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DMCA Exemption Sought to Save 'Abandoned' Online Games (techspot.com)

An anonymous reader quotes TechSpot: Every three years the US Copyright Office reviews and renews the DMCA's anti-circumvention provisions at which time it considers exemptions to the law. It is currently looking at a proposal for allowing museums, libraries and archives to circumvent the DRM on abandoned online games such as FIFA World Cup, Nascar and The Sims.

The proposal was initiated by The Museum of Art and Digital Entertainment (The MADE). The Made is a 501c3 non-profit organization with a physical museum located in Oakland, California. The gallery "is the only all-playable video game museum in the world, [and] houses over 5,300 playable games." The Made is concerned that certain multiplayer and single-player games that require a server to run will be lost if exemptions are not made to the DMCA. It is not looking to circumvent current games but instead is looking to preserve titles that have already been shut down by the producer -- City of Heroes (and Villains) would be a good example.

"Although the Current Exemption does not cover it, preservation of online video games is now critical," a Made representative wrote to the Copyright Office. "Online games have become ubiquitous and are only growing in popularity. For example, an estimated fifty-three percent of gamers play multiplayer games at least once a week, and spend, on average, six hours a week playing with others online." The number of abandoned games is not insignificant, either. According to the Electronic Arts "Online Services Shutdown" list, more than 300 titles and servers dropped out of service just in the last four years. These games are not played anymore because they require an active server.

35 of 59 comments (clear)

  1. We need... Project Gutenberg for Software! by Anonymous Coward · · Score: 4, Interesting

    I have to agree there needs to be a way to legally revive software titles from the economic dust-bin. Either though philanthropy or crowd-sourcing games that people have paid money for (like a book) should have a way to recover when the original source abandons the media. Having said that there will also be some legal issues that need to be tackled head-on or us digital denizens will suffer the wrath of the SCO.

    I vote Yes for this effort!

    1. Re: We need... Project Gutenberg for Software! by Anonymous Coward · · Score: 2

      The problem is very few mmos much less single player games with multiplayer components have any means of recreating the server. Someone from the original developer either has to steal a server, or the game has to be reversed while it was still running (eg maple story, Mabinogi, Wizardry Online, Final fantasy XIV 1.0) so that often is a very small window between final patch and sunset.

  2. Are there specific favorites to save? by Antique+Geekmeister · · Score: 3, Interesting

    I'd hate to see some of the classics of my youth lost forever due to legal issues with unlocking DRM. Personally, I would appreciate seeing the game authors prepared to unlock the content with a final patch as a responsible sign-off to their customers when they abandon publishing that particular content, or running the servers. There are a few particular favorites, such as the old "Marathon" games, that I'd welcome seeing in Steam or preserved for posterity for some of our children.

    1. Re:Are there specific favorites to save? by Anonymous Coward · · Score: 1

      ..... Personally, I would appreciate seeing the game authors prepared to unlock the content with a final patch as a responsible sign-off to their customers when they abandon publishing that particular content, or running the servers.....

      What? And miss the opportunity to force you to buy a new game? Possibly from them? Companies only act in the interest of consumers when it benefits the company. If it also benefits the consumers, that is a happy side effect, but they only seek to maximize their own benefit.

    2. Re:Are there specific favorites to save? by fyrewulff · · Score: 4, Informative

      The entire Marathon series has been available for quite some time via the Aleph One open-source engine. Additionally, Bungie released the entire trilogy as freeware.

      https://alephone.lhowon.org/

      http://trilogyrelease.bungie.o...

      --
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  3. The Game SMIRK by Zombie+Ryushu · · Score: 1

    There was this Zork Clone (text adventures) on the Apple II, called SMIRK, and you were a man starting out in a tent with a lantern, and you walk down a path, into a cave. The SMIRK is guarding Emeralds. There are two Tigers guarding dandylions and alo some Rubies. If yo piss of the SMIRK, the SMIRK will point at you and turn you to Ashes.

  4. Re:We need... Project Gutenberg for Software! by pixelpusher220 · · Score: 3, Insightful

    if a game maker wants copyright protection they need to provide to a 3rd party every bit of code required to run the game....expressly so it can be preserved.

    --
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  5. there was some old Sega Channel only stuff by Joe_Dragon · · Score: 2

    there was some old Sega Channel only stuff some may even still have the CD roms with the rom files that where used at the cable head ends (mostly non us systems) or the at the master header that was C-band up linked to other head ends (most US cable systems)

    1. Re:there was some old Sega Channel only stuff by AmiMoJo · · Score: 1

      Same with some Nintendo games that were only ever transmitted over satellite radio and stored in battery backed RAM carts.

