and technology illiterate and post internet these companies can simply code games to take them hostage to computers inside their companies. It's fraud on a massive scale, and the worst part is the population just eats it up.
I remember the days of quake 3 and dedicated servers, the fact that quake champions is F2P is just so much bullshit and the worst part is the average gamer is too irrationally stupid to realize the consequences of their actions
MGTOW, women are worse than EA
I'd rather masturbate until I die.
This says a lot more about you than it does about women.
Yes it does. He has a lot more disposable income compared to the person who made the original post who probably has buyer's remorse from being shackled to a debt creation tsunami.
We'll make great pets