      I'd love to play my old Medal of Honour games online again too, but they used GameSpy so are dead now.

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  6. also add it right to repair / suicide batterys by Joe_Dragon · · Score: 2

    also add it right to repair / suicide battery.

    There are some hacks and dumps of suicide battery backed arcade games but It will be nice to have the laws made to make them legal to be hosted.

  7. We need Project Gutenberg combined with... by Anonymous Coward · · Score: 1

    Either corporate hacking/espionage/leaks, or a big pocketed non-profit whose sole purpose was buying complete source code and data files for major applications and releasing them as open source (or modifying them until they can be released as open source, as applicable.)

    The former solution would be a lot better from the 'snapshot of real life' point of view, while the latter would be the more legally palatable option.

    Many franchises are essentially dead today. Many more never had their source code transferred when the company died, either ending up in the skip, the drives wiped and resold, or stuffed in a corporate vault where they suffered bitrot or deletion for a future replacement project.

    The only way to archive the digital history of the world at this point that really works is illegitimately getting the works now, just after the point where they stop providing updates, but before they shutter the project, then holding onto them and releasing them in 10,20,50 years, once nobody cares or can prove copyright ownership to them anymore.

    1. Re:We need Project Gutenberg combined with... by Bert64 · · Score: 5, Insightful

      The problem as always, is that copyright laws are outdated..
      The original 20 years and then a work falls into the public domain made sense when works were written on paper and transport was slow. These days a lot has changed...

      The Internet allows near instantaneous distribution worldwide, so the copyright terms should be much shorter...
      Media such as software is much more complicated than a book... Whereas with a book it's possible to rewrite the words into a new book, reprint, or even chop up excerpts for use in another work, this isn't the case with software distributed as binaries, only software distributed as sourcecode. Similarly software can have external requirements (like an externally hosted server) which books, video and music cannot.

      There needs to be sensible reforms to ensure that the original goals of copyright are met, that is authors have a limited time to profit from their works after which the work must enter the public domain so everyone can benefit. For software this should be a mandatory requirement that the fully buildable sourcecode of both client and server components be made available upon copyright expiry, or upon end of availability - whichever is sooner.

      The current copyright system does not benefit society at all. People claim that works won't be produced, but visit any country where copyright laws don't exist or aren't enforced and you will see lots of locally produced content.

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    2. Re:We need Project Gutenberg combined with... by Gavagai80 · · Score: 3, Insightful

      In other words, copyright should work more like patents. Not that there aren't a ton of problems with the current patent system, but at least patents ensure publication of the invention and don't last forever.

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    3. Re:We need Project Gutenberg combined with... by Anonymous Coward · · Score: 2, Insightful

      Copyright needs to be reduced to 7 years max with no extensions for any reason. Any works over 7 years old immediately and permanently enter the public domain. Any work that is out of print and any version of any software that is no longer supported become public domain immediately. Software and business method patents are outlawed and cease to exist totally. The DMCA needs to be repealed, and all forms of DRM outlawed forever. The patent system drastically needs to be reformed. Patents should be limited to 7 years with no extensions possible, and after 7 years the patent becomes public domain. If a company holding a patent is not demonstrably working on a product using that patent within 2 years, the patent is made public domain. Patent trolling (holding patents only for the purpose of suing or extorting money) is outlawed with triple digit mandatory jail sentences and 7 digit mandatory fines for breaking this law. Holding (sitting on) patents only for the purpose of keeping others from producing a product or to keep a particular technology from being used by others is outlawed.

      Before a new patent is issued, the product covered by the patent must be proved to be unique, with no prior art at all. All patent applications must be strictly and specifically worded. The slightest hint of vagueness or that a patent could be interpreted in more than one way or that it could be misinterpreted will be cause for rejection of the application. Previously granted patents that do not meet these standards will be instantly invalidated. An idea that does not result in a physical product cannot be patented.

      Further, when someone purchases a product (including a music file or an ebook), that person owns that product and may then do with it as they wish. The company or person who produced and/or sold the product will have no control over how the purchaser can use (or repair, give away, or destroy) that product. Product owners have the right to repair the product or have it repaired by whomsoever they wish. All service information shall be made available for free, and parts will be made available at reasonable (no more than 100% mark up from production cost) prices.

       

    4. Re:We need Project Gutenberg combined with... by bug_hunter · · Score: 1

      Slight correction, copyright is the remaining life of the author plus 70 to 125 years.

      Personally I think 20 years would be fine for copyright (I think you got confused with patents), but roughly 100 years is insane.

      --
      It's turtles all the way down.
    5. Re:We need Project Gutenberg combined with... by Bert64 · · Score: 1

      Why would it not work? Since the components would have been created before the larger containing work, they would enter the public domain before the complete work did and could thus be easily distributed with it.

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    6. Re:We need Project Gutenberg combined with... by Bert64 · · Score: 2

      https://en.wikipedia.org/wiki/...

      It used to be between 20 and 30 years in 1790, back when distribution of media was slow...
      For it to be longer now rather than shorter is ridiculous and a clear case of extorting and abusing the public.

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  8. City of Titans by Bonker · · Score: 3, Interesting

    City of Heroes is an interesting example because there's a fairly significant developer presence on the 'City of Titans' project, which aims to be a 'spiritual successor' to CoH/CoV.

    https://cityoftitans.com/

    Currently, those folks are developing in a 'Clean Room' state, building what will hopefully be a great game.

    Imagine, however, if an 'abandonware' exemption is passed. Would it ONLY give rights to non-profits like MADE, or would it give rights to individuals like myself who are damn pissed their favorite MMO got canned and/or folks like the CoT crew who are seeking to replace said MMO with a new model. If there was suddenly no penalty for examining reverse-engineered or decompiled code, would it help them or would it hinder them in their efforts. Some would argue that the latter might be true. It's better to make a clean break from old client/server limitations and build something new. I personally take the middle ground. Yes, you do want to erase any limitations you can, but you'd be foolish not to try to learn from the past if that past is available to you.

    Personally, I doubt the DMCA is going to budge much in the current political climate. I'd love to see an 'abandoned code' exemption of some kind put in regardless.

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    1. Re:City of Titans by UnknownSoldier · · Score: 1

      I really wish abandonware was classified as being legal. A reasonable request would be if your multiplayer game is no longer being sold then after 10 years it becomes freeware, because obviously it has no financial value else why were the servers shut down?

    2. Re:City of Titans by jarkus4 · · Score: 3, Interesting

      There is a value in things being unsold: creating scarcity in the franchise. Most obvious ones would be annual sport games (eg fifa), where even 12yo version could give you a nice approximation of current gameplay (their changes are usually focused on current players with better graphics and gameplay itself only changes very slowly) .

    3. Re:City of Titans by mark-t · · Score: 1

      Freeware does not mean copyright-free, however.... although it would not stop you from distributing it if it became legally "free", as long as the copyright is valid it could still prevent you from developing derivative works (such as certain types of interoperable software such as game servers), or cracking any technological protection measures.

    4. Re:City of Titans by Anonymous Coward · · Score: 1

      I really wish abandonware was classified as being legal. A reasonable request would be if your multiplayer game is no longer being sold then after 10 years it becomes freeware, because obviously it has no financial value else why were the servers shut down?

      Why 10 years?
      If a game is no longer being sold there is no economic "loss" if it is being copied.

      It should apply to all copyrighted work. Copyright exists to encourage creation of art so that society will have access to more of it.
      If you don't make it available to the public, for a fee or for free then copyright should no longer apply and the copyright should expire immediately.
      You should not get to use copyright as a censorship tool to prevent art from being spread.

    5. Re:City of Titans by UnknownSoldier · · Score: 1

      Artificial scarcity is just that, a blatant cash grab. Has society really "evolved" to that?

  9. It is not just games by Alain+Williams · · Score: 4, Insightful

    there is a lot of software in use that was written by someone who is now dead and who did not leave any indication as to what should happen. I am thinking of free to use software, sometimes without a clear license. What if I want to fix bugs in it, enhance it and also release my (added) code under, eg GPL?

    OK: in truth it is very unlikely that anyone will come after me for so doing, but it would be nice to have some reassurance.

  10. Copyright violates the Constitution in this case by Solandri · · Score: 3, Interesting
    The Constitution states:

    [The Congress shall have power] "To promote the progress of science and useful arts, by securing for limited times to authors and inventors the exclusive right to their respective writings and discoveries."

    In other words, authors and inventors are granted a monopoly over their works for a limited time, after which these works pass into the public domain so they can add to the sum total knowledge of mankind.

    If copyright is causing works to be lost before they can enter the public domain, then it's defeating the purpose upon which copyright is based in the Constitution. And the rationale for giving these works copyright protection in the first place vanishes.

    Since the purpose of the clause is "to promote the progress of science and useful arts," and the mechanism is by "securing exclusive rights for a limited time," when a situation arises where the two contradict each other, the purpose must prevail. Otherwise you're using the letter of the law to defeat the intent of the law.

    In other words, copyright law must err on the side of making sure these works make it into the public domain, not on the side of protecting the author's or inventor's monopoly. To be protected by copyright, the work must eventually make it into the public domain. So either the work has to make it into the public domain, or it cannot be protected by copyright. There is never a case where protecting the temporary monopoly is more important.

  11. Can cooperation be compelled? by bistromath007 · · Score: 1

    It'd be necessary in some cases. Because of how much was on the server, you're not getting Darkspore back without EA coughing it up.

  12. More requirements for Copy Right holders needed by FeelGood314 · · Score: 3, Interesting

    To be given protection under DMCA or even copyright, the copy right holder should have to show how the work will enter the public domain when the copyright expires. Failure to have such a plan should void the copyright. Things like the lost Dr. Who episodes should be in the public domain since the BBC has lost the originals and has no possible way of profiting from them. Create a game that requires a server and shut down the server, the game should immediately be public domain. Copyright isn't a right, it's a privileged society gives the holder, for a short period of time and that privilege comes with the responsibility of the work entering the public domain. We need to have stronger requirements that these requirements are fulfilled.

    1. Re:More requirements for Copy Right holders needed by Aristos+Mazer · · Score: 1

      Dr. Who is a poor example since it's a British work and governed in the USA primarily by treaty, not by Constitution.
      But, otherwise, what you say is good.

    2. Re:More requirements for Copy Right holders needed by dryeo · · Score: 1

      Originally to get copyright, you had to register your work and deposit a copy in a famous library, Oxford or Cambridge in the UK, Library of Congress in the States. Going back to that seems a good solution, especially if, in the case of software, it is the original source code.
      The registration process would also weed out the stuff that doesn't need copyright as well.

      --
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  13. Re:Copyright violates the Constitution in this cas by Zxern · · Score: 1

    Of course when the constitution was written, there was no intellectual property, everything was a physical item in the real world that anyone could see and figure out how to duplicate so by default everything returned to the public domain.

  14. Re:Copyright violates the Constitution in this cas by Aristos+Mazer · · Score: 1

    How exactly does art and science progress when the works are lost? The beginning of the sentence explicitly states the purpose and goal of the laws. Yes, those works have to pass into the public domain for progress to occur. That's the definition of progressing -- we don't keep recreating the same stuff over and over just because stuff keeps getting lost.

  15. Re:Copyright violates the Constitution in this cas by Anonymous Coward · · Score: 1

    The problem with your argument is that you are slothful inducting the spirit and intent of the law, as many do.

    To be fully protected by copyright law, you are required to register your Full Completed work with the library of congress, and after some "limited" time (which has been extended excessively), that work will No Longer be protected. That means that it has been registered and will be publicly available after that date, for public consumption.

    Yes, you still have some protections if you don't first submit your work to the library of congress. But those protections are very limited, and your damages will also be limited.

    You seem to be ignoring the Overt and Obvious spirit and intent of the law, as well as it's practice. In order to get you to Submit your works into the Public domain, and have them registered with the government for full protection, including works and technology, you are required to submit them to the government for preservation for the public domain.

    If they were not intended for that purpose, it sure is confusing as to why the government is doing what seems to be exactly that, preserving, archiving and preparing your works for the public domain.

    Just because the law has not kept up with that intent doesn't mean it didn't have the intent to preserve new, advanced technologies, like compiled computer code that has been forever locked.

  16. Re:Copyright violates the Constitution in this cas by dryeo · · Score: 1

    Without the power of government to enforce copyright, everything published is public domain. Simplest is to just eliminate copyright as it is just more government regulations. If you don't want your works entering the public domain, keep them secret.

    --
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  17. Re:We need... Project Gutenberg for Software! by currently_awake · · Score: 2

    All Copyrights should terminate 5 years after the owner stops selling it. If they don't plan on making money from it, why should we spend money to defend their copyright?

  18. I like the idea. by sims+2 · · Score: 1

    Many online games were double pay the sims online was one of them originally.

    You had to pay for the game itself and then a monthly fee for service.

    Since the servers have since shut down I no longer have any way to use the software I paid for.

